Player Matchup

Olorun
Olorun
 
Olorun
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BLAKSHOW
Ah Puch
Level 81
God Stats
2W - 3L
1,608 SR
Queue Stats
27W - 52L
1,331 Elo+
Party 2
Scylla
Scylla
Baloteo13
Scylla
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 25L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Electroy
Cthulhu
Level 85
God Stats
4W - 8L
1,441 SR
Queue Stats
94W - 133L
1,431 Elo+
Party 2
Fenrir
Fenrir
PoolSueco
Fenrir
Level 17
God Stats
15W - 22L
1,312 SR
Queue Stats
44W - 81L
1,303 Elo+
Party 2
Team Averages
Level 62
1,472 SR
1,407 Elo+

VS

Team Averages
Level 134
1,556 SR
1,555 Elo+
Terra
Terra
 
Terra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Doug15
Sol
Level 160
God Stats
30W - 14L
1,602 SR
Queue Stats
1,182W - 630L
1,654 Elo+
Party 3
Chaac
Chaac
KamiloACV
Chaac
Level 110
God Stats
1W - 2L
1,514 SR
Queue Stats
36W - 41L
1,477 Elo+
Party 1
Scylla
Scylla
xBlackOuth
Scylla
Level 157
God Stats
456W - 261L
1,666 SR
Queue Stats
463W - 272L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 5 / 3
9,774
977
12,358
16,317
5,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
BLAKSHOW
Ah Puch
14
0 / 7 / 2
8,880
888
9,742
12,159
4,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
Baloteo13
Scylla
15
2 / 9 / 4
9,671
967
2,413
13,674
4,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Electroy
Cthulhu
15
2 / 3 / 5
9,544
954
8,086
13,258
14,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
PoolSueco
Fenrir
14
1 / 12 / 3
8,754
875
6,163
20,594
6,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

74

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
2 / 2 / 21
11,213
1,121
9,883
11,148
11,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
 
Izanami
16
3 / 2 / 11
9,830
983
7,970
7,019
2,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Doug15
Sol
18
9 / 1 / 21
12,414
1,241
23,209
9,240
3,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
KamiloACV
Chaac
17
5 / 2 / 19
10,979
1,098
6,781
8,719
5,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
xBlackOuth
Scylla
18
17 / 0 / 14
12,792
1,279
22,548
8,540
5,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
122
7
Kills
36
36
Deaths
7
17
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
5
3
0.7
W
Terra
 
Terra
2
2
21
6.25
W
Izanami
 
Izanami
3
2
11
4.25
L
Ah Puch
BLAKSHOW
Ah Puch
0
7
2
0.14
L
Scylla
Baloteo13
Scylla
2
9
4
0.44
W
Sol
Doug15
Sol
9
1
21
19.5
L
Cthulhu
Electroy
Cthulhu
2
3
5
1.5
W
Chaac
KamiloACV
Chaac
5
2
19
7.25
L
Fenrir
PoolSueco
Fenrir
1
12
3
0.21
W
Scylla
xBlackOuth
Scylla
17
0
14
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,762
Damage
70,391
76,002
Taken
44,666
36,157
Mitigated
28,519
7,986
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,358
6,088
1,095
3,824
16,317
5,889
0
12,079
4,238
38,256
0
W
Terra
 
Terra
9,883
649
1,986
2,086
11,148
11,435
0
7,091
4,057
21,636
0
W
Izanami
 
Izanami
7,970
5,981
0
660
7,019
2,814
0
6,156
863
0
28,532
L
Ah Puch
BLAKSHOW
Ah Puch
9,742
201
0
637
12,159
4,359
0
7,542
4,617
44,853
0
L
Scylla
Baloteo13
Scylla
2,413
464
0
0
13,674
4,578
0
11,043
2,631
16,119
0
W
Sol
Doug15
Sol
23,209
5,265
0
3,850
9,240
3,817
0
7,145
2,095
43,120
0
L
Cthulhu
Electroy
Cthulhu
8,086
295
273
3
13,258
14,340
0
8,168
5,090
16,709
0
W
Chaac
KamiloACV
Chaac
6,781
612
0
3,128
8,719
5,277
0
5,929
2,706
0
16,445
L
Fenrir
PoolSueco
Fenrir
6,163
415
0
2,154
20,594
6,991
0
16,808
3,786
0
10,463
W
Scylla
xBlackOuth
Scylla
22,548
3,012
0
819
8,540
5,176
0
6,278
2,262
44,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,623
Gold Earned
57,228
170
Minions Killed
223
5
Camps Cleared
9
888,719
Distance Traveled
987,997
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,774
977
52
5
4
184,654
3
W
Terra
11,213
1,121
31
3
1
212,208
0
W
Izanami
9,830
983
58
6
2
171,478
0
L
Ah Puch
8,880
888
72
7
0
165,224
0
L
Scylla
9,671
967
30
3
1
166,901
0
W
Sol
12,414
1,241
54
5
2
209,386
0
L
Cthulhu
9,544
954
15
2
0
206,036
0
W
Chaac
10,979
1,098
26
3
1
184,358
0
L
Fenrir
8,754
875
1
0
0
165,904
1
W
Scylla
12,792
1,279
54
5
3
210,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role