Player Matchup

Thanatos
Thanatos
BackwoodBaby700
Thanatos
Level 84
God Stats
7W - 8L
1,531 SR
Queue Stats
156W - 135L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
Evilasasin49
Danzaburou
Level 109
God Stats
3W - 5L
1,449 SR
Queue Stats
379W - 373L
1,597 Elo+
Party 1
Hades
Hades
InduceShark07
Hades
Level 92
God Stats
1W - 4L
1,334 SR
Queue Stats
130W - 121L
1,468 Elo+
Party 1
Ares
Ares
Johnwick5688
Ares
Level 4
God Stats
1W - 1L
1,332 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SAofChaos
Gilgamesh
Level 57
God Stats
3W - 4L
1,519 SR
Queue Stats
158W - 232L
1,248 Elo+
Solo
Team Averages
Level 69
1,433 SR
1,475 Elo+

VS

Team Averages
Level 108
1,627 SR
1,600 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dallas2233
Gilgamesh
Level 124
God Stats
3W - 1L
1,709 SR
Queue Stats
49W - 42L
1,631 Elo+
Party 2
Cthulhu
Cthulhu
ExtraThicc69x420
Cthulhu
Level 160
God Stats
10W - 5L
1,611 SR
Queue Stats
59W - 40L
1,660 Elo+
Party 2
Olorun
Olorun
NerfThorns
Olorun
Level 16
God Stats
1W - 0L
1,817 SR
Queue Stats
21W - 17L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
2 / 3 / 0
5,166
517
2,589
7,003
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Evilasasin49
Danzaburou
8
3 / 4 / 2
5,504
550
5,522
7,970
2,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 1 / 4
5,965
597
4,673
4,815
2,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 2 / 0
4,606
461
729
4,453
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
SAofChaos
Gilgamesh
7
0 / 4 / 0
4,507
451
1,279
6,289
2,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
4 / 3 / 5
5,790
579
3,451
7,645
1,916
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
 
Zeus
10
1 / 3 / 1
5,361
536
2,761
3,593
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Dallas2233
Gilgamesh
10
3 / 2 / 2
5,828
583
2,770
5,960
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 2
6,872
687
2,683
6,213
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
NerfThorns
Olorun
8
3 / 1 / 5
5,401
540
7,106
6,173
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
14
14
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
3
5
2.17
W
Zeus
 
Zeus
1
3
1
0.5
L
Thanatos
2
3
0
0.67
W
Gilgamesh
Dallas2233
Gilgamesh
3
2
2
2
L
Danzaburou
Evilasasin49
Danzaburou
3
4
2
1
W
3
0
2
4
L
3
1
4
5
L
1
2
0
0.5
W
Olorun
NerfThorns
Olorun
3
1
5
5.5
L
Gilgamesh
SAofChaos
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,792
Damage
18,771
30,530
Taken
29,584
10,581
Mitigated
9,847
10,537
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,451
1,283
207
1,808
7,645
1,916
0
1,422
6,223
0
19,293
W
Zeus
 
Zeus
2,761
437
0
812
3,593
1,035
0
1,732
1,861
25,751
0
L
Thanatos
2,589
805
0
5,024
7,003
2,052
0
1,530
5,401
0
19,981
W
Gilgamesh
Dallas2233
Gilgamesh
2,770
1,197
0
558
5,960
2,243
444
1,692
4,268
0
27,224
L
Danzaburou
Evilasasin49
Danzaburou
5,522
2,581
0
2,139
7,970
2,343
0
3,882
4,052
0
25,707
W
2,683
249
0
2,203
6,213
3,127
834
0
6,213
37,475
0
L
4,673
606
217
2,115
4,815
2,565
0
2,714
1,907
27,039
0
L
729
56
0
483
4,453
1,554
0
1,639
2,814
5,651
0
W
Olorun
NerfThorns
Olorun
7,106
3,709
194
3,134
6,173
1,526
132
556
5,617
26,076
0
L
Gilgamesh
SAofChaos
Gilgamesh
1,279
226
0
559
6,289
2,067
0
2,483
3,806
0
17,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,748
Gold Earned
29,252
199
Minions Killed
279
0
Camps Cleared
0
909,209
Distance Traveled
976,176
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,790
579
30
3
0
208,933
8
W
Zeus
5,361
536
55
6
0
180,012
0
L
Thanatos
5,166
517
53
5
0
173,886
1
W
Gilgamesh
5,828
583
71
7
0
218,987
0
L
Danzaburou
5,504
550
43
4
0
183,848
3
W
Cthulhu
6,872
687
81
8
0
176,673
0
L
Hades
5,965
597
64
6
0
202,292
2
L
Ares
4,606
461
5
1
0
164,192
1
W
Olorun
5,401
540
42
4
0
191,571
2
L
Gilgamesh
4,507
451
34
3
0
184,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role