Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Aliway
Achilles
Level 160
God Stats
2W - 3L
1,547 SR
Queue Stats
294W - 183L
1,509 Elo+
Party 2
Vamana
Vamana
Deathwalker
Vamana
Level 160
God Stats
0W - 1L
1,397 SR
Queue Stats
24W - 24L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
LethalBerzerker
Danzaburou
Level 93
God Stats
3W - 4L
1,456 SR
Queue Stats
152W - 149L
1,468 Elo+
Party 2
Hercules
Hercules
Rōze
Hercules
Level 87
God Stats
2W - 3L
1,445 SR
Queue Stats
86W - 79L
1,511 Elo+
Party 2
Team Averages
Level 131
1,469 SR
1,492 Elo+

VS

Team Averages
Level 116
1,469 SR
1,505 Elo+
Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Natsu2323
Medusa
Level 149
God Stats
9W - 1L
1,674 SR
Queue Stats
212W - 211L
1,536 Elo+
Party 1
Serqet
Serqet
StevenBills42069
Serqet
Level 118
God Stats
1W - 0L
1,506 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
domoknowz
Chang'e
Level 52
God Stats
5W - 6L
1,167 SR
Queue Stats
1,033W - 1,058L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
0 / 9 / 17
11,227
702
12,870
21,254
14,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Aliway
Achilles
20
14 / 8 / 5
13,010
813
21,544
29,948
27,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
19
5 / 6 / 13
12,726
795
25,585
29,302
36,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
LethalBerzerker
Danzaburou
19
3 / 5 / 10
12,000
750
17,623
16,648
6,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Rōze
Hercules
17
0 / 4 / 12
10,090
631
11,212
24,262
25,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 4 / 19
13,503
844
37,212
27,606
12,848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
 
Baba Yaga
20
9 / 4 / 17
13,414
838
28,132
16,083
9,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Natsu2323
Medusa
20
6 / 5 / 16
12,098
756
17,367
18,069
9,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
6 / 6 / 17
11,476
717
12,589
18,845
10,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
domoknowz
Chang'e
20
2 / 3 / 25
11,897
744
13,160
22,353
22,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
126
22
Kills
32
32
Deaths
22
57
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
9
17
0.94
W
Sol
 
Sol
9
4
19
4.63
W
Baba Yaga
 
Baba Yaga
9
4
17
4.38
L
Achilles
Aliway
Achilles
14
8
5
2.06
L
Vamana
5
6
13
1.92
L
Danzaburou
LethalBerzerker
Danzaburou
3
5
10
1.6
W
Medusa
Natsu2323
Medusa
6
5
16
2.8
L
Hercules
Rōze
Hercules
0
4
12
1.5
W
6
6
17
2.42
W
Chang'e
domoknowz
Chang'e
2
3
25
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,834
Damage
108,460
121,414
Taken
102,956
110,477
Mitigated
63,912
49,977
Healing
58,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,870
109
7,821
5,931
21,254
14,397
984
16,017
5,237
22,875
0
W
Sol
 
Sol
37,212
7,841
5,908
9,106
27,606
12,848
2,390
3,699
23,727
66,337
0
W
Baba Yaga
 
Baba Yaga
28,132
2,202
3,072
4,097
16,083
9,191
599
2,298
13,703
47,723
0
L
Achilles
Aliway
Achilles
21,544
4,146
1,115
6,783
29,948
27,420
481
15,876
14,072
0
31,826
L
Vamana
25,585
9,545
3,331
7,516
29,302
36,978
365
18,059
10,053
2,374
35,974
L
Danzaburou
LethalBerzerker
Danzaburou
17,623
4,484
2,390
3,833
16,648
6,582
1,406
11,422
5,168
0
50,964
W
Medusa
Natsu2323
Medusa
17,367
5,838
3,369
2,140
18,069
9,084
1,047
2,389
15,530
0
33,388
L
Hercules
Rōze
Hercules
11,212
751
1,227
10,030
24,262
25,100
187
17,130
6,940
0
19,041
W
12,589
2,093
2,243
2,103
18,845
10,653
536
3,253
15,442
0
13,386
W
Chang'e
domoknowz
Chang'e
13,160
702
15,384
10,828
22,353
22,136
891
2,856
19,287
28,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,053
Gold Earned
62,388
164
Minions Killed
179
0
Camps Cleared
0
1,396,890
Distance Traveled
1,402,104
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,227
702
32
2
0
263,842
0
W
Sol
13,503
844
64
4
0
292,750
3
W
Baba Yaga
13,414
838
45
3
0
251,051
1
L
Achilles
13,010
813
19
1
0
306,422
0
L
Vamana
12,726
795
32
2
0
258,297
0
L
Danzaburou
12,000
750
62
4
0
277,091
1
W
Medusa
12,098
756
31
2
0
272,239
0
L
Hercules
10,090
631
19
1
0
291,238
2
W
Serqet
11,476
717
11
1
0
284,839
0
W
Chang'e
11,897
744
28
2
0
301,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role