Player Matchup

Tiamat
Tiamat
StevNuggs4hire
Tiamat
Level 63
God Stats
100W - 81L
1,405 SR
Queue Stats
359W - 325L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
adambomb247
Cthulhu
Level 86
God Stats
30W - 25L
1,527 SR
Queue Stats
937W - 920L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
mcknickletooke
Guan Yu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 317L
1,421 Elo+
Party 1
Team Averages
Level 64
1,478 SR
1,422 Elo+

VS

Team Averages
Level 57
1,479 SR
1,401 Elo+
Cthulhu
Cthulhu
FrostBurn818
Cthulhu
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
254W - 129L
1,684 Elo+
Party 2
Anubis
Anubis
VoidZero8
Anubis
Level 21
God Stats
46W - 46L
1,426 SR
Queue Stats
149W - 183L
1,283 Elo+
Solo
Danzaburou
Danzaburou
xlSupremeGod-
Danzaburou
Level 25
God Stats
9W - 8L
1,512 SR
Queue Stats
19W - 27L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,672
590
7,297
9,048
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
adambomb247
Cthulhu
11
0 / 4 / 1
8,179
629
5,930
16,513
9,201
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 6 / 0
7,628
587
3,894
12,449
6,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrostBurn818
Cthulhu
14
1 / 0 / 13
9,748
750
9,600
11,314
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
VoidZero8
Anubis
14
5 / 1 / 8
9,564
736
6,505
6,435
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xlSupremeGod-
Danzaburou
14
8 / 0 / 6
10,717
824
15,006
6,543
2,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
14
14
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FrostBurn818
Cthulhu
1
0
13
7.5
L
0
4
1
0.13
W
Anubis
VoidZero8
Anubis
5
1
8
9
L
Cthulhu
adambomb247
Cthulhu
0
4
1
0.13
L
1
6
0
0.17
W
Danzaburou
xlSupremeGod-
Danzaburou
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,121
Damage
31,111
38,010
Taken
24,292
21,004
Mitigated
12,157
9,403
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FrostBurn818
Cthulhu
9,600
236
268
2,184
11,314
7,470
296
4,250
6,684
32,833
0
L
7,297
235
0
2,776
9,048
5,651
15
4,569
4,479
35,591
0
W
Anubis
VoidZero8
Anubis
6,505
304
1,038
1,993
6,435
2,471
824
3,796
2,407
26,674
0
L
Cthulhu
adambomb247
Cthulhu
5,930
122
231
3,482
16,513
9,201
0
7,388
9,125
21,554
0
L
3,894
423
594
2,320
12,449
6,152
0
4,148
8,301
0
16,859
W
Danzaburou
xlSupremeGod-
Danzaburou
15,006
6,381
0
999
6,543
2,216
1,722
4,309
1,974
0
45,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,479
Gold Earned
30,029
138
Minions Killed
159
0
Camps Cleared
0
693,506
Distance Traveled
707,234
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,748
750
54
4
0
259,222
3
L
Tiamat
7,672
590
73
6
0
236,713
4
W
Anubis
9,564
736
32
2
0
238,818
3
L
Cthulhu
8,179
629
41
3
0
238,321
0
L
Guan Yu
7,628
587
24
2
0
218,472
0
W
Danzaburou
10,717
824
73
6
0
209,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role