Player Matchup

Tiamat
Tiamat
KingdPollo
Tiamat
Level 29
God Stats
2W - 1L
2,048 SR
Queue Stats
58W - 29L
1,681 Elo+
Solo
Yemoja
Yemoja
ManipulateFear
Yemoja
Level 27
God Stats
1W - 3L
1,321 SR
Queue Stats
162W - 159L
1,651 Elo+
Solo
Rama
Rama
Pimpward
Rama
Level 17
God Stats
4W - 2L
1,808 SR
Queue Stats
63W - 47L
1,540 Elo+
Party 2
Bellona
Bellona
SheLikeCarti
Bellona
Level 15
God Stats
4W - 3L
1,564 SR
Queue Stats
190W - 174L
1,572 Elo+
Party 2
Loki
Loki
narcossss
Loki
Level 27
God Stats
6W - 7L
1,567 SR
Queue Stats
192W - 156L
1,628 Elo+
Solo
Team Averages
Level 23
1,662 SR
1,614 Elo+

VS

Team Averages
Level 15
1,668 SR
1,849 Elo+
Discordia
Discordia
BiancaThePeep
Discordia
Level 11
God Stats
6W - 1L
1,615 SR
Queue Stats
17W - 11L
1,693 Elo+
Party 3
Loki
Loki
Elmeti54
Loki
Level 22
God Stats
4W - 4L
1,635 SR
Queue Stats
11W - 5L
1,820 Elo+
Party 3
Sylvanus
Sylvanus
Vyscól
Sylvanus
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 76L
1,931 Elo+
Party 1
Neith
Neith
lokiprime69
Neith
Level 7
God Stats
3W - 0L
1,818 SR
Queue Stats
48W - 5L
1,971 Elo+
Party 1
Cthulhu
Cthulhu
reportsupport
Cthulhu
Level 26
God Stats
25W - 8L
1,773 SR
Queue Stats
131W - 54L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KingdPollo
Tiamat
9
1 / 4 / 0
5,485
549
2,729
5,195
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 0
5,461
546
3,420
5,484
2,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
7
0 / 4 / 0
4,638
464
2,344
6,997
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
SheLikeCarti
Bellona
10
3 / 4 / 1
6,439
644
4,337
8,623
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
10
0 / 4 / 2
5,459
546
2,712
6,379
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BiancaThePeep
Discordia
8
1 / 2 / 4
4,938
494
4,640
4,583
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
11
6 / 1 / 2
6,387
639
3,984
6,038
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Vyscól
Sylvanus
11
6 / 3 / 2
6,754
675
7,335
8,653
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 0 / 2
7,105
711
4,813
5,735
1,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
9
2 / 0 / 3
5,652
565
3,383
6,032
2,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
19
19
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
BiancaThePeep
Discordia
1
2
4
1.5
W
Loki
6
1
2
7
L
Tiamat
KingdPollo
Tiamat
1
4
0
0.25
L
2
3
0
0.67
L
Rama
0
4
0
0
L
Bellona
SheLikeCarti
Bellona
3
4
1
0.88
W
Sylvanus
Vyscól
Sylvanus
6
3
2
2.33
W
4
0
2
5
L
Loki
0
4
2
0.25
W
Cthulhu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,542
Damage
24,155
32,678
Taken
31,041
13,422
Mitigated
12,239
6,951
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BiancaThePeep
Discordia
4,640
447
0
624
4,583
1,244
621
1,406
3,177
20,840
0
W
Loki
3,984
1,388
0
2,530
6,038
1,847
0
395
5,615
0
27,955
L
Tiamat
KingdPollo
Tiamat
2,729
423
0
916
5,195
2,613
0
879
4,316
24,302
0
L
3,420
573
244
1,848
5,484
2,345
0
4,247
959
13,349
0
L
Rama
2,344
1,902
0
1,339
6,997
1,981
260
3,959
2,828
0
24,638
L
Bellona
SheLikeCarti
Bellona
4,337
1,448
0
1,899
8,623
4,707
1,130
3,959
4,664
0
23,778
W
Sylvanus
Vyscól
Sylvanus
7,335
2,497
370
3,149
8,653
5,037
69
526
8,054
28,675
3,565
W
4,813
1,814
0
1,541
5,735
1,922
152
1,580
3,987
0
50,921
L
Loki
2,712
638
0
705
6,379
1,776
0
1,431
4,948
0
26,096
W
Cthulhu
3,383
623
0
2,208
6,032
2,189
0
1,973
4,059
14,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,482
Gold Earned
30,836
252
Minions Killed
307
0
Camps Cleared
0
913,408
Distance Traveled
944,684
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,938
494
44
4
0
153,703
1
W
Loki
6,387
639
55
6
0
221,949
4
L
Tiamat
5,485
549
70
7
0
190,983
4
L
Yemoja
5,461
546
21
2
0
182,297
7
L
Rama
4,638
464
40
4
0
148,061
0
L
Bellona
6,439
644
65
7
0
188,473
1
W
Sylvanus
6,754
675
73
7
0
191,156
0
W
Neith
7,105
711
115
12
0
195,956
3
L
Loki
5,459
546
56
6
0
203,594
2
W
Cthulhu
5,652
565
20
2
0
181,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role