Player Matchup

Bakasura
Bakasura
BenjaMI04
Bakasura
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 45L
1,602 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItxBuck
Morgan Le Fay
Level 27
God Stats
8W - 12L
1,778 SR
Queue Stats
233W - 256L
1,480 Elo+
Solo
Bellona
Bellona
MCroga
Bellona
Level 3
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 3L
1,183 Elo+
Solo
Danzaburou
Danzaburou
Megeltti
Danzaburou
Level 20
God Stats
6W - 5L
1,767 SR
Queue Stats
108W - 87L
1,542 Elo+
Party 1
Ymir
Ymir
eLLLPuLGa
Ymir
Level 17
God Stats
19W - 15L
1,529 SR
Queue Stats
96W - 78L
1,522 Elo+
Party 1
Team Averages
Level 18
1,575 SR
1,466 Elo+

VS

Team Averages
Level 21
1,625 SR
1,447 Elo+
Cerberus
Cerberus
IanJogoLeve
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,268 Elo+
Solo
Izanami
Izanami
LimberNickel477
Izanami
Level 29
God Stats
4W - 0L
1,840 SR
Queue Stats
127W - 67L
1,701 Elo+
Solo
Ra
Ra
SANWB11
Ra
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 20L
1,383 Elo+
Party 2
Loki
Loki
jeremias2333
Loki
Level 28
God Stats
4W - 2L
1,817 SR
Queue Stats
21W - 27L
1,322 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yFA1XA-DE-G4Z4
Cu Chulainn
Level 23
God Stats
4W - 3L
1,469 SR
Queue Stats
67W - 41L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BenjaMI04
Bakasura
20
22 / 8 / 8
18,243
629
43,192
30,849
22,274
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
ItxBuck
Morgan Le Fay
19
6 / 7 / 8
13,327
460
27,455
25,870
13,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
MCroga
Bellona
20
3 / 9 / 4
12,789
441
6,403
21,435
15,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Megeltti
Danzaburou
19
3 / 9 / 13
12,790
441
16,480
20,626
9,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
18
1 / 6 / 13
11,526
397
10,476
26,351
26,406
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IanJogoLeve
Cerberus
18
7 / 10 / 13
16,060
554
18,426
35,917
47,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
22 / 4 / 6
20,744
715
35,432
30,445
16,846
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 10 / 8
14,099
486
8,828
16,848
6,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
5 / 7 / 8
15,477
534
9,080
17,570
7,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
yFA1XA-DE-G4Z4
Cu Chulainn
20
5 / 4 / 16
16,195
558
30,334
40,736
42,982
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
90
35
Kills
39
39
Deaths
35
46
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BenjaMI04
Bakasura
22
8
8
3.25
W
Cerberus
IanJogoLeve
Cerberus
7
10
13
1.35
L
Morgan Le Fay
ItxBuck
Morgan Le Fay
6
7
8
1.43
W
22
4
6
6.25
L
Bellona
MCroga
Bellona
3
9
4
0.56
L
Danzaburou
Megeltti
Danzaburou
3
9
13
1.06
W
0
10
8
0.4
L
Ymir
1
6
13
1.25
W
5
7
8
1.29
W
Cu Chulainn
yFA1XA-DE-G4Z4
Cu Chulainn
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,006
Damage
102,100
125,131
Taken
141,516
86,906
Mitigated
121,588
24,180
Healing
49,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BenjaMI04
Bakasura
43,192
26,915
0
7,434
30,849
22,274
3,764
5,869
24,980
0
117,386
W
Cerberus
IanJogoLeve
Cerberus
18,426
2,034
0
9,974
35,917
47,908
427
9,097
24,762
62,721
0
L
Morgan Le Fay
ItxBuck
Morgan Le Fay
27,455
2,605
231
6,780
25,870
13,950
0
4,985
20,885
94,735
0
W
35,432
26,059
0
15,520
30,445
16,846
9,131
5,757
22,856
0
249,189
L
Bellona
MCroga
Bellona
6,403
2,693
0
1,152
21,435
15,237
389
5,976
15,459
0
62,491
L
Danzaburou
Megeltti
Danzaburou
16,480
10,491
0
5,880
20,626
9,039
475
3,984
16,642
0
67,051
W
8,828
778
2,051
4,131
16,848
6,406
849
4,268
11,250
54,494
0
L
Ymir
10,476
2,725
556
2,147
26,351
26,406
0
7,385
18,966
40,266
0
W
9,080
2,043
207
981
17,570
7,446
1,236
3,382
13,034
0
74,982
W
Cu Chulainn
yFA1XA-DE-G4Z4
Cu Chulainn
30,334
4,100
0
16,403
40,736
42,982
484
17,650
22,244
2,726
113,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,675
Gold Earned
82,575
612
Minions Killed
740
0
Camps Cleared
0
2,700,791
Distance Traveled
2,610,964
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
18,243
629
235
8
0
582,091
3
W
Cerberus
16,060
554
102
4
0
473,810
5
L
Morgan Le Fay
13,327
460
99
3
0
521,151
1
W
Izanami
20,744
715
264
9
0
544,385
8
L
Bellona
12,789
441
107
4
0
547,222
3
L
Danzaburou
12,790
441
109
4
0
509,557
2
W
Ra
14,099
486
105
4
0
466,886
0
L
Ymir
11,526
397
62
2
0
540,770
5
W
Loki
15,477
534
113
4
0
568,825
0
W
Cu Chulainn
16,195
558
156
5
0
557,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role