Player Matchup

Skadi
Skadi
Biffrons
Skadi
Level 34
God Stats
4W - 4L
1,725 SR
Queue Stats
31W - 58L
1,374 Elo+
Party 2
Merlin
Merlin
MrPesches
Merlin
Level 28
God Stats
16W - 11L
1,735 SR
Queue Stats
93W - 81L
1,424 Elo+
Solo
Set
Set
SANWB11
Set
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 3
Odin
Odin
china_sk8
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,293 Elo+
Party 2
Kukulkan
Kukulkan
jeremias2333
Kukulkan
Level 28
God Stats
0W - 2L
1,700 SR
Queue Stats
21W - 27L
1,369 Elo+
Party 3
Team Averages
Level 22
1,632 SR
1,392 Elo+

VS

Team Averages
Level 39
1,424 SR
1,455 Elo+
Amaterasu
Amaterasu
Desmondius
Amaterasu
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
128W - 133L
1,461 Elo+
Party 1
Anubis
Anubis
FireArgentum
Anubis
Level 18
God Stats
44W - 32L
1,469 SR
Queue Stats
99W - 95L
1,374 Elo+
Solo
Nox
Nox
Kylerius
Nox
Level 109
God Stats
30W - 36L
1,490 SR
Queue Stats
103W - 102L
1,478 Elo+
Party 1
Ymir
Ymir
SlipKnoT1979
Ymir
Level 15
God Stats
2W - 5L
1,301 SR
Queue Stats
41W - 49L
1,491 Elo+
Party 1
Neith
Neith
WolfMonteiro
Neith
Level 29
God Stats
5W - 3L
1,361 SR
Queue Stats
64W - 56L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Biffrons
Skadi
17
9 / 7 / 1
10,762
512
15,770
17,120
4,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MrPesches
Merlin
16
1 / 3 / 1
10,305
491
6,180
12,617
3,381
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
13
0 / 9 / 1
8,227
392
5,131
17,271
9,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
13
0 / 9 / 5
8,667
413
2,754
17,058
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
jeremias2333
Kukulkan
16
1 / 5 / 0
9,756
465
6,279
11,599
3,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Desmondius
Amaterasu
18
7 / 1 / 7
10,947
521
10,203
16,493
10,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
20
9 / 0 / 4
12,214
582
14,089
9,428
4,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 2 / 5
11,376
542
9,197
7,310
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 8
11,749
559
8,883
14,574
15,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 6 / 7
11,349
540
16,244
17,656
7,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
11
Kills
32
33
Deaths
11
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Skadi
Biffrons
Skadi
9
7
1
1.36
W
Amaterasu
Desmondius
Amaterasu
7
1
7
10.5
W
Anubis
9
0
4
11
W
4
2
5
3.25
L
Merlin
MrPesches
Merlin
1
3
1
0.5
L
Set
0
9
1
0.06
W
6
2
8
5
W
6
6
7
1.58
L
Odin
0
9
5
0.28
L
Kukulkan
jeremias2333
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,114
Damage
58,616
75,665
Taken
65,461
28,840
Mitigated
40,702
13,216
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Biffrons
Skadi
15,770
8,762
0
3,047
17,120
4,990
1,778
7,562
9,516
0
59,204
W
Amaterasu
Desmondius
Amaterasu
10,203
5,133
0
4,225
16,493
10,195
1,742
2,452
14,041
0
68,261
W
Anubis
14,089
950
0
6,500
9,428
4,681
1,578
3,720
5,708
82,109
0
W
9,197
270
510
1,457
7,310
3,233
1,616
2,656
4,654
64,554
0
L
Merlin
MrPesches
Merlin
6,180
349
0
2,002
12,617
3,381
0
7,227
5,390
65,601
0
L
Set
5,131
2,414
0
4,700
17,271
9,203
0
4,679
12,446
0
48,266
W
8,883
3,851
0
1,997
14,574
15,222
754
978
13,596
49,620
0
W
16,244
7,058
0
3,734
17,656
7,371
1,806
2,756
14,900
0
88,296
L
Odin
2,754
246
0
2,856
17,058
7,378
74
6,068
10,950
2,354
16,073
L
Kukulkan
jeremias2333
Kukulkan
6,279
717
0
611
11,599
3,888
591
6,163
5,194
60,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,717
Gold Earned
57,635
481
Minions Killed
577
0
Camps Cleared
0
1,803,587
Distance Traveled
1,924,936
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,762
512
89
4
0
328,088
2
W
Amaterasu
10,947
521
100
5
0
386,574
5
W
Anubis
12,214
582
146
7
0
389,794
2
W
Nox
11,376
542
137
7
0
402,026
0
L
Merlin
10,305
491
139
7
0
354,043
3
L
Set
8,227
392
79
4
0
359,143
0
W
Ymir
11,749
559
78
4
0
391,339
0
W
Neith
11,349
540
116
6
0
355,203
0
L
Odin
8,667
413
37
2
0
402,327
0
L
Kukulkan
9,756
465
137
7
0
359,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role