Player Matchup

Hera
Hera
TuTioTito_
Hera
Level 8
God Stats
2W - 1L
1,766 SR
Queue Stats
49W - 41L
1,530 Elo+
Solo
Cthulhu
Cthulhu
XxREALZUxX
Cthulhu
Level 4
God Stats
2W - 3L
1,634 SR
Queue Stats
2W - 3L
1,618 Elo+
Solo
Athena
Athena
dababyissus
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,521 Elo+
Solo
Neith
Neith
isa_0911_union
Neith
Level 8
God Stats
10W - 9L
1,558 SR
Queue Stats
12W - 10L
1,507 Elo+
Solo
Set
Set
yeet_uwu
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,525 Elo+
Solo
Team Averages
Level 9
1,592 SR
1,540 Elo+

VS

Team Averages
Level 21
1,547 SR
1,589 Elo+
Ah Puch
Ah Puch
All_da_Cap_do
Ah Puch
Level 28
God Stats
2W - 2L
1,631 SR
Queue Stats
110W - 79L
1,587 Elo+
Solo
Artio
Artio
Cupshortycake
Artio
Level 29
God Stats
28W - 21L
1,576 SR
Queue Stats
70W - 63L
1,578 Elo+
Solo
Ne Zha
Ne Zha
ELeMeNts-cRoKo
Ne Zha
Level 18
God Stats
3W - 4L
1,527 SR
Queue Stats
19W - 17L
1,609 Elo+
Solo
Achilles
Achilles
GreenID_Papi
Achilles
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 20L
1,653 Elo+
Solo
Danzaburou
Danzaburou
jABo_oFFiciAl
Danzaburou
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 36L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,051
506
3,382
3,352
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
XxREALZUxX
Cthulhu
4
0 / 3 / 0
3,379
422
500
5,000
1,481
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
7
0 / 3 / 1
4,074
509
2,094
5,037
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 2 / 0
4,026
503
377
2,519
502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 2 / 1
5,041
630
3,266
5,854
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
3 / 0 / 3
5,335
667
3,947
2,971
977
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 5
4,368
546
1,291
3,662
1,508
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 2 / 2
5,011
626
1,757
5,832
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
GreenID_Papi
Achilles
10
4 / 1 / 0
5,468
684
3,653
5,043
2,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
jABo_oFFiciAl
Danzaburou
7
2 / 0 / 2
4,689
586
3,791
2,482
645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
11
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
3
0
3
4.5
W
0
0
5
2.5
W
2
2
2
1.5
W
Achilles
GreenID_Papi
Achilles
4
1
0
4
L
0
1
0
0
L
Cthulhu
XxREALZUxX
Cthulhu
0
3
0
0
L
Athena
0
3
1
0.17
L
0
2
0
0
W
Danzaburou
jABo_oFFiciAl
Danzaburou
2
0
2
3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,619
Damage
14,439
21,762
Taken
19,990
6,955
Mitigated
7,422
4,915
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
3,947
568
0
2,060
2,971
977
0
1,414
1,357
25,083
0
W
1,291
134
519
1,526
3,662
1,508
384
634
2,964
4,196
0
W
1,757
606
0
998
5,832
1,642
0
1,077
4,701
0
25,883
W
Achilles
GreenID_Papi
Achilles
3,653
1,133
0
1,595
5,043
2,650
301
1,260
3,783
0
18,807
L
3,382
668
0
750
3,352
785
25
1,262
2,090
17,250
0
L
Cthulhu
XxREALZUxX
Cthulhu
500
117
0
405
5,000
1,481
110
2,090
2,910
4,383
0
L
Athena
2,094
754
0
1,435
5,037
2,169
0
383
4,654
10,605
1,246
L
377
143
0
117
2,519
502
757
384
2,135
0
11,553
W
Danzaburou
jABo_oFFiciAl
Danzaburou
3,791
2,300
0
502
2,482
645
420
1,009
1,367
0
16,273
L
3,266
1,577
0
2,208
5,854
2,018
0
1,119
4,735
0
22,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,571
Gold Earned
24,871
157
Minions Killed
179
0
Camps Cleared
0
715,580
Distance Traveled
785,774
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,335
667
49
6
0
136,342
0
W
Artio
4,368
546
8
1
0
170,917
6
W
Ne Zha
5,011
626
60
8
0
169,730
1
W
Achilles
5,468
684
35
4
0
152,644
0
L
Hera
4,051
506
41
5
0
141,524
0
L
Cthulhu
3,379
422
12
2
0
134,444
1
L
Athena
4,074
509
27
3
0
130,577
0
L
Neith
4,026
503
27
3
0
150,594
0
W
Danzaburou
4,689
586
27
3
0
156,141
1
L
Set
5,041
630
50
6
0
158,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role