Player Matchup

Achilles
Achilles
DarkKingEsC
Achilles
Level 31
God Stats
1W - 1L
1,825 SR
Queue Stats
81W - 69L
1,531 Elo+
Party 2
Fenrir
Fenrir
Jimmy090904
Fenrir
Level 77
God Stats
1W - 1L
1,324 SR
Queue Stats
44W - 36L
1,556 Elo+
Party 2
Hades
Hades
swongulous
Hades
Level 29
God Stats
6W - 1L
1,785 SR
Queue Stats
6W - 1L
1,852 Elo+
Solo
Team Averages
Level 46
1,645 SR
1,646 Elo+

VS

Team Averages
Level 31
1,677 SR
1,722 Elo+
Nemesis
Nemesis
ShiroMichi
Nemesis
Level 47
God Stats
1W - 0L
1,766 SR
Queue Stats
12W - 1L
1,669 Elo+
Party 1
Hel
Hel
Unifly77
Hel
Level 29
God Stats
1W - 0L
1,766 SR
Queue Stats
9W - 0L
1,839 Elo+
Party 1
Chaac
Chaac
bigdog6969
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkKingEsC
Achilles
17
6 / 5 / 3
12,230
719
17,712
20,868
21,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
15
2 / 6 / 6
10,672
628
6,865
15,317
17,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Hades
13
2 / 9 / 5
10,618
625
10,329
16,039
9,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ShiroMichi
Nemesis
16
6 / 3 / 13
12,184
717
14,617
17,043
6,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 4 / 16
10,652
627
8,123
15,699
5,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
17
14 / 3 / 4
13,060
768
19,821
23,671
28,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
20
20
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
DarkKingEsC
Achilles
6
5
3
1.5
L
Fenrir
2
6
6
0.83
W
Nemesis
ShiroMichi
Nemesis
6
3
13
4.17
W
0
4
16
2
W
Chaac
14
3
4
5.33
L
Hades
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,906
Damage
42,561
52,224
Taken
56,413
49,075
Mitigated
40,444
8,520
Healing
28,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DarkKingEsC
Achilles
17,712
3,565
0
3,737
20,868
21,172
688
3,354
17,514
0
58,970
L
Fenrir
6,865
1,486
0
871
15,317
17,928
589
2,239
13,078
0
22,761
W
Nemesis
ShiroMichi
Nemesis
14,617
8,119
0
3,641
17,043
6,244
740
3,670
13,373
0
44,267
W
8,123
608
9,373
6,941
15,699
5,854
682
2,219
13,480
33,820
0
W
Chaac
19,821
4,822
1,108
7,546
23,671
28,346
789
4,440
19,231
0
63,084
L
Hades
10,329
1,148
384
3,528
16,039
9,975
159
2,530
13,509
27,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
35,896
143
Minions Killed
182
0
Camps Cleared
0
812,856
Distance Traveled
966,560
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,230
719
68
4
0
311,949
4
L
Fenrir
10,672
628
39
2
0
285,645
2
W
Nemesis
12,184
717
59
3
0
338,510
0
W
Hel
10,652
627
46
3
0
325,126
2
W
Chaac
13,060
768
77
5
0
302,924
0
L
Hades
10,618
625
36
2
0
215,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role