Player Matchup

Ah Puch
Ah Puch
Gorefest_
Ah Puch
Level 101
God Stats
15W - 14L
1,500 SR
Queue Stats
259W - 334L
1,500 Elo+
Party 3
Arachne
Arachne
Nicnivian
Arachne
Level 109
God Stats
19W - 14L
1,561 SR
Queue Stats
223W - 222L
1,484 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Onoe
Ah Muzen Cab
Level 7
God Stats
7W - 4L
1,797 SR
Queue Stats
37W - 41L
1,379 Elo+
Solo
Fenrir
Fenrir
Pheellipe_23
Fenrir
Level 8
God Stats
5W - 19L
1,500 SR
Queue Stats
55W - 101L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
nolifeking74
Sun Wukong
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 28L
1,500 Elo+
Party 2
Team Averages
Level 45
1,572 SR
1,473 Elo+

VS

Team Averages
Level 17
1,441 SR
1,253 Elo+
Fenrir
Fenrir
KiDoub1e
Fenrir
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 20L
1,265 Elo+
Solo
Ymir
Ymir
REDFIN5
Ymir
Level 4
God Stats
3W - 3L
1,260 SR
Queue Stats
4W - 6L
1,146 Elo+
Party 1
Sun Wukong
Sun Wukong
SaucyLady617
Sun Wukong
Level 25
God Stats
0W - 1L
1,403 SR
Queue Stats
88W - 105L
1,283 Elo+
Solo
Artemis
Artemis
SpyCGurl
Artemis
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,146 Elo+
Party 1
Raijin
Raijin
aldonishi
Raijin
Level 27
God Stats
4W - 7L
1,542 SR
Queue Stats
322W - 324L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gorefest_
Ah Puch
20
8 / 0 / 10
16,210
1,081
26,658
4,311
2,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Nicnivian
Arachne
20
11 / 10 / 16
16,246
1,083
32,519
28,276
13,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Onoe
Ah Muzen Cab
20
10 / 6 / 17
17,329
1,155
36,659
26,046
22,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
19
3 / 2 / 12
13,516
901
4,953
11,886
7,328
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
nolifeking74
Sun Wukong
20
3 / 11 / 21
15,069
1,005
12,202
27,718
29,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

32

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KiDoub1e
Fenrir
20
9 / 11 / 14
15,780
1,052
26,390
32,297
17,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
REDFIN5
Ymir
20
5 / 10 / 18
15,048
1,003
12,079
26,739
36,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
SaucyLady617
Sun Wukong
20
6 / 2 / 16
15,532
1,035
19,035
24,172
23,115
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
SpyCGurl
Artemis
20
1 / 6 / 11
13,135
876
11,413
9,663
4,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
aldonishi
Raijin
20
8 / 6 / 15
15,725
1,048
22,371
28,595
12,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
103
35
Kills
29
29
Deaths
35
76
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Gorefest_
Ah Puch
8
0
10
13
L
Fenrir
KiDoub1e
Fenrir
9
11
14
1.45
W
Arachne
Nicnivian
Arachne
11
10
16
1.9
W
Ah Muzen Cab
Onoe
Ah Muzen Cab
10
6
17
3.08
W
Fenrir
3
2
12
4.5
L
Ymir
REDFIN5
Ymir
5
10
18
1.4
L
Sun Wukong
SaucyLady617
Sun Wukong
6
2
16
7
L
Artemis
SpyCGurl
Artemis
1
6
11
1.08
L
Raijin
aldonishi
Raijin
8
6
15
2.58
W
Sun Wukong
nolifeking74
Sun Wukong
3
11
21
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,991
Damage
91,288
98,237
Taken
121,466
74,674
Mitigated
92,832
20,564
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Gorefest_
Ah Puch
26,658
69
0
1,542
4,311
2,287
0
876
3,355
78,088
0
L
Fenrir
KiDoub1e
Fenrir
26,390
9,347
0
2,638
32,297
17,167
0
5,081
26,727
0
39,841
W
Arachne
Nicnivian
Arachne
32,519
23,957
429
8,697
28,276
13,413
0
11,117
16,919
0
43,392
W
Ah Muzen Cab
Onoe
Ah Muzen Cab
36,659
17,215
708
7,744
26,046
22,551
0
8,063
17,889
0
75,134
W
Fenrir
4,953
569
0
130
11,886
7,328
0
3,896
7,990
0
5,816
L
Ymir
REDFIN5
Ymir
12,079
1,721
0
0
26,739
36,041
0
7,621
19,118
40,862
0
L
Sun Wukong
SaucyLady617
Sun Wukong
19,035
3,581
0
4,418
24,172
23,115
0
6,950
17,222
0
52,325
L
Artemis
SpyCGurl
Artemis
11,413
5,359
0
949
9,663
4,296
0
1,610
8,053
0
35,556
L
Raijin
aldonishi
Raijin
22,371
2,807
499
2,632
28,595
12,213
0
5,595
23,000
63,853
0
W
Sun Wukong
nolifeking74
Sun Wukong
12,202
4,571
0
1,314
27,718
29,095
0
10,498
17,140
313
32,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,370
Gold Earned
75,220
294
Minions Killed
384
3
Camps Cleared
7
1,407,647
Distance Traveled
1,283,039
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,210
1,081
128
9
0
332,344
2
L
Fenrir
15,780
1,052
39
3
4
292,144
1
W
Arachne
16,246
1,083
24
2
1
270,919
0
W
Ah Muzen Cab
17,329
1,155
82
5
2
245,727
2
W
Fenrir
13,516
901
3
0
0
305,331
0
L
Ymir
15,048
1,003
82
5
1
274,939
0
L
Sun Wukong
15,532
1,035
86
6
0
301,630
0
L
Artemis
13,135
876
71
5
2
168,525
0
L
Raijin
15,725
1,048
106
7
0
245,801
0
W
Sun Wukong
15,069
1,005
57
4
0
253,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role