Player Matchup

Nemesis
Nemesis
am00gus
Nemesis
Level 47
God Stats
1W - 4L
1,442 SR
Queue Stats
11W - 24L
1,475 Elo+
Solo
Discordia
Discordia
iLeoncita
Discordia
Level 109
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 3L
1,154 Elo+
Solo
Ganesha
Ganesha
roppppppppyyyyyy
Ganesha
Level 68
God Stats
0W - 1L
1,529 SR
Queue Stats
9W - 11L
1,431 Elo+
Solo
Team Averages
Level 75
1,394 SR
1,353 Elo+

VS

Team Averages
Level 95
1,395 SR
1,304 Elo+
Apollo
Apollo
BlaquePariah
Apollo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 155L
1,284 Elo+
Party 1
Anubis
Anubis
Cheedarbob
Anubis
Level 125
God Stats
17W - 28L
1,426 SR
Queue Stats
416W - 608L
1,356 Elo+
Solo
Chaac
Chaac
Ricandookster35
Chaac
Level 54
God Stats
2W - 2L
1,257 SR
Queue Stats
80W - 120L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
am00gus
Nemesis
16
6 / 7 / 6
12,282
646
11,570
20,218
8,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
iLeoncita
Discordia
17
6 / 2 / 4
12,187
641
17,726
10,247
3,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 5 / 10
11,394
600
7,091
18,740
16,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
5 / 3 / 6
13,530
712
16,848
13,587
4,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Cheedarbob
Anubis
17
6 / 7 / 4
12,679
667
10,022
15,695
6,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 3 / 10
12,663
666
11,406
19,317
15,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
13
Kills
14
14
Deaths
13
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
3
6
2.67
W
Anubis
Cheedarbob
Anubis
6
7
4
1.14
W
3
3
10
2.67
L
Nemesis
am00gus
Nemesis
6
7
6
1.29
L
Discordia
iLeoncita
Discordia
6
2
4
4
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,387
Damage
38,276
49,205
Taken
48,599
28,379
Mitigated
26,546
6,272
Healing
16,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
16,848
9,777
1,245
4,662
13,587
4,916
1,711
6,377
7,210
0
76,992
W
Anubis
Cheedarbob
Anubis
10,022
342
0
4,403
15,695
6,468
348
10,073
5,622
50,656
0
W
11,406
3,481
944
5,439
19,317
15,162
998
8,367
10,950
0
33,427
L
Nemesis
am00gus
Nemesis
11,570
5,911
0
1,971
20,218
8,107
120
5,106
15,112
0
30,365
L
Discordia
iLeoncita
Discordia
17,726
656
231
3,669
10,247
3,362
128
1,925
8,322
61,808
0
L
7,091
250
33
368
18,740
16,910
0
2,991
15,749
29,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
38,872
155
Minions Killed
224
0
Camps Cleared
0
939,907
Distance Traveled
952,529
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,530
712
98
5
0
348,682
2
W
Anubis
12,679
667
94
5
0
258,708
1
W
Chaac
12,663
666
32
2
0
345,139
1
L
Nemesis
12,282
646
40
2
0
327,042
2
L
Discordia
12,187
641
109
6
0
295,202
0
L
Ganesha
11,394
600
6
0
0
317,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role