Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
Alusis
Geb
Silver I
Level 150
God Stats
4W - 3L
1,592 SR
Queue Stats
17W - 17L
1,292 MMR
Solo
Mercury
Mercury
Silver I
OptimusZamba
Mercury
Silver I
Level 155
God Stats
0W - 2L
1,330 SR
Queue Stats
31W - 35L
1,251 MMR
Solo
Chiron
Chiron
Silver III
PremiumWolf
Chiron
Silver III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 64L
1,300 MMR
Solo
Ares
Ares
Gold IV
partyguyal
Ares
Gold IV
Level 142
God Stats
0W - 3L
1,513 SR
Queue Stats
79W - 82L
1,266 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,487 SR
1,322 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,487 SR
1,317 MMR
Ullr
Ullr
Gold IV
 
Ullr
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze II
EmperorWarlord
Loki
Bronze II
Level 105
God Stats
6W - 4L
1,396 SR
Queue Stats
78W - 71L
987 MMR
Party 1
Janus
Janus
Gold V
JeArthur
Janus
Gold V
Level 113
God Stats
2W - 1L
1,515 SR
Queue Stats
94W - 95L
1,378 MMR
Solo
Ymir
Ymir
Silver V
law3n483
Ymir
Silver V
Level 107
God Stats
1W - 1L
1,468 SR
Queue Stats
9W - 21L
1,289 MMR
Solo
King Arthur
King Arthur
Silver II
ultimatebob69
King Arthur
Silver II
Level 99
God Stats
10W - 13L
1,558 SR
Queue Stats
45W - 36L
1,429 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 6 / 0
6,940
463
5,666
9,198
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Geb
Alusis
Geb
8
1 / 8 / 1
6,370
425
2,592
12,257
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
OptimusZamba
Mercury
15
3 / 4 / 2
8,343
556
7,546
10,487
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
14
2 / 3 / 0
7,975
532
7,555
10,683
3,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 1
7,317
488
5,803
10,283
8,052
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetAthenaPersephoneAnhurTiamat

VS

Bans
SobekTsukuyomiApolloNemesisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
5 / 2 / 3
9,411
627
10,053
8,832
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 3 / 6
8,474
565
6,118
9,600
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
JeArthur
Janus
17
10 / 1 / 6
9,785
652
11,822
7,499
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
12
1 / 3 / 8
8,062
537
3,088
13,306
6,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
ultimatebob69
King Arthur
14
2 / 0 / 5
8,625
575
5,817
10,241
4,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
8
Kills
25
25
Deaths
9
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
0
0
W
Ullr
 
Ullr
5
2
3
3.25
L
Geb
Alusis
Geb
1
8
1
0.19
W
7
3
6
3.33
W
Janus
JeArthur
Janus
10
1
6
13
L
Mercury
OptimusZamba
Mercury
3
4
2
1
L
Chiron
2
3
0
0.67
W
Ymir
1
3
8
1.67
L
2
4
1
0.63
W
King Arthur
ultimatebob69
King Arthur
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,162
Damage
36,898
52,908
Taken
49,478
24,695
Mitigated
21,097
10,080
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,666
145
0
1,823
9,198
3,046
0
3,979
5,219
47,777
0
W
Ullr
 
Ullr
10,053
3,851
0
3,101
8,832
3,451
79
559
8,273
0
67,931
L
Geb
Alusis
Geb
2,592
41
0
650
12,257
6,618
0
5,459
6,798
8,776
0
W
6,118
1,720
0
2,578
9,600
3,034
0
1,775
7,795
0
46,002
W
Janus
JeArthur
Janus
11,822
444
150
1,385
7,499
2,871
834
2,967
4,532
72,532
0
L
Mercury
OptimusZamba
Mercury
7,546
2,862
0
3,359
10,487
3,689
0
2,856
7,631
0
54,322
L
Chiron
7,555
2,637
205
2,881
10,683
3,290
0
979
9,634
0
54,598
W
Ymir
3,088
349
0
2,320
13,306
6,990
0
5,059
8,247
20,784
0
L
5,803
275
0
1,162
10,283
8,052
0
1,637
8,646
33,535
0
W
King Arthur
ultimatebob69
King Arthur
5,817
1,440
0
4,134
10,241
4,751
160
3,375
6,570
0
49,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,945
Gold Earned
44,357
387
Minions Killed
466
0
Camps Cleared
0
1,376,391
Distance Traveled
1,583,641
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,940
463
103
7
0
259,334
6
W
Ullr
9,411
627
137
9
0
256,198
6
L
Geb
6,370
425
10
1
0
264,192
5
W
Loki
8,474
565
71
5
0
365,440
3
W
Janus
9,785
652
135
9
0
333,289
7
L
Mercury
8,343
556
106
7
0
324,821
4
L
Chiron
7,975
532
110
7
0
258,097
5
W
Ymir
8,062
537
24
2
0
315,704
5
L
Ares
7,317
488
58
4
0
269,947
0
W
King Arthur
8,625
575
99
7
0
313,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role