Player Matchup

Tiamat
Tiamat
BLADEOFANGEL
Tiamat
Level 158
God Stats
8W - 7L
1,692 SR
Queue Stats
41W - 35L
1,581 Elo+
Solo
Bakasura
Bakasura
Hydrakin
Bakasura
Level 16
God Stats
1W - 0L
1,594 SR
Queue Stats
2W - 0L
1,746 Elo+
Solo
Hera
Hera
immiguelr
Hera
Level 107
God Stats
1W - 0L
1,575 SR
Queue Stats
40W - 51L
1,531 Elo+
Party 2
Ullr
Ullr
mjuan1027
Ullr
Level 147
God Stats
1W - 1L
1,178 SR
Queue Stats
27W - 21L
1,684 Elo+
Party 2
Team Averages
Level 107
1,510 SR
1,635 Elo+

VS

Team Averages
Level 76
1,620 SR
1,655 Elo+
Erlang Shen
Erlang Shen
HyakuyaBaka
Erlang Shen
Level 73
God Stats
1W - 1L
1,571 SR
Queue Stats
12W - 6L
1,873 Elo+
Party 1
Sol
Sol
PhillipMrkz
Sol
Level 122
God Stats
2W - 3L
1,853 SR
Queue Stats
21W - 21L
1,604 Elo+
Solo
Scylla
Scylla
Temari53004
Scylla
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,753 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jrafaelmb
Tsukuyomi
Level 36
God Stats
0W - 3L
1,557 SR
Queue Stats
6W - 15L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 2 / 5
13,356
890
24,324
13,104
8,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Hydrakin
Bakasura
16
2 / 6 / 3
11,332
755
4,485
11,861
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
17
4 / 5 / 9
12,044
803
11,224
9,653
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
18
4 / 5 / 8
12,323
822
11,527
14,645
5,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HyakuyaBaka
Erlang Shen
18
6 / 5 / 5
11,464
764
12,828
25,137
11,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 2 / 6
12,131
809
10,929
15,260
5,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
16
2 / 7 / 6
10,381
692
9,853
12,774
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
jrafaelmb
Tsukuyomi
17
4 / 3 / 6
11,351
757
4,097
9,033
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
17
Kills
18
18
Deaths
17
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
2
5
4.75
L
Erlang Shen
HyakuyaBaka
Erlang Shen
6
5
5
1.7
W
Bakasura
Hydrakin
Bakasura
2
6
3
0.58
L
6
2
6
4.5
L
Scylla
2
7
6
0.71
W
Hera
4
5
9
1.7
L
Tsukuyomi
jrafaelmb
Tsukuyomi
4
3
6
2.33
W
Ullr
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,560
Damage
37,707
49,263
Taken
62,204
21,383
Mitigated
27,142
11,674
Healing
18,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
24,324
1,445
134
5,826
13,104
8,345
1,152
6,271
6,529
65,159
0
L
Erlang Shen
HyakuyaBaka
Erlang Shen
12,828
6,466
366
7,918
25,137
11,966
95
13,635
10,726
0
43,403
W
Bakasura
Hydrakin
Bakasura
4,485
2,529
0
1,399
11,861
4,149
1,558
3,439
8,286
0
19,964
L
10,929
4,364
0
8,812
15,260
5,180
2,388
8,680
6,580
60,659
0
L
Scylla
9,853
767
0
334
12,774
4,412
282
8,041
4,588
31,863
0
W
Hera
11,224
1,531
0
667
9,653
3,112
1,102
4,417
5,131
32,020
0
L
Tsukuyomi
jrafaelmb
Tsukuyomi
4,097
835
0
1,155
9,033
5,584
190
5,691
2,692
0
23,238
W
Ullr
11,527
4,379
0
3,648
14,645
5,777
4,231
6,729
7,810
0
51,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,055
Gold Earned
45,327
257
Minions Killed
282
14
Camps Cleared
9
1,204,574
Distance Traveled
1,127,626
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,356
890
103
7
1
299,577
2
L
Erlang Shen
11,464
764
66
4
3
314,732
2
W
Bakasura
11,332
755
51
3
4
305,839
3
L
Sol
12,131
809
105
7
2
270,338
1
L
Scylla
10,381
692
61
4
0
243,548
0
W
Hera
12,044
803
32
2
4
303,475
1
L
Tsukuyomi
11,351
757
50
3
4
299,008
0
W
Ullr
12,323
822
71
5
5
295,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role