Player Matchup

Set
Set
ElIa_note_ama
Set
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
551W - 262L
1,615 Elo+
Party 1
Agni
Agni
borjabc03
Agni
Level 123
God Stats
2W - 1L
1,171 SR
Queue Stats
204W - 105L
1,660 Elo+
Party 1
Medusa
Medusa
smilemylove93
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 99
1,390 SR
1,592 Elo+

VS

Team Averages
Level 62
1,578 SR
1,485 Elo+
Sylvanus
Sylvanus
CloverEmpire
Sylvanus
Level 145
God Stats
0W - 2L
1,727 SR
Queue Stats
5W - 6L
1,503 Elo+
Solo
Danzaburou
Danzaburou
RogerBuschmann
Danzaburou
Level 25
God Stats
6W - 4L
1,509 SR
Queue Stats
8W - 16L
1,257 Elo+
Solo
Merlin
Merlin
smile1324
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 11
14,401
800
26,637
23,880
18,829
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
19
14 / 4 / 7
14,474
804
19,635
14,174
5,539
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 7 / 12
10,531
585
1,805
12,622
3,845

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CloverEmpire
Sylvanus
16
6 / 6 / 5
12,675
704
14,524
22,822
28,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
RogerBuschmann
Danzaburou
16
6 / 8 / 5
13,119
729
15,453
17,652
8,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
smile1324
Merlin
15
3 / 11 / 8
11,403
634
8,534
15,054
5,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
25
Kills
15
15
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CloverEmpire
Sylvanus
6
6
5
1.42
W
11
4
11
4.13
L
Danzaburou
RogerBuschmann
Danzaburou
6
8
5
1.06
W
Agni
14
4
7
4.38
L
Merlin
smile1324
Merlin
3
11
8
0.64
W
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,077
Damage
38,511
50,676
Taken
55,528
28,213
Mitigated
42,456
7,223
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CloverEmpire
Sylvanus
14,524
2,550
1,761
8,120
22,822
28,177
51
8,486
14,336
49,817
0
W
26,637
13,232
0
6,743
23,880
18,829
538
9,117
14,763
0
72,506
L
Danzaburou
RogerBuschmann
Danzaburou
15,453
9,277
0
3,684
17,652
8,396
990
5,009
12,643
0
45,977
W
Agni
19,635
1,033
0
480
14,174
5,539
1,209
7,148
7,026
71,492
0
L
Merlin
smile1324
Merlin
8,534
1,299
597
1,590
15,054
5,883
332
6,140
8,914
33,903
0
W
1,805
475
0
0
12,622
3,845
0
6,793
5,829
0
3,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,406
Gold Earned
37,197
185
Minions Killed
183
0
Camps Cleared
0
846,788
Distance Traveled
694,959
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,675
704
56
3
0
217,940
4
W
Set
14,401
800
77
4
0
316,790
3
L
Danzaburou
13,119
729
80
4
0
237,623
0
W
Agni
14,474
804
105
6
0
278,097
2
L
Merlin
11,403
634
47
3
0
239,396
1
W
Medusa
10,531
585
3
0
0
251,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role