Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BlackKyurem
Apollo
Level 67
God Stats
6W - 5L
1,604 SR
Queue Stats
159W - 142L
1,603 Elo+
Solo
Tiamat
Tiamat
Esteban_Zia_
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,530 Elo+
Solo
Heimdallr
Heimdallr
shinceselei
Heimdallr
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 76L
1,357 Elo+
Solo
Team Averages
Level 118
1,521 SR
1,498 Elo+

VS

Team Averages
Level 108
1,490 SR
1,534 Elo+
Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
KrisisKros
Chiron
Level 158
God Stats
8W - 11L
1,520 SR
Queue Stats
483W - 441L
1,460 Elo+
Party 1
Rama
Rama
LOLR3kt
Rama
Level 93
God Stats
2W - 0L
1,689 SR
Queue Stats
119W - 114L
1,525 Elo+
Solo
Nike
Nike
Oldtek9Osbeatz
Nike
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 116L
1,608 Elo+
Party 1
Ah Puch
Ah Puch
Yajima
Ah Puch
Level 27
God Stats
3W - 1L
1,238 SR
Queue Stats
16W - 13L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 6 / 2
7,851
785
3,984
13,290
15,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
 
Cthulhu
15
1 / 4 / 3
7,842
784
8,597
12,786
10,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
13
1 / 4 / 1
7,069
707
4,611
9,555
4,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
12
1 / 4 / 2
6,553
655
3,608
8,449
5,195
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
shinceselei
Heimdallr
10
0 / 4 / 2
6,243
624
3,894
5,614
2,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 2 / 14
7,909
791
4,525
6,662
3,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
KrisisKros
Chiron
14
5 / 1 / 11
8,478
848
6,034
5,314
2,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
LOLR3kt
Rama
17
5 / 1 / 13
9,561
956
9,477
7,747
4,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 16
8,147
815
5,314
10,194
7,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
Yajima
Ah Puch
16
9 / 1 / 9
9,657
966
21,631
8,248
3,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
5
Kills
22
22
Deaths
6
10
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
2
0.5
L
Cthulhu
 
Cthulhu
1
4
3
0.63
W
Pele
 
Pele
1
2
14
4
L
Apollo
1
4
1
0.38
L
Tiamat
1
4
2
0.5
W
Chiron
KrisisKros
Chiron
5
1
11
10.5
W
Rama
LOLR3kt
Rama
5
1
13
11.5
W
2
1
16
10
W
Ah Puch
Yajima
Ah Puch
9
1
9
13.5
L
Heimdallr
shinceselei
Heimdallr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,694
Damage
46,981
49,694
Taken
38,165
38,115
Mitigated
21,355
7,772
Healing
23,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,984
41
401
1,932
13,290
15,327
0
5,071
8,219
10,096
0
L
Cthulhu
 
Cthulhu
8,597
254
840
988
12,786
10,940
0
6,940
5,846
20,719
0
W
Pele
 
Pele
4,525
969
1,155
1,217
6,662
3,058
34
3,756
2,906
0
8,984
L
Apollo
4,611
2,148
0
971
9,555
4,283
1,281
4,939
4,616
0
16,780
L
Tiamat
3,608
129
429
1,383
8,449
5,195
0
2,137
6,312
9,823
0
W
Chiron
KrisisKros
Chiron
6,034
1,838
2,028
1,182
5,314
2,549
1,856
2,140
3,174
0
17,761
W
Rama
LOLR3kt
Rama
9,477
7,006
3,529
2,771
7,747
4,246
1,378
3,875
3,872
0
25,671
W
5,314
899
2,762
2,809
10,194
7,725
21
3,105
7,089
0
8,847
W
Ah Puch
Yajima
Ah Puch
21,631
343
2,501
3,058
8,248
3,777
470
3,313
4,935
34,326
0
L
Heimdallr
shinceselei
Heimdallr
3,894
641
537
291
5,614
2,370
216
2,544
3,070
0
6,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,558
Gold Earned
43,752
93
Minions Killed
123
0
Camps Cleared
0
779,321
Distance Traveled
1,013,835
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,851
785
9
1
0
163,695
1
L
Cthulhu
7,842
784
16
2
0
182,745
2
W
Pele
7,909
791
10
1
0
215,402
0
L
Apollo
7,069
707
38
4
0
165,992
1
L
Tiamat
6,553
655
19
2
0
128,370
1
W
Chiron
8,478
848
26
3
0
198,938
3
W
Rama
9,561
956
42
4
0
188,261
2
W
Nike
8,147
815
11
1
0
190,801
1
W
Ah Puch
9,657
966
34
3
0
220,433
1
L
Heimdallr
6,243
624
11
1
0
138,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role