Player Matchup

Loki
Loki
AKBURGE
Loki
Level 23
God Stats
22W - 11L
1,653 SR
Queue Stats
63W - 63L
1,449 Elo+
Solo
Kukulkan
Kukulkan
Arzteke
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,407 Elo+
Party 3
Danzaburou
Danzaburou
Ramificationx
Danzaburou
Level 82
God Stats
2W - 0L
1,691 SR
Queue Stats
3W - 0L
1,776 Elo+
Party 2
Chang'e
Chang'e
bgat03
Chang'e
Level 7
God Stats
4W - 3L
1,512 SR
Queue Stats
8W - 9L
1,397 Elo+
Party 3
Ares
Ares
ttv-Kenz890
Ares
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 52L
1,261 Elo+
Party 2
Team Averages
Level 24
1,571 SR
1,458 Elo+

VS

Team Averages
Level 19
1,506 SR
1,422 Elo+
Morgan Le Fay
Morgan Le Fay
Jackfrost2231
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,469 Elo+
Solo
Anubis
Anubis
MegaMikey88
Anubis
Level 25
God Stats
3W - 5L
1,606 SR
Queue Stats
37W - 42L
1,410 Elo+
Party 1
Discordia
Discordia
Tankdeznutz
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Neith
Neith
Wolfe Bite
Neith
Level 22
God Stats
0W - 2L
1,279 SR
Queue Stats
134W - 181L
1,386 Elo+
Party 1
Mercury
Mercury
Wolfe Venom
Mercury
Level 32
God Stats
4W - 4L
1,644 SR
Queue Stats
130W - 181L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AKBURGE
Loki
20
9 / 1 / 6
14,166
567
8,634
14,980
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Arzteke
Kukulkan
17
10 / 6 / 16
13,353
534
16,775
14,715
5,507
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Ramificationx
Danzaburou
20
16 / 1 / 5
16,204
648
26,750
26,780
10,916
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
bgat03
Chang'e
17
8 / 7 / 13
12,754
510
17,074
17,023
3,963
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 9 / 4
10,615
425
2,439
19,477
18,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jackfrost2231
Morgan Le Fay
15
4 / 15 / 6
10,350
414
8,897
18,798
6,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
18
13 / 5 / 4
12,578
503
27,181
21,398
9,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Tankdeznutz
Discordia
14
0 / 11 / 8
9,030
361
4,100
12,499
7,030
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
4 / 9 / 4
10,815
433
11,537
16,414
4,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Wolfe Venom
Mercury
16
3 / 7 / 3
10,050
402
10,140
24,585
8,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
49
44
Kills
24
24
Deaths
47
44
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
AKBURGE
Loki
9
1
6
12
W
Kukulkan
Arzteke
Kukulkan
10
6
16
3
L
Morgan Le Fay
Jackfrost2231
Morgan Le Fay
4
15
6
0.47
L
Anubis
13
5
4
3
W
Danzaburou
Ramificationx
Danzaburou
16
1
5
18.5
L
Discordia
Tankdeznutz
Discordia
0
11
8
0.36
L
Neith
4
9
4
0.67
L
Mercury
Wolfe Venom
Mercury
3
7
3
0.64
W
Chang'e
bgat03
Chang'e
8
7
13
2.07
W
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,672
Damage
61,855
92,975
Taken
93,694
44,579
Mitigated
36,188
33,316
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AKBURGE
Loki
8,634
1,775
590
5,662
14,980
5,944
3,536
5,640
9,292
0
90,333
W
Kukulkan
Arzteke
Kukulkan
16,775
2,921
0
0
14,715
5,507
184
6,774
7,905
51,835
0
L
Morgan Le Fay
Jackfrost2231
Morgan Le Fay
8,897
1,840
0
850
18,798
6,321
276
7,585
11,127
33,731
0
L
Anubis
27,181
2,151
0
8,287
21,398
9,623
610
11,965
9,353
72,046
0
W
Danzaburou
Ramificationx
Danzaburou
26,750
16,530
0
16,734
26,780
10,916
9,470
7,297
19,373
0
136,514
L
Discordia
Tankdeznutz
Discordia
4,100
551
0
0
12,499
7,030
404
4,568
7,837
34,739
0
L
Neith
11,537
6,837
0
332
16,414
4,959
798
2,906
13,508
0
49,590
L
Mercury
Wolfe Venom
Mercury
10,140
5,251
0
3,588
24,585
8,255
0
9,264
15,155
0
70,600
W
Chang'e
bgat03
Chang'e
17,074
2,192
3,732
4,757
17,023
3,963
1,038
11,590
5,205
45,200
0
W
2,439
448
0
1,841
19,477
18,249
734
8,135
11,022
10,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,092
Gold Earned
52,823
488
Minions Killed
381
0
Camps Cleared
0
2,016,084
Distance Traveled
1,844,832
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,166
567
164
7
0
450,703
6
W
Kukulkan
13,353
534
74
3
0
375,827
0
L
Morgan Le Fay
10,350
414
44
2
0
304,843
2
L
Anubis
12,578
503
109
4
0
416,689
0
W
Danzaburou
16,204
648
166
7
0
429,024
3
L
Discordia
9,030
361
41
2
0
265,829
0
L
Neith
10,815
433
88
4
0
399,965
0
L
Mercury
10,050
402
99
4
0
457,506
0
W
Chang'e
12,754
510
68
3
0
388,959
2
W
Ares
10,615
425
16
1
0
371,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role