Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ali3N Hol3
Bellona
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 75L
1,629 Elo+
Solo
Arachne
Arachne
Firstspark1
Arachne
Level 5
God Stats
9W - 6L
1,572 SR
Queue Stats
14W - 15L
1,596 Elo+
Party 1
Tiamat
Tiamat
Thomas9300
Tiamat
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,651 Elo+
Party 1
Achilles
Achilles
saggin eht
Achilles
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,596 Elo+
Solo
Team Averages
Level 35
1,514 SR
1,594 Elo+

VS

Team Averages
Level 18
1,632 SR
1,669 Elo+
Cerberus
Cerberus
DeadTreeForest
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 116L
1,679 Elo+
Solo
Set
Set
Dior5444
Set
Level 24
God Stats
2W - 2L
1,761 SR
Queue Stats
109W - 80L
1,594 Elo+
Solo
Kukulkan
Kukulkan
Sensationalgod
Kukulkan
Level 4
God Stats
1W - 1L
1,778 SR
Queue Stats
4W - 7L
1,775 Elo+
Solo
The Morrigan
The Morrigan
pan-QueSito-3
The Morrigan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,697 Elo+
Solo
Artemis
Artemis
tastynhummy
Artemis
Level 29
God Stats
1W - 1L
1,623 SR
Queue Stats
45W - 34L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 4 / 4
9,211
542
7,646
15,898
10,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Ali3N Hol3
Bellona
17
5 / 2 / 8
10,077
593
10,213
13,174
10,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Firstspark1
Arachne
14
6 / 3 / 3
9,720
572
6,432
12,015
4,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Thomas9300
Tiamat
14
8 / 5 / 7
9,544
561
11,140
10,089
6,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
saggin eht
Achilles
13
8 / 6 / 6
8,867
522
9,645
15,241
13,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 7 / 2
8,027
472
7,269
15,295
10,523
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
9 / 5 / 4
10,151
597
12,582
11,949
7,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
9
1 / 12 / 4
6,574
387
2,284
9,680
4,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
pan-QueSito-3
The Morrigan
15
6 / 5 / 5
8,990
529
8,166
10,929
3,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
tastynhummy
Artemis
12
2 / 5 / 3
7,629
449
11,438
11,853
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
32
Kills
20
20
Deaths
34
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
4
4
1.75
W
Bellona
Ali3N Hol3
Bellona
5
2
8
4.5
L
Cerberus
2
7
2
0.43
L
9
5
4
2.2
W
Arachne
Firstspark1
Arachne
6
3
3
2.5
L
Kukulkan
1
12
4
0.25
W
Tiamat
Thomas9300
Tiamat
8
5
7
2.3
L
The Morrigan
pan-QueSito-3
The Morrigan
6
5
5
1.7
W
Achilles
saggin eht
Achilles
8
6
6
1.83
L
Artemis
tastynhummy
Artemis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,076
Damage
41,739
66,417
Taken
59,706
45,376
Mitigated
30,767
15,312
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,646
1,375
0
1,338
15,898
10,713
0
1,467
14,431
41,017
0
W
Bellona
Ali3N Hol3
Bellona
10,213
3,228
0
4,372
13,174
10,311
0
6,500
6,674
0
57,416
L
Cerberus
7,269
653
0
4,569
15,295
10,523
0
1,244
13,993
46,567
0
L
12,582
6,922
0
1,545
11,949
7,577
0
2,755
9,128
0
75,044
W
Arachne
Firstspark1
Arachne
6,432
4,732
0
2,596
12,015
4,169
0
2,766
9,249
0
50,240
L
Kukulkan
2,284
838
0
70
9,680
4,416
92
4,352
5,060
12,609
0
W
Tiamat
Thomas9300
Tiamat
11,140
1,362
0
3,651
10,089
6,390
210
4,308
5,781
50,147
0
L
The Morrigan
pan-QueSito-3
The Morrigan
8,166
1,675
0
2,495
10,929
3,806
0
3,728
7,027
42,265
0
W
Achilles
saggin eht
Achilles
9,645
3,679
0
3,355
15,241
13,793
184
2,678
12,563
0
44,397
L
Artemis
tastynhummy
Artemis
11,438
5,616
0
3,196
11,853
4,445
724
6,099
5,712
0
37,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,419
Gold Earned
41,371
393
Minions Killed
419
0
Camps Cleared
0
1,470,172
Distance Traveled
1,336,342
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,211
542
64
4
0
291,055
1
W
Bellona
10,077
593
105
6
0
285,519
1
L
Cerberus
8,027
472
123
7
0
229,210
1
L
Set
10,151
597
124
7
0
317,859
0
W
Arachne
9,720
572
75
4
0
336,143
0
L
Kukulkan
6,574
387
28
2
0
211,181
0
W
Tiamat
9,544
561
85
5
0
269,017
0
L
The Morrigan
8,990
529
74
4
0
299,477
5
W
Achilles
8,867
522
64
4
0
288,438
4
L
Artemis
7,629
449
70
4
0
278,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role