Player Matchup

Zeus
Zeus
 
Zeus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Javier_180100
Susano
Level 28
God Stats
13W - 24L
1,485 SR
Queue Stats
218W - 228L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
The WuTang Wolf
Danzaburou
Level 87
God Stats
11W - 3L
1,866 SR
Queue Stats
534W - 482L
1,658 Elo+
Party 3
Gilgamesh
Gilgamesh
rodishin_32
Gilgamesh
Level 118
God Stats
24W - 15L
1,617 SR
Queue Stats
268W - 257L
1,567 Elo+
Party 2
Team Averages
Level 78
1,593 SR
1,532 Elo+

VS

Team Averages
Level 98
1,587 SR
1,590 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
C12Icefox
Hera
Level 143
God Stats
2W - 1L
1,801 SR
Queue Stats
259W - 193L
1,634 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Done5766
Morgan Le Fay
Level 42
God Stats
13W - 22L
1,329 SR
Queue Stats
266W - 305L
1,390 Elo+
Solo
Osiris
Osiris
Itskillswitch23
Osiris
Level 145
God Stats
2W - 0L
1,804 SR
Queue Stats
115W - 80L
1,584 Elo+
Party 1
Kuzenbo
Kuzenbo
LV99FinalBoss
Kuzenbo
Level 5
God Stats
11W - 12L
1,500 SR
Queue Stats
111W - 62L
1,840 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 5 / 1
6,815
454
5,363
9,148
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Khepri
 
Khepri
10
1 / 2 / 5
6,792
453
3,248
7,985
4,752
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 4 / 2
6,954
464
4,157
10,640
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
The WuTang Wolf
Danzaburou
12
2 / 3 / 3
7,182
479
5,802
7,325
1,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
rodishin_32
Gilgamesh
13
3 / 2 / 1
7,570
505
6,472
15,848
8,134
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 2 / 4
8,741
583
9,163
9,150
3,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
13
2 / 1 / 6
7,926
528
5,643
5,978
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Done5766
Morgan Le Fay
14
2 / 3 / 2
7,996
533
8,542
6,794
2,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 5
7,769
518
7,263
9,017
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
12
4 / 2 / 4
7,994
533
5,363
10,092
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
16
16
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
1
0.3
L
Khepri
 
Khepri
1
2
5
1.75
W
Medusa
 
Medusa
5
2
4
3.5
W
Hera
2
1
6
5
W
Morgan Le Fay
Done5766
Morgan Le Fay
2
3
2
1
W
3
1
5
5.5
L
2
4
2
0.75
W
Kuzenbo
4
2
4
3
L
Danzaburou
The WuTang Wolf
Danzaburou
2
3
3
1.17
L
Gilgamesh
rodishin_32
Gilgamesh
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,042
Damage
35,974
50,946
Taken
41,031
21,430
Mitigated
22,719
14,405
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,363
55
0
296
9,148
3,064
0
4,840
4,308
42,323
0
L
Khepri
 
Khepri
3,248
427
0
2,581
7,985
4,752
0
2,357
5,628
12,132
0
W
Medusa
 
Medusa
9,163
5,298
0
4,072
9,150
3,215
2,999
2,005
7,075
0
68,759
W
Hera
5,643
1,248
0
1,889
5,978
2,071
246
1,894
3,800
56,529
0
W
Morgan Le Fay
Done5766
Morgan Le Fay
8,542
1,684
0
1,025
6,794
2,711
312
0
6,794
45,769
0
W
7,263
2,471
0
4,350
9,017
4,767
152
1,517
7,362
0
33,540
L
4,157
337
0
3,916
10,640
3,561
0
2,285
8,355
0
35,259
W
Kuzenbo
5,363
1,683
0
2,833
10,092
9,955
96
2,580
7,389
19,027
0
L
Danzaburou
The WuTang Wolf
Danzaburou
5,802
1,863
0
1,930
7,325
1,919
0
1,501
5,824
0
39,742
L
Gilgamesh
rodishin_32
Gilgamesh
6,472
1,297
0
5,682
15,848
8,134
0
8,565
7,283
0
39,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,313
Gold Earned
40,426
336
Minions Killed
414
0
Camps Cleared
0
1,422,351
Distance Traveled
1,344,817
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,815
454
103
7
0
248,004
8
L
Khepri
6,792
453
15
1
0
301,865
5
W
Medusa
8,741
583
112
7
0
267,165
4
W
Hera
7,926
528
115
8
0
289,376
3
W
Morgan Le Fay
7,996
533
84
6
0
230,028
5
W
Osiris
7,769
518
71
5
0
279,342
7
L
Susano
6,954
464
64
4
0
293,432
0
W
Kuzenbo
7,994
533
32
2
0
278,906
1
L
Danzaburou
7,182
479
71
5
0
270,368
1
L
Gilgamesh
7,570
505
83
6
0
308,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role