Player Matchup

Ra
Ra
Víctoriqué
Ra
Level 108
God Stats
4W - 2L
1,767 SR
Queue Stats
82W - 77L
1,584 Elo+
Party 1
Skadi
Skadi
iKRAT0Si
Skadi
Level 65
God Stats
1W - 1L
1,573 SR
Queue Stats
8W - 16L
1,463 Elo+
Solo
Yemoja
Yemoja
oOFallenAngelOo
Yemoja
Level 49
God Stats
15W - 10L
1,610 SR
Queue Stats
42W - 32L
1,589 Elo+
Party 1
Team Averages
Level 74
1,650 SR
1,545 Elo+

VS

Team Averages
Level 49
1,450 SR
1,292 Elo+
Skadi
Skadi
Paracetamol666
Skadi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,285 Elo+
Party 2
Sol
Sol
Voltaren666
Sol
Level 16
God Stats
5W - 9L
1,386 SR
Queue Stats
14W - 26L
1,288 Elo+
Party 2
Cthulhu
Cthulhu
Zalphan165346
Cthulhu
Level 15
God Stats
7W - 14L
1,464 SR
Queue Stats
9W - 16L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
8,143
814
12,305
6,966
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
iKRAT0Si
Skadi
12
6 / 2 / 5
8,424
842
7,031
7,908
2,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 9
7,686
769
4,808
6,365
4,614
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,260
626
3,167
8,429
2,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 1
6,977
698
7,310
8,955
2,891
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
10
1 / 4 / 3
6,485
649
5,517
10,912
8,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
3
2
1
1.75
W
4
1
7
7.5
L
Cthulhu
1
4
3
0.63
W
Skadi
iKRAT0Si
Skadi
6
2
5
4.25
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,144
Damage
15,994
21,239
Taken
28,296
10,385
Mitigated
13,887
7,040
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,167
941
0
280
8,429
2,806
0
4,522
3,907
0
23,568
L
7,310
2,746
0
824
8,955
2,891
0
5,905
3,050
23,466
0
W
12,305
938
1,207
2,380
6,966
2,945
328
3,900
2,826
36,655
0
L
Cthulhu
5,517
357
148
1,590
10,912
8,190
0
6,686
4,226
11,921
0
W
Skadi
iKRAT0Si
Skadi
7,031
2,208
0
424
7,908
2,826
0
3,614
4,054
0
35,119
W
4,808
1,045
2,014
1,015
6,365
4,614
413
4,713
1,532
11,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,253
Gold Earned
19,722
128
Minions Killed
91
0
Camps Cleared
0
576,646
Distance Traveled
536,222
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,260
626
47
5
0
173,722
0
L
Sol
6,977
698
38
4
0
181,236
0
W
Ra
8,143
814
59
6
0
212,623
0
L
Cthulhu
6,485
649
6
1
0
181,264
1
W
Skadi
8,424
842
46
5
0
200,192
2
W
Yemoja
7,686
769
23
2
0
163,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role