Player Matchup

Kuzenbo
Kuzenbo
CACTUS_SHRIMP
Kuzenbo
Level 72
God Stats
0W - 3L
1,500 SR
Queue Stats
270W - 280L
1,410 Elo+
Party 3
Ullr
Ullr
MrUnTouchablez_
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,480 Elo+
Solo
Bellona
Bellona
RICHIERICH53476
Bellona
Level 103
God Stats
1W - 2L
1,280 SR
Queue Stats
466W - 442L
1,453 Elo+
Party 3
Arachne
Arachne
WhD_Nickolai
Arachne
Level 68
God Stats
32W - 20L
1,537 SR
Queue Stats
251W - 249L
1,432 Elo+
Party 3
Nu Wa
Nu Wa
pipesantos12
Nu Wa
Level 49
God Stats
19W - 13L
1,600 SR
Queue Stats
277W - 295L
1,441 Elo+
Solo
Team Averages
Level 76
1,484 SR
1,443 Elo+

VS

Team Averages
Level 86
1,478 SR
1,409 Elo+
Ymir
Ymir
BalloonBarrel6
Ymir
Level 58
God Stats
4W - 4L
1,417 SR
Queue Stats
101W - 119L
1,338 Elo+
Party 1
Chernobog
Chernobog
Dravondov
Chernobog
Level 64
God Stats
3W - 2L
1,164 SR
Queue Stats
16W - 19L
1,308 Elo+
Party 2
Baron Samedi
Baron Samedi
Fear Bnnndon
Baron Samedi
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
295W - 278L
1,496 Elo+
Party 2
Ratatoskr
Ratatoskr
Fear Slaying
Ratatoskr
Level 81
God Stats
5W - 3L
1,794 SR
Queue Stats
89W - 80L
1,478 Elo+
Party 2
Tyr
Tyr
Keyori Kun
Tyr
Level 104
God Stats
14W - 9L
1,515 SR
Queue Stats
436W - 442L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
2 / 2 / 3
6,460
538
3,384
8,780
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 4
6,070
506
4,493
6,537
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 0
5,853
488
5,655
11,366
8,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
WhD_Nickolai
Arachne
11
3 / 4 / 0
6,654
555
5,498
7,878
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 8 / 2
5,921
493
6,288
8,451
2,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,770
564
4,921
7,567
3,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Dravondov
Chernobog
10
0 / 2 / 2
6,129
511
2,978
7,226
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
Fear Bnnndon
Baron Samedi
12
6 / 3 / 2
7,485
624
6,996
8,047
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Fear Slaying
Ratatoskr
14
9 / 1 / 3
8,109
676
5,725
7,395
2,222
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 4
7,903
659
8,644
10,202
5,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
22
22
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Kuzenbo
2
2
3
1.75
W
Chernobog
Dravondov
Chernobog
0
2
2
0.5
W
Baron Samedi
Fear Bnnndon
Baron Samedi
6
3
2
2.33
W
Ratatoskr
Fear Slaying
Ratatoskr
9
1
3
10.5
W
5
0
4
7
L
1
3
4
1
L
0
5
0
0
L
Arachne
WhD_Nickolai
Arachne
3
4
0
0.75
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
29,264
43,012
Taken
40,437
21,941
Mitigated
17,118
10,370
Healing
17,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,921
427
0
1,534
7,567
3,613
506
1,456
6,111
23,886
0
L
Kuzenbo
3,384
1,420
0
2,630
8,780
6,032
71
1,775
6,985
12,930
0
W
Chernobog
Dravondov
Chernobog
2,978
1,580
0
2,804
7,226
1,889
611
2,078
5,148
0
34,295
W
Baron Samedi
Fear Bnnndon
Baron Samedi
6,996
723
257
3,037
8,047
3,522
282
4,019
4,028
41,831
0
W
Ratatoskr
Fear Slaying
Ratatoskr
5,725
1,156
0
3,943
7,395
2,222
145
1,591
5,804
0
42,286
W
8,644
993
0
6,081
10,202
5,872
640
528
9,674
0
43,862
L
4,493
2,456
0
1,019
6,537
1,695
287
1,743
4,749
0
32,765
L
5,655
2,003
0
3,123
11,366
8,610
0
1,393
9,945
0
31,974
L
Arachne
WhD_Nickolai
Arachne
5,498
3,182
0
2,750
7,878
3,518
0
2,067
5,782
0
39,077
L
6,288
2,166
69
779
8,451
2,086
0
4,566
3,634
28,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
36,396
258
Minions Killed
398
0
Camps Cleared
0
1,144,574
Distance Traveled
1,196,306
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,770
564
37
3
0
244,884
0
L
Kuzenbo
6,460
538
9
1
0
250,101
1
W
Chernobog
6,129
511
70
6
0
208,946
2
W
Baron Samedi
7,485
624
90
8
0
194,348
3
W
Ratatoskr
8,109
676
98
8
0
283,181
3
W
Tyr
7,903
659
103
9
0
264,947
1
L
Ullr
6,070
506
71
6
0
217,092
5
L
Bellona
5,853
488
57
5
0
228,575
0
L
Arachne
6,654
555
79
7
0
264,045
0
L
Nu Wa
5,921
493
42
4
0
184,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role