Player Matchup

Kuzenbo
Kuzenbo
CapitanManagua
Kuzenbo
Level 23
God Stats
10W - 2L
1,866 SR
Queue Stats
75W - 54L
1,656 Elo+
Party 2
Raijin
Raijin
HyperSword
Raijin
Level 34
God Stats
6W - 3L
1,649 SR
Queue Stats
226W - 214L
1,453 Elo+
Party 3
Anhur
Anhur
Lechugaboy
Anhur
Level 28
God Stats
2W - 3L
1,391 SR
Queue Stats
26W - 20L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
elcerealoco
Tsukuyomi
Level 160
God Stats
17W - 9L
1,551 SR
Queue Stats
333W - 271L
1,648 Elo+
Party 2
Cerberus
Cerberus
jay513
Cerberus
Level 31
God Stats
48W - 35L
1,428 SR
Queue Stats
320W - 310L
1,447 Elo+
Party 3
Team Averages
Level 55
1,577 SR
1,548 Elo+

VS

Team Averages
Level 33
1,507 SR
1,487 Elo+
Fenrir
Fenrir
ASTROadjou
Fenrir
Level 56
God Stats
8W - 10L
1,434 SR
Queue Stats
46W - 50L
1,464 Elo+
Party 4
Heimdallr
Heimdallr
DameGameTV
Heimdallr
Level 51
God Stats
21W - 20L
1,500 SR
Queue Stats
68W - 91L
1,343 Elo+
Party 1
Ymir
Ymir
Hiroshuno
Ymir
Level 6
God Stats
0W - 1L
1,729 SR
Queue Stats
3W - 1L
1,751 Elo+
Party 1
King Arthur
King Arthur
black_mesiah99
King Arthur
Level 37
God Stats
7W - 12L
1,380 SR
Queue Stats
81W - 99L
1,377 Elo+
Party 1
Anubis
Anubis
cuburi
Anubis
Level 17
God Stats
4W - 1L
1,493 SR
Queue Stats
33W - 27L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 13
9,006
530
6,435
11,386
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
HyperSword
Raijin
15
4 / 2 / 5
9,440
555
8,179
5,877
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
15
7 / 3 / 6
9,221
542
7,687
7,366
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
elcerealoco
Tsukuyomi
18
11 / 2 / 7
10,756
633
12,547
12,640
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
jay513
Cerberus
15
2 / 1 / 5
8,573
504
6,589
10,322
7,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASTROadjou
Fenrir
13
5 / 5 / 2
8,505
500
6,102
10,987
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
DameGameTV
Heimdallr
13
1 / 6 / 2
8,148
479
5,384
10,438
2,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
1 / 9 / 2
7,237
426
3,374
14,388
6,459
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
black_mesiah99
King Arthur
15
0 / 3 / 0
8,789
517
6,312
11,740
6,044
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
cuburi
Anubis
15
1 / 5 / 2
9,963
586
3,579
10,894
4,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
28
Kills
8
8
Deaths
28
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ASTROadjou
Fenrir
5
5
2
1.2
W
4
0
13
10.5
L
Heimdallr
DameGameTV
Heimdallr
1
6
2
0.33
L
Ymir
1
9
2
0.22
W
Raijin
HyperSword
Raijin
4
2
5
3.25
W
Anhur
7
3
6
3.33
L
King Arthur
black_mesiah99
King Arthur
0
3
0
0
L
Anubis
cuburi
Anubis
1
5
2
0.4
W
Tsukuyomi
elcerealoco
Tsukuyomi
11
2
7
7.25
W
Cerberus
jay513
Cerberus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,437
Damage
24,751
47,591
Taken
58,447
27,643
Mitigated
24,522
11,551
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ASTROadjou
Fenrir
6,102
1,164
0
2,468
10,987
4,804
0
4,034
6,953
0
33,747
W
6,435
1,940
0
2,145
11,386
10,491
533
1,946
9,440
33,533
0
L
Heimdallr
DameGameTV
Heimdallr
5,384
2,338
492
693
10,438
2,988
68
3,162
7,276
0
42,488
L
Ymir
3,374
600
243
480
14,388
6,459
0
3,168
11,220
32,872
0
W
Raijin
HyperSword
Raijin
8,179
343
110
755
5,877
1,917
796
1,604
4,273
48,620
0
W
Anhur
7,687
4,987
0
1,220
7,366
2,348
946
739
6,627
0
52,679
L
King Arthur
black_mesiah99
King Arthur
6,312
767
0
3,368
11,740
6,044
318
5,750
5,990
0
55,305
L
Anubis
cuburi
Anubis
3,579
0
0
3,255
10,894
4,227
794
5,089
5,805
51,171
0
W
Tsukuyomi
elcerealoco
Tsukuyomi
12,547
3,318
0
4,125
12,640
4,985
321
1,720
10,920
0
82,122
W
Cerberus
jay513
Cerberus
6,589
613
0
3,196
10,322
7,902
571
944
9,378
44,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,996
Gold Earned
42,642
480
Minions Killed
427
0
Camps Cleared
0
1,623,147
Distance Traveled
1,510,823
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,505
500
71
4
0
334,238
2
W
Kuzenbo
9,006
530
46
3
0
364,133
0
L
Heimdallr
8,148
479
78
5
0
288,003
1
L
Ymir
7,237
426
50
3
0
275,077
1
W
Raijin
9,440
555
115
7
0
307,454
2
W
Anhur
9,221
542
91
5
0
300,430
2
L
King Arthur
8,789
517
114
7
0
306,012
0
L
Anubis
9,963
586
114
7
0
307,493
4
W
Tsukuyomi
10,756
633
126
7
0
369,902
0
W
Cerberus
8,573
504
102
6
0
281,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role