Player Matchup

Chaac
Chaac
GrimReaper831sc
Chaac
Level 126
God Stats
105W - 108L
1,487 SR
Queue Stats
356W - 399L
1,344 Elo+
Solo
Da Ji
Da Ji
JayyDiaz24
Da Ji
Level 43
God Stats
0W - 2L
1,315 SR
Queue Stats
23W - 33L
1,289 Elo+
Solo
Sol
Sol
Marrow66
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Operation Ivy45
Cabrakan
Level 68
God Stats
2W - 2L
1,838 SR
Queue Stats
2W - 2L
1,491 Elo+
Solo
Neith
Neith
orangedrag
Neith
Level 135
God Stats
0W - 1L
1,603 SR
Queue Stats
1W - 4L
1,337 Elo+
Solo
Team Averages
Level 96
1,549 SR
1,392 Elo+

VS

Team Averages
Level 93
1,597 SR
1,359 Elo+
Chaac
Chaac
OccupyMars12
Chaac
Level 85
God Stats
14W - 15L
1,540 SR
Queue Stats
228W - 236L
1,445 Elo+
Solo
Anubis
Anubis
Trihxster
Anubis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,271 Elo+
Party 1
Izanami
Izanami
aries tay
Izanami
Level 65
God Stats
7W - 9L
1,383 SR
Queue Stats
20W - 26L
1,359 Elo+
Solo
Ares
Ares
malthialsweapon
Ares
Level 112
God Stats
1W - 0L
1,686 SR
Queue Stats
6W - 7L
1,382 Elo+
Solo
Chronos
Chronos
xxBULLETZ24xx
Chronos
Level 104
God Stats
1W - 0L
1,878 SR
Queue Stats
2W - 2L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 3
11,020
787
9,756
10,668
6,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
13
1 / 5 / 3
8,461
604
4,991
10,744
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 6 / 3
9,226
659
9,388
12,878
4,323
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
14
0 / 7 / 6
8,372
598
8,158
15,568
13,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
17
3 / 6 / 3
10,460
747
14,513
14,551
5,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 15
9,923
709
9,762
9,998
14,103
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Trihxster
Anubis
17
5 / 1 / 12
10,956
783
9,289
8,107
4,750
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
aries tay
Izanami
17
5 / 2 / 7
11,048
789
13,121
11,345
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 3 / 9
11,973
855
10,345
17,745
13,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
19
5 / 2 / 8
11,685
835
13,887
14,805
7,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
11
Kills
24
24
Deaths
11
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
4
0
3
5.5
L
Da Ji
1
5
3
0.5
L
3
6
3
0.75
W
1
3
15
2.83
L
Cabrakan
0
7
6
0.43
W
Anubis
Trihxster
Anubis
5
1
12
11
W
Izanami
aries tay
Izanami
5
2
7
4.25
W
8
3
9
4.17
L
Neith
3
6
3
0.75
W
Chronos
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,806
Damage
56,404
64,409
Taken
62,000
34,763
Mitigated
45,007
14,488
Healing
13,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,756
965
0
5,080
10,668
6,353
205
5,754
4,914
0
43,461
L
Da Ji
4,991
990
0
64
10,744
4,446
0
4,573
6,171
0
7,827
L
9,388
3,176
720
2,810
12,878
4,323
560
8,048
4,830
29,240
0
W
9,762
949
1,313
2,194
9,998
14,103
231
3,926
6,072
0
22,295
L
Cabrakan
8,158
909
0
2,681
15,568
13,866
198
7,483
8,085
16,361
0
W
Anubis
Trihxster
Anubis
9,289
998
0
573
8,107
4,750
260
2,153
5,954
34,629
0
W
Izanami
aries tay
Izanami
13,121
9,797
0
1,207
11,345
5,109
3,271
2,280
9,065
0
39,479
W
10,345
681
724
2,486
17,745
13,253
333
5,647
12,098
18,724
0
L
Neith
14,513
5,883
831
2,302
14,551
5,775
1,741
7,663
6,888
0
45,826
W
Chronos
13,887
6,007
0
5,081
14,805
7,792
1,817
3,807
10,998
58,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,539
Gold Earned
55,585
264
Minions Killed
295
5
Camps Cleared
8
1,116,425
Distance Traveled
1,182,054
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,020
787
102
7
0
283,326
0
L
Da Ji
8,461
604
7
1
0
197,827
1
L
Sol
9,226
659
59
4
0
193,279
1
W
Chaac
9,923
709
26
2
1
246,292
0
L
Cabrakan
8,372
598
20
1
2
216,389
1
W
Anubis
10,956
783
64
5
1
227,724
2
W
Izanami
11,048
789
78
6
1
205,732
0
W
Ares
11,973
855
21
2
0
244,697
1
L
Neith
10,460
747
76
5
3
225,604
0
W
Chronos
11,685
835
106
8
5
257,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role