Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
GeneOkami
Skadi
Level 46
God Stats
0W - 5L
1,477 SR
Queue Stats
0W - 5L
1,168 Elo+
Party 2
Hel
Hel
Kaiimito
Hel
Level 108
God Stats
32W - 22L
1,645 SR
Queue Stats
249W - 227L
1,569 Elo+
Party 1
Neith
Neith
MickYorba4
Neith
Level 64
God Stats
1W - 5L
1,448 SR
Queue Stats
2W - 13L
1,135 Elo+
Party 2
Scylla
Scylla
ZedTheTank
Scylla
Level 68
God Stats
5W - 2L
1,659 SR
Queue Stats
120W - 85L
1,636 Elo+
Party 1
Team Averages
Level 83
1,546 SR
1,402 Elo+

VS

Team Averages
Level 98
1,644 SR
1,520 Elo+
Baron Samedi
Baron Samedi
Andre 6digts
Baron Samedi
Level 118
God Stats
1W - 0L
1,735 SR
Queue Stats
19W - 12L
1,554 Elo+
Party 3
Cupid
Cupid
garbear700
Cupid
Level 16
God Stats
1W - 0L
1,771 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
krissy2445
Arachne
Level 85
God Stats
3W - 2L
1,476 SR
Queue Stats
220W - 249L
1,411 Elo+
Solo
Tiamat
Tiamat
nohj_2o9
Tiamat
Level 125
God Stats
11W - 6L
1,655 SR
Queue Stats
72W - 68L
1,617 Elo+
Party 3
Nike
Nike
reiscombo70
Nike
Level 147
God Stats
1W - 0L
1,585 SR
Queue Stats
13W - 10L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 6 / 7
7,900
790
7,678
17,117
10,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
GeneOkami
Skadi
11
0 / 5 / 4
6,332
633
2,831
8,501
3,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 3
8,916
892
6,530
13,317
10,237
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
12
1 / 5 / 4
7,285
729
4,748
9,507
3,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
ZedTheTank
Scylla
15
5 / 5 / 2
9,197
920
10,041
9,414
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andre 6digts
Baron Samedi
16
7 / 2 / 10
9,916
992
13,375
7,900
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
14
3 / 1 / 15
8,710
871
9,002
4,318
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
krissy2445
Arachne
15
4 / 3 / 9
9,164
916
7,162
8,327
3,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
nohj_2o9
Tiamat
17
7 / 2 / 11
9,802
980
12,100
9,103
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 2 / 16
9,592
959
8,300
15,458
15,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
10
Kills
25
25
Deaths
10
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
6
7
0.58
W
Baron Samedi
Andre 6digts
Baron Samedi
7
2
10
6
L
Skadi
GeneOkami
Skadi
0
5
4
0.4
L
4
4
3
1.38
L
Neith
1
5
4
0.6
L
Scylla
ZedTheTank
Scylla
5
5
2
1.2
W
Cupid
3
1
15
10.5
W
Arachne
krissy2445
Arachne
4
3
9
2.83
W
Tiamat
nohj_2o9
Tiamat
7
2
11
6.25
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,828
Damage
49,939
57,856
Taken
45,106
31,476
Mitigated
32,779
11,913
Healing
17,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,678
1,834
0
2,034
17,117
10,902
0
6,129
10,988
265
25,038
W
Baron Samedi
Andre 6digts
Baron Samedi
13,375
898
1,348
3,551
7,900
4,385
701
1,631
6,269
35,057
0
L
Skadi
GeneOkami
Skadi
2,831
1,307
0
10
8,501
3,101
0
4,701
3,800
0
15,069
L
6,530
1,073
2,873
4,764
13,317
10,237
0
6,240
7,077
20,754
0
L
Neith
4,748
1,875
441
771
9,507
3,415
0
3,982
5,525
0
17,080
L
Scylla
ZedTheTank
Scylla
10,041
1,568
0
1,020
9,414
3,821
0
4,878
4,536
32,881
0
W
Cupid
9,002
5,350
494
483
4,318
1,726
1,128
1,437
2,881
0
22,772
W
Arachne
krissy2445
Arachne
7,162
5,217
0
3,085
8,327
3,895
464
4,362
3,965
0
22,248
W
Tiamat
nohj_2o9
Tiamat
12,100
1,397
0
2,940
9,103
7,600
42
4,680
4,423
40,249
0
W
8,300
766
0
5,912
15,458
15,173
70
4,853
10,605
0
20,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,630
Gold Earned
47,184
226
Minions Killed
235
5
Camps Cleared
11
840,269
Distance Traveled
984,423
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,900
790
42
4
2
182,650
3
W
Baron Samedi
9,916
992
67
7
0
191,046
0
L
Skadi
6,332
633
29
3
0
141,103
0
L
Hel
8,916
892
43
4
1
180,063
1
L
Neith
7,285
729
39
4
1
163,596
0
L
Scylla
9,197
920
73
7
1
172,857
0
W
Cupid
8,710
871
39
4
0
165,691
0
W
Arachne
9,164
916
23
2
3
207,853
3
W
Tiamat
9,802
980
72
7
7
208,493
2
W
Nike
9,592
959
34
3
1
211,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role