Player Matchup

Morgan Le Fay
Morgan Le Fay
DaddysTrashUWU
Morgan Le Fay
Level 124
God Stats
9W - 4L
1,777 SR
Queue Stats
140W - 73L
1,714 Elo+
Party 1
Cthulhu
Cthulhu
a24andrew
Cthulhu
Level 138
God Stats
4W - 0L
1,822 SR
Queue Stats
145W - 74L
1,745 Elo+
Party 1
Neith
Neith
chonkster
Neith
Level 27
God Stats
11W - 4L
1,468 SR
Queue Stats
126W - 74L
1,653 Elo+
Party 1
Team Averages
Level 96
1,689 SR
1,704 Elo+

VS

Team Averages
Level 63
1,651 SR
1,598 Elo+
Baron Samedi
Baron Samedi
Desu Mation
Baron Samedi
Level 146
God Stats
16W - 6L
1,469 SR
Queue Stats
893W - 594L
1,698 Elo+
Party 2
Chaac
Chaac
Mr Scary Potato
Chaac
Level 16
God Stats
1W - 7L
1,590 SR
Queue Stats
12W - 16L
1,395 Elo+
Solo
Fenrir
Fenrir
Satsagu
Fenrir
Level 27
God Stats
5W - 3L
1,895 SR
Queue Stats
200W - 63L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaddysTrashUWU
Morgan Le Fay
15
9 / 8 / 7
12,801
711
19,772
17,275
6,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
a24andrew
Cthulhu
17
7 / 4 / 12
14,350
797
22,134
25,928
20,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
chonkster
Neith
18
5 / 3 / 9
12,826
713
11,707
8,931
3,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Desu Mation
Baron Samedi
17
7 / 6 / 5
13,027
724
19,543
19,800
11,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 4 / 10
11,702
650
8,569
26,090
19,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Satsagu
Fenrir
15
6 / 11 / 5
12,255
681
10,377
20,087
9,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
21
Kills
15
15
Deaths
21
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DaddysTrashUWU
Morgan Le Fay
9
8
7
1.56
L
Baron Samedi
Desu Mation
Baron Samedi
7
6
5
1.58
L
2
4
10
1.75
L
Fenrir
Satsagu
Fenrir
6
11
5
0.77
W
Cthulhu
a24andrew
Cthulhu
7
4
12
3.25
W
Neith
chonkster
Neith
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,613
Damage
38,489
52,134
Taken
65,977
29,812
Mitigated
39,650
15,440
Healing
17,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DaddysTrashUWU
Morgan Le Fay
19,772
1,059
317
3,972
17,275
6,388
1,203
5,975
11,300
41,284
0
L
Baron Samedi
Desu Mation
Baron Samedi
19,543
1,489
2,898
5,391
19,800
11,030
399
13,516
5,932
75,947
0
L
8,569
1,348
0
7,134
26,090
19,589
436
15,830
9,664
0
30,753
L
Fenrir
Satsagu
Fenrir
10,377
2,471
0
2,433
20,087
9,031
959
11,116
8,475
0
17,776
W
Cthulhu
a24andrew
Cthulhu
22,134
2,371
608
9,056
25,928
20,163
247
10,380
15,365
47,354
0
W
Neith
chonkster
Neith
11,707
3,299
0
1,487
8,931
3,261
764
3,188
5,743
0
48,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,977
Gold Earned
36,984
163
Minions Killed
157
0
Camps Cleared
0
910,516
Distance Traveled
854,501
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,801
711
40
2
0
282,774
3
L
Baron Samedi
13,027
724
104
6
0
289,457
3
L
Chaac
11,702
650
37
2
0
316,191
1
L
Fenrir
12,255
681
16
1
0
248,853
1
W
Cthulhu
14,350
797
39
2
0
313,227
3
W
Neith
12,826
713
84
5
0
314,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role