Player Matchup

Ares
Ares
D6 Revived
Ares
Level 22
God Stats
37W - 54L
1,507 SR
Queue Stats
110W - 169L
1,415 Elo+
Solo
Neith
Neith
Drainnix
Neith
Level 18
God Stats
29W - 23L
1,661 SR
Queue Stats
132W - 140L
1,526 Elo+
Solo
Bellona
Bellona
HecPro11
Bellona
Level 6
God Stats
19W - 12L
1,339 SR
Queue Stats
20W - 13L
1,514 Elo+
Solo
Fenrir
Fenrir
OffsetLingo
Fenrir
Level 21
God Stats
7W - 8L
1,504 SR
Queue Stats
96W - 77L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
OleAngryDaddy
Zhong Kui
Level 11
God Stats
5W - 5L
1,673 SR
Queue Stats
31W - 29L
1,474 Elo+
Solo
Team Averages
Level 16
1,537 SR
1,483 Elo+

VS

Team Averages
Level 34
1,408 SR
1,510 Elo+
Freya
Freya
Come sucker
Freya
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 23L
1,575 Elo+
Party 1
Awilix
Awilix
LarryRice
Awilix
Level 115
God Stats
8W - 8L
1,269 SR
Queue Stats
183W - 170L
1,586 Elo+
Party 1
Achilles
Achilles
Padlocke
Achilles
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 86L
1,380 Elo+
Solo
Guan Yu
Guan Yu
Yourhearts
Guan Yu
Level 17
God Stats
2W - 1L
1,273 SR
Queue Stats
33W - 32L
1,500 Elo+
Solo
Kukulkan
Kukulkan
hydromancer30
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 3
12,248
490
10,058
21,866
10,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Drainnix
Neith
18
1 / 7 / 5
11,918
477
9,888
21,097
9,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
HecPro11
Bellona
20
7 / 4 / 1
13,328
533
10,902
15,993
12,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
19
1 / 8 / 5
12,271
491
8,023
21,112
11,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
OleAngryDaddy
Zhong Kui
20
8 / 5 / 0
14,602
584
16,326
22,778
23,799
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 4
13,977
559
18,738
18,151
6,789
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
LarryRice
Awilix
20
7 / 5 / 2
14,981
599
12,999
19,946
9,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Padlocke
Achilles
19
5 / 7 / 9
12,355
494
12,512
35,953
27,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Guan Yu
Yourhearts
Guan Yu
7
0 / 2 / 0
7,282
291
642
3,873
1,213
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
hydromancer30
Kukulkan
20
11 / 1 / 2
15,159
606
23,049
8,634
3,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
19
Kills
33
33
Deaths
19
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
4
4
3
L
2
9
3
0.39
L
Neith
Drainnix
Neith
1
7
5
0.5
L
Bellona
HecPro11
Bellona
7
4
1
1.88
W
Awilix
LarryRice
Awilix
7
5
2
1.6
L
Fenrir
1
8
5
0.44
L
Zhong Kui
OleAngryDaddy
Zhong Kui
8
5
0
1.6
W
Achilles
Padlocke
Achilles
5
7
9
1.36
W
Guan Yu
Yourhearts
Guan Yu
0
2
0
0
W
Kukulkan
hydromancer30
Kukulkan
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,197
Damage
67,940
102,846
Taken
86,557
67,151
Mitigated
48,727
28,935
Healing
23,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,738
5,927
0
4,672
18,151
6,789
3,129
4,626
12,562
86,706
0
L
10,058
872
0
2,614
21,866
10,188
273
9,043
12,823
42,549
0
L
Neith
Drainnix
Neith
9,888
5,069
0
5,723
21,097
9,170
2,749
10,982
10,115
0
87,321
L
Bellona
HecPro11
Bellona
10,902
3,909
0
4,316
15,993
12,891
1,475
9,972
6,021
0
58,648
W
Awilix
LarryRice
Awilix
12,999
6,726
0
1,206
19,946
9,140
1,256
9,938
10,008
0
114,701
L
Fenrir
8,023
2,617
0
8,022
21,112
11,103
720
3,326
17,786
0
99,289
L
Zhong Kui
OleAngryDaddy
Zhong Kui
16,326
1,595
0
8,260
22,778
23,799
1,734
8,464
14,314
88,852
0
W
Achilles
Padlocke
Achilles
12,512
5,336
572
14,552
35,953
27,938
1,500
5,699
28,553
0
79,141
W
Guan Yu
Yourhearts
Guan Yu
642
106
0
1,394
3,873
1,213
0
1,635
2,238
0
5,922
W
Kukulkan
hydromancer30
Kukulkan
23,049
2,597
0
619
8,634
3,647
1,302
1,822
6,812
98,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,367
Gold Earned
63,754
608
Minions Killed
658
0
Camps Cleared
0
2,115,302
Distance Traveled
1,775,578
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,977
559
146
6
0
397,191
3
L
Ares
12,248
490
50
2
0
400,311
1
L
Neith
11,918
477
132
5
0
421,676
1
L
Bellona
13,328
533
112
4
0
521,985
1
W
Awilix
14,981
599
205
8
0
484,080
0
L
Fenrir
12,271
491
148
6
0
401,927
5
L
Zhong Kui
14,602
584
166
7
0
369,403
1
W
Achilles
12,355
494
100
4
0
358,054
2
W
Guan Yu
7,282
291
13
1
0
73,577
0
W
Kukulkan
15,159
606
194
8
0
462,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role