Player Matchup

Scylla
Scylla
GymLeaderCaleb
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,596 Elo+
Solo
Mercury
Mercury
Jackford
Mercury
Level 29
God Stats
1W - 2L
1,335 SR
Queue Stats
117W - 90L
1,596 Elo+
Solo
Set
Set
TroleadorCara321
Set
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,460 Elo+
Solo
Anhur
Anhur
bamba007
Anhur
Level 27
God Stats
2W - 2L
1,638 SR
Queue Stats
94W - 74L
1,600 Elo+
Solo
Kumbhakarna
Kumbhakarna
m1dg3txman
Kumbhakarna
Level 29
God Stats
9W - 17L
1,456 SR
Queue Stats
99W - 107L
1,600 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,571 Elo+

VS

Team Averages
Level 26
1,656 SR
1,704 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FatDiggaNick
King Arthur
Level 26
God Stats
3W - 4L
1,444 SR
Queue Stats
196W - 188L
1,501 Elo+
Solo
Sobek
Sobek
IImmolation
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 50L
1,687 Elo+
Party 1
The Morrigan
The Morrigan
Oltlo
The Morrigan
Level 27
God Stats
5W - 2L
1,764 SR
Queue Stats
130W - 35L
1,892 Elo+
Party 1
Hou Yi
Hou Yi
ganksoaker
Hou Yi
Level 24
God Stats
6W - 0L
2,074 SR
Queue Stats
62W - 13L
1,937 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,154
526
1,488
2,233
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Jackford
Mercury
5
0 / 3 / 0
3,407
568
1,258
4,456
1,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
3,791
632
1,145
4,892
1,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
bamba007
Anhur
6
2 / 1 / 0
3,803
634
1,691
3,133
569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
m1dg3txman
Kumbhakarna
6
0 / 0 / 1
3,755
626
794
4,311
1,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
2 / 0 / 2
4,222
704
1,913
3,476
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
FatDiggaNick
King Arthur
8
4 / 0 / 0
4,861
810
2,796
3,736
1,310
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 2 / 2
3,684
614
1,071
4,332
1,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
Oltlo
The Morrigan
7
3 / 0 / 2
4,378
730
3,191
3,086
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
ganksoaker
Hou Yi
8
2 / 0 / 0
4,322
720
3,141
3,372
664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
11
11
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
2
3
W
King Arthur
FatDiggaNick
King Arthur
4
0
0
4
L
0
3
0
0
W
0
2
2
0.5
L
Mercury
Jackford
Mercury
0
3
0
0
W
The Morrigan
Oltlo
The Morrigan
3
0
2
4
L
0
4
0
0
L
Anhur
bamba007
Anhur
2
1
0
2
W
Hou Yi
ganksoaker
Hou Yi
2
0
0
2
L
Kumbhakarna
m1dg3txman
Kumbhakarna
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,376
Damage
12,112
19,025
Taken
18,002
4,739
Mitigated
5,202
3,188
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,913
586
0
2,158
3,476
1,038
0
185
3,245
0
15,646
W
King Arthur
FatDiggaNick
King Arthur
2,796
648
0
1,430
3,736
1,310
0
0
3,736
0
16,985
L
1,488
156
0
250
2,233
598
0
1,369
864
6,689
0
W
1,071
243
0
1,461
4,332
1,422
0
225
4,107
5,303
0
L
Mercury
Jackford
Mercury
1,258
821
0
475
4,456
1,069
0
897
3,559
0
11,392
W
The Morrigan
Oltlo
The Morrigan
3,191
702
0
876
3,086
768
38
1,207
1,536
20,719
986
L
1,145
740
0
825
4,892
1,420
0
0
4,892
0
16,970
L
Anhur
bamba007
Anhur
1,691
810
0
560
3,133
569
0
487
2,646
0
14,009
W
Hou Yi
ganksoaker
Hou Yi
3,141
1,884
0
2,040
3,372
664
56
176
3,096
0
24,459
L
Kumbhakarna
m1dg3txman
Kumbhakarna
794
34
0
1,078
4,311
1,083
0
1,091
3,220
9,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,910
Gold Earned
21,467
128
Minions Killed
160
0
Camps Cleared
0
577,683
Distance Traveled
623,969
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,222
704
42
7
0
115,937
0
W
King Arthur
4,861
810
34
6
0
138,490
2
L
Scylla
3,154
526
13
2
0
88,095
1
W
Sobek
3,684
614
13
2
0
122,825
1
L
Mercury
3,407
568
30
5
0
127,064
1
W
The Morrigan
4,378
730
28
5
0
140,120
3
L
Set
3,791
632
37
6
0
116,649
0
L
Anhur
3,803
634
27
5
0
117,372
3
W
Hou Yi
4,322
720
43
7
0
106,597
3
L
Kumbhakarna
3,755
626
21
4
0
128,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role