Player Matchup

Ravana
Ravana
Heartlìght
Ravana
Level 160
God Stats
7W - 3L
1,761 SR
Queue Stats
352W - 293L
1,652 Elo+
Party 2
Artemis
Artemis
LøwKeyLøki
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,920 Elo+
Party 2
Amaterasu
Amaterasu
PapayaPenetrátor
Amaterasu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 58L
1,855 Elo+
Party 1
Sol
Sol
SpaghettiFeeties
Sol
Level 27
God Stats
6W - 0L
2,021 SR
Queue Stats
87W - 7L
2,022 Elo+
Party 1
Tyr
Tyr
SweetCornn
Tyr
Level 5
God Stats
5W - 2L
1,413 SR
Queue Stats
11W - 4L
1,939 Elo+
Party 2
Team Averages
Level 41
1,639 SR
1,878 Elo+

VS

Team Averages
Level 19
1,604 SR
1,578 Elo+
Scylla
Scylla
RamonElFollador
Scylla
Level 13
God Stats
1W - 2L
1,797 SR
Queue Stats
14W - 17L
1,588 Elo+
Solo
Achilles
Achilles
SilentWolveX
Achilles
Level 29
God Stats
4W - 3L
1,469 SR
Queue Stats
163W - 111L
1,660 Elo+
Solo
Ares
Ares
Smokdu
Ares
Level 27
God Stats
0W - 2L
1,503 SR
Queue Stats
44W - 45L
1,602 Elo+
Solo
Medusa
Medusa
WOMAN HOT2092
Medusa
Level 8
God Stats
8W - 6L
1,644 SR
Queue Stats
9W - 14L
1,572 Elo+
Solo
Thanatos
Thanatos
athiepro
Thanatos
Level 17
God Stats
12W - 13L
1,604 SR
Queue Stats
405W - 429L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
5 / 0 / 4
6,470
647
4,016
2,772
1,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
LøwKeyLøki
Artemis
11
9 / 1 / 1
6,667
667
6,305
4,767
1,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
5,420
542
2,845
7,035
2,664
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
6 / 1 / 1
6,925
693
5,598
4,806
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 8
6,070
607
4,520
7,860
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,376
438
1,083
3,973
808
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
SilentWolveX
Achilles
10
4 / 3 / 0
5,960
596
6,813
7,624
3,496
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Smokdu
Ares
6
0 / 5 / 1
4,261
426
2,766
9,297
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 0
4,926
493
2,664
4,970
1,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
athiepro
Thanatos
7
0 / 6 / 2
4,777
478
1,733
8,057
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
22
Kills
5
5
Deaths
22
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
5
0
4
7
W
Artemis
LøwKeyLøki
Artemis
9
1
1
9.5
W
0
3
2
0.33
L
0
4
0
0
L
Achilles
SilentWolveX
Achilles
4
3
0
1.33
L
Ares
Smokdu
Ares
0
5
1
0.1
W
6
1
1
6.5
W
2
0
8
6
L
1
4
0
0.25
L
Thanatos
athiepro
Thanatos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,284
Damage
15,059
27,240
Taken
33,921
9,962
Mitigated
12,054
13,227
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
4,016
1,498
0
1,067
2,772
1,125
117
428
2,344
0
24,987
W
Artemis
LøwKeyLøki
Artemis
6,305
3,917
0
2,006
4,767
1,436
246
1,578
3,189
0
31,989
W
2,845
1,729
0
2,202
7,035
2,664
0
46
6,989
0
23,885
L
1,083
483
0
878
3,973
808
0
0
3,973
16,524
0
L
Achilles
SilentWolveX
Achilles
6,813
2,870
0
2,842
7,624
3,496
0
0
7,624
0
28,861
L
Ares
Smokdu
Ares
2,766
203
0
1,183
9,297
4,325
0
1,575
7,584
8,316
0
W
5,598
2,180
0
2,345
4,806
1,350
117
181
4,625
41,017
0
W
4,520
1,707
0
5,607
7,860
3,387
484
1,616
6,244
0
26,266
L
2,664
1,153
0
623
4,970
1,021
0
3,299
1,495
0
22,105
L
Thanatos
athiepro
Thanatos
1,733
502
0
3,989
8,057
2,404
0
384
7,647
0
18,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,552
Gold Earned
24,300
334
Minions Killed
196
0
Camps Cleared
0
960,889
Distance Traveled
839,100
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,470
647
56
6
0
200,355
2
W
Artemis
6,667
667
61
6
0
170,534
0
W
Amaterasu
5,420
542
72
7
0
199,664
1
L
Scylla
4,376
438
34
3
0
128,096
0
L
Achilles
5,960
596
58
6
0
214,510
4
L
Ares
4,261
426
11
1
0
161,423
2
W
Sol
6,925
693
86
9
0
179,958
4
W
Tyr
6,070
607
59
6
0
210,378
0
L
Medusa
4,926
493
45
5
0
148,694
4
L
Thanatos
4,777
478
48
5
0
186,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role