Player Matchup

Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Diamond IV
Other W0rld
Osiris
Diamond IV
Level 160
God Stats
1W - 0L
1,450 SR
Queue Stats
40W - 5L
2,343 MMR
Party 1
Cerberus
Cerberus
Diamond IV
Taznaar
Cerberus
Diamond IV
Level 145
God Stats
6W - 0L
1,880 SR
Queue Stats
35W - 4L
2,343 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,610 SR
2,062 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,734 SR
2,096 MMR
Chaac
Chaac
Platinum III
JaredisMud
Chaac
Platinum III
Level 134
God Stats
6W - 4L
1,860 SR
Queue Stats
197W - 185L
1,856 MMR
Party 2
Chronos
Chronos
Diamond III
Maxiiia
Chronos
Diamond III
Level 155
God Stats
1W - 2L
1,608 SR
Queue Stats
155W - 135L
2,301 MMR
Party 2
Amaterasu
Amaterasu
Diamond IV
MitchBearPig
Amaterasu
Diamond IV
Level 160
God Stats
0W - 1L
1,735 SR
Queue Stats
171W - 153L
2,130 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
9 / 0 / 4
11,667
778
20,090
14,939
7,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
14
1 / 1 / 10
11,091
739
9,597
19,447
21,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Taznaar
Cerberus
15
3 / 2 / 9
11,285
752
11,698
13,961
11,580
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Guan YuGilgameshAphroditePersephoneCabrakan

VS

Bans
TiamatAthenaGaneshaSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 5 / 1
8,921
595
13,573
16,689
14,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos
Maxiiia
Chronos
14
0 / 3 / 2
9,015
601
13,177
13,414
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
MitchBearPig
Amaterasu
12
1 / 5 / 0
8,619
575
6,841
17,595
12,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
3
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
4
11
L
Chaac
2
5
1
0.5
L
Chronos
Maxiiia
Chronos
0
3
2
0.33
L
Amaterasu
MitchBearPig
Amaterasu
1
5
0
0.2
W
Osiris
1
1
10
6
W
Cerberus
Taznaar
Cerberus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,385
Damage
33,591
48,347
Taken
47,698
40,918
Mitigated
31,706
18,974
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,090
6,895
0
10,302
14,939
7,577
2,775
4,317
10,439
75,782
0
L
Chaac
13,573
2,485
700
4,363
16,689
14,945
216
11,448
5,241
0
32,869
L
Chronos
Maxiiia
Chronos
13,177
2,870
0
1,835
13,414
3,978
387
9,427
3,987
51,297
0
L
Amaterasu
MitchBearPig
Amaterasu
6,841
1,913
0
3,137
17,595
12,783
0
10,913
6,682
0
28,582
W
Osiris
9,597
3,829
0
3,874
19,447
21,761
72
6,046
13,160
0
32,976
W
Cerberus
Taznaar
Cerberus
11,698
211
975
3,823
13,961
11,580
673
2,814
10,972
33,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,043
Gold Earned
26,555
214
Minions Killed
173
0
Camps Cleared
0
909,079
Distance Traveled
844,645
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,667
778
110
7
0
286,875
2
L
Chaac
8,921
595
32
2
0
276,338
5
L
Chronos
9,015
601
98
7
0
290,998
4
L
Amaterasu
8,619
575
43
3
0
277,309
2
W
Osiris
11,091
739
53
4
0
320,256
4
W
Cerberus
11,285
752
51
3
0
301,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role