Player Matchup

Ne Zha
Ne Zha
Heartlìght
Ne Zha
Level 160
God Stats
6W - 5L
1,669 SR
Queue Stats
352W - 293L
1,661 Elo+
Party 1
Ao Kuang
Ao Kuang
LøwKeyLøki
Ao Kuang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,976 Elo+
Party 1
Merlin
Merlin
Slicqk
Merlin
Level 29
God Stats
15W - 9L
1,690 SR
Queue Stats
128W - 121L
1,625 Elo+
Solo
Ymir
Ymir
SweetCornn
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,960 Elo+
Party 1
Achilles
Achilles
athiepro
Achilles
Level 18
God Stats
11W - 9L
1,290 SR
Queue Stats
405W - 429L
1,464 Elo+
Solo
Team Averages
Level 43
1,530 SR
1,737 Elo+

VS

Team Averages
Level 21
1,635 SR
1,584 Elo+
Set
Set
 
Set
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Delling111
Ymir
Level 22
God Stats
13W - 3L
1,952 SR
Queue Stats
118W - 126L
1,630 Elo+
Solo
Neith
Neith
ICYWOLFPACK69
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,559 Elo+
Solo
Scylla
Scylla
RamonElFollador
Scylla
Level 13
God Stats
1W - 2L
1,584 SR
Queue Stats
14W - 17L
1,577 Elo+
Solo
Tyr
Tyr
SilentWolveX
Tyr
Level 29
God Stats
22W - 15L
1,639 SR
Queue Stats
163W - 111L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 3 / 5
8,966
498
6,494
14,145
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
LøwKeyLøki
Ao Kuang
18
9 / 4 / 1
11,092
616
14,419
18,893
9,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Slicqk
Merlin
14
1 / 3 / 1
8,356
464
4,055
4,802
1,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 5 / 6
9,219
512
11,740
17,341
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
athiepro
Achilles
15
2 / 4 / 1
8,876
493
4,172
13,674
10,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
7 / 4 / 2
10,037
558
11,968
14,528
8,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

1
0 / 0 / 0
3,575
199
0
0
0
16
6 / 8 / 2
9,793
544
11,865
15,180
4,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 4
8,736
485
3,092
7,586
2,577
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 3 / 4
10,117
562
18,733
20,143
20,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
18
Kills
19
19
Deaths
18
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
7
4
2
2
L
0
0
0
0
W
Ne Zha
2
3
5
1.5
L
6
8
2
0.88
W
Ao Kuang
LøwKeyLøki
Ao Kuang
9
4
1
2.38
L
0
3
4
0.67
L
6
3
4
2.67
W
Merlin
Slicqk
Merlin
1
3
1
0.5
W
4
5
6
1.4
W
Achilles
athiepro
Achilles
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,880
Damage
45,658
68,855
Taken
57,437
35,595
Mitigated
35,827
23,187
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
11,968
6,887
0
1,358
14,528
8,158
419
8,565
5,963
0
74,618
L
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
6,494
2,653
0
3,531
14,145
5,913
80
42
14,103
0
60,525
L
11,865
5,185
0
2,746
15,180
4,876
607
11,325
3,855
0
67,178
W
Ao Kuang
LøwKeyLøki
Ao Kuang
14,419
3,354
0
10,163
18,893
9,704
213
442
18,451
72,425
0
L
3,092
283
0
2,119
7,586
2,577
0
4,042
3,544
50,757
0
L
18,733
3,013
0
8,052
20,143
20,216
126
6,282
13,861
0
64,763
W
Merlin
Slicqk
Merlin
4,055
38
0
310
4,802
1,554
0
413
4,389
48,471
0
W
11,740
3,247
0
5,228
17,341
7,695
195
2,195
15,146
48,932
0
W
Achilles
athiepro
Achilles
4,172
827
0
3,955
13,674
10,729
719
0
13,674
2,672
43,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,509
Gold Earned
42,258
506
Minions Killed
469
0
Camps Cleared
0
1,614,610
Distance Traveled
1,349,268
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,037
558
119
7
0
353,698
5
L
Ymir
3,575
199
0
0
0
0
0
W
Ne Zha
8,966
498
104
6
0
361,568
2
L
Neith
9,793
544
122
7
0
289,613
0
W
Ao Kuang
11,092
616
112
6
0
341,822
0
L
Scylla
8,736
485
108
6
0
310,814
2
L
Tyr
10,117
562
120
7
0
395,143
4
W
Merlin
8,356
464
92
5
0
265,743
3
W
Ymir
9,219
512
94
5
0
333,983
3
W
Achilles
8,876
493
104
6
0
311,494
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role