Player Matchup

Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DJForever123
Zhong Kui
Level 128
God Stats
3W - 6L
1,572 SR
Queue Stats
219W - 216L
1,626 Elo+
Solo
Olorun
Olorun
Maexxnna
Olorun
Level 147
God Stats
2W - 0L
1,454 SR
Queue Stats
126W - 86L
1,655 Elo+
Party 2
Hades
Hades
xSnakeTheJakex
Hades
Level 124
God Stats
3W - 0L
1,706 SR
Queue Stats
39W - 25L
1,623 Elo+
Party 2
Team Averages
Level 141
1,546 SR
1,581 Elo+

VS

Team Averages
Level 139
1,292 SR
1,597 Elo+
Nox
Nox
GomieTheHomie
Nox
Level 152
God Stats
2W - 4L
1,512 SR
Queue Stats
108W - 123L
1,593 Elo+
Party 1
Ullr
Ullr
ImPathos
Ullr
Level 150
God Stats
5W - 8L
1,189 SR
Queue Stats
229W - 227L
1,504 Elo+
Solo
Ne Zha
Ne Zha
Natawie
Ne Zha
Level 129
God Stats
3W - 3L
1,465 SR
Queue Stats
106W - 102L
1,656 Elo+
Party 1
Gilgamesh
Gilgamesh
ViperApples
Gilgamesh
Level 122
God Stats
0W - 5L
1,167 SR
Queue Stats
170W - 154L
1,556 Elo+
Solo
Ymir
Ymir
kikirina_bri
Ymir
Level 144
God Stats
0W - 1L
1,129 SR
Queue Stats
25W - 18L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 3 / 14
10,065
915
7,342
16,983
18,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
 
Tsukuyomi
15
2 / 4 / 11
8,905
810
9,441
11,870
6,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
DJForever123
Zhong Kui
17
7 / 3 / 11
10,820
984
9,505
11,100
14,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
Maexxnna
Olorun
16
4 / 3 / 11
9,477
862
11,735
11,773
6,170
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 11
9,729
884
8,040
14,341
15,218
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
8,524
775
9,803
6,885
3,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
16
4 / 3 / 6
8,666
788
10,610
9,533
4,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Natawie
Ne Zha
15
1 / 5 / 6
7,921
720
10,267
9,078
4,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
ViperApples
Gilgamesh
14
1 / 4 / 9
9,039
822
7,776
14,141
12,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 4 / 9
9,413
856
8,006
13,041
14,024
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
19
Kills
13
15
Deaths
19
58
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
3
14
3.33
W
Tsukuyomi
 
Tsukuyomi
2
4
11
1.88
W
Zhong Kui
DJForever123
Zhong Kui
7
3
11
4.17
L
3
3
6
2
L
Ullr
4
3
6
2.33
W
Olorun
Maexxnna
Olorun
4
3
11
3.17
L
Ne Zha
Natawie
Ne Zha
1
5
6
0.8
L
Gilgamesh
ViperApples
Gilgamesh
1
4
9
1.38
L
4
4
9
2.13
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,063
Damage
46,462
66,067
Taken
52,678
60,395
Mitigated
37,673
23,357
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,342
1,400
1,390
2,367
16,983
18,060
565
3,848
13,135
0
13,438
W
Tsukuyomi
 
Tsukuyomi
9,441
1,958
1,042
2,990
11,870
6,232
459
3,056
8,814
0
20,615
W
Zhong Kui
DJForever123
Zhong Kui
9,505
1,079
1,293
1,822
11,100
14,715
245
3,068
8,032
16,026
0
L
9,803
626
652
973
6,885
3,128
1,265
3,517
3,368
17,402
0
L
Ullr
10,610
5,478
1,134
2,870
9,533
4,088
384
7,478
2,055
0
24,722
W
Olorun
Maexxnna
Olorun
11,735
5,468
2,511
3,099
11,773
6,170
3,185
3,457
8,316
35,767
0
L
Ne Zha
Natawie
Ne Zha
10,267
2,021
127
1,235
9,078
4,025
122
5,980
3,098
0
21,440
L
Gilgamesh
ViperApples
Gilgamesh
7,776
1,810
1,712
1,566
14,141
12,408
0
5,485
8,656
0
15,070
L
8,006
951
1,597
3,224
13,041
14,024
64
6,820
6,221
17,988
0
W
8,040
894
2,723
4,120
14,341
15,218
460
4,380
9,961
19,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,996
Gold Earned
43,563
124
Minions Killed
99
0
Camps Cleared
0
896,755
Distance Traveled
985,239
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,065
915
7
1
0
182,453
0
W
Tsukuyomi
8,905
810
25
2
0
231,701
4
W
Zhong Kui
10,820
984
11
1
0
165,911
0
L
Nox
8,524
775
20
2
0
192,487
0
L
Ullr
8,666
788
37
3
0
205,623
0
W
Olorun
9,477
862
51
5
0
161,100
2
L
Ne Zha
7,921
720
12
1
0
197,584
3
L
Gilgamesh
9,039
822
10
1
0
214,440
3
L
Ymir
9,413
856
20
2
0
175,105
2
W
Hades
9,729
884
30
3
0
155,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role