Player Matchup

Ymir
Ymir
Forgive-Pancho4
Ymir
Level 18
God Stats
8W - 8L
1,421 SR
Queue Stats
36W - 51L
1,372 Elo+
Party 3
Bellona
Bellona
GeKatt70
Bellona
Level 48
God Stats
2W - 10L
1,241 SR
Queue Stats
11W - 25L
1,264 Elo+
Party 1
Kali
Kali
ToxicDID911
Kali
Level 26
God Stats
7W - 6L
1,594 SR
Queue Stats
219W - 244L
1,400 Elo+
Party 3
Neith
Neith
Whale4Gemz
Neith
Level 11
God Stats
2W - 7L
1,255 SR
Queue Stats
4W - 9L
1,220 Elo+
Party 1
Zeus
Zeus
XxSTORM_ANDYxX
Zeus
Level 46
God Stats
4W - 2L
1,467 SR
Queue Stats
101W - 122L
1,340 Elo+
Party 3
Team Averages
Level 30
1,396 SR
1,319 Elo+

VS

Team Averages
Level 23
1,502 SR
1,300 Elo+
Janus
Janus
 
Janus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Chanel 28235
Scylla
Level 31
God Stats
1W - 2L
1,772 SR
Queue Stats
35W - 72L
1,261 Elo+
Party 2
Cthulhu
Cthulhu
FusedRaccoon711
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 59L
1,281 Elo+
Party 2
Ullr
Ullr
Matt3719
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,360 Elo+
Solo
Cupid
Cupid
Xx IKE xX7257
Cupid
Level 6
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 9L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
8,696
483
3,865
9,636
5,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
GeKatt70
Bellona
15
3 / 1 / 0
9,736
541
4,166
9,635
7,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 1 / 8
9,992
555
8,466
13,091
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
13
4 / 3 / 7
8,563
476
7,466
10,034
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
9 / 4 / 4
10,376
576
13,323
9,063
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 5 / 2
7,705
428
4,281
9,399
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
9
0 / 8 / 4
6,246
347
5,164
10,003
2,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 7 / 3
6,798
378
7,729
12,394
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
7
0 / 3 / 3
6,040
336
1,584
8,424
2,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 4 / 2
7,677
427
3,672
8,224
2,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
27
Kills
7
9
Deaths
27
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
2
0.4
L
Scylla
0
8
4
0.25
W
5
0
8
9
L
2
7
3
0.5
W
Bellona
GeKatt70
Bellona
3
1
0
3
L
Ullr
0
3
3
0.5
W
6
1
8
10
W
Neith
4
3
7
2.5
L
4
4
2
1.25
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,286
Damage
22,430
51,459
Taken
48,444
23,631
Mitigated
17,459
16,729
Healing
5,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,281
475
0
1,236
9,399
2,515
198
788
8,567
33,227
0
L
Scylla
5,164
1,305
0
697
10,003
2,370
329
3,760
6,109
18,472
0
W
3,865
567
0
4,629
9,636
5,064
1,530
5,088
4,283
26,918
0
L
7,729
841
65
1,187
12,394
8,288
0
4,854
7,371
30,039
0
W
Bellona
GeKatt70
Bellona
4,166
1,733
0
1,634
9,635
7,502
4,103
3,338
6,297
0
45,100
L
Ullr
1,584
716
0
1,100
8,424
2,017
814
3,826
4,456
0
15,359
W
8,466
5,096
0
5,404
13,091
4,921
1,130
2,154
8,158
0
53,350
W
Neith
7,466
3,487
0
2,777
10,034
3,083
4,076
4,310
5,538
0
37,655
L
3,672
1,573
147
976
8,224
2,269
0
3,283
4,753
0
13,316
W
13,323
2,548
0
2,285
9,063
3,061
4,266
1,633
7,345
55,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,363
Gold Earned
34,466
396
Minions Killed
177
0
Camps Cleared
0
1,540,779
Distance Traveled
1,206,465
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,705
428
60
3
0
271,128
3
L
Scylla
6,246
347
22
1
0
267,881
1
W
Ymir
8,696
483
53
3
0
300,243
0
L
Cthulhu
6,798
378
48
3
0
274,253
0
W
Bellona
9,736
541
98
5
0
339,063
1
L
Ullr
6,040
336
24
1
0
148,703
2
W
Kali
9,992
555
77
4
0
360,453
0
W
Neith
8,563
476
66
4
0
261,803
0
L
Cupid
7,677
427
23
1
0
244,500
0
W
Zeus
10,376
576
102
6
0
279,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role