Player Matchup

Thor
Thor
Audreyhh
Thor
Level 19
God Stats
1W - 4L
1,341 SR
Queue Stats
97W - 105L
1,312 Elo+
Solo
Kuzenbo
Kuzenbo
Thatwhey
Kuzenbo
Level 14
God Stats
0W - 2L
1,588 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
TronnoSombrrio
Neith
Level 20
God Stats
1W - 1L
1,788 SR
Queue Stats
188W - 243L
1,258 Elo+
Party 1
Scylla
Scylla
XALOHZ
Scylla
Level 19
God Stats
5W - 18L
1,267 SR
Queue Stats
97W - 145L
1,182 Elo+
Party 1
Mulan
Mulan
mr_nobody_254
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,153 Elo+
Solo
Team Averages
Level 17
1,497 SR
1,281 Elo+

VS

Team Averages
Level 18
1,475 SR
1,342 Elo+
Loki
Loki
FertileCanine84
Loki
Level 27
God Stats
3W - 7L
1,153 SR
Queue Stats
48W - 54L
1,330 Elo+
Solo
Sol
Sol
NatsusScarf
Sol
Level 26
God Stats
8W - 5L
1,710 SR
Queue Stats
94W - 101L
1,361 Elo+
Solo
Cerberus
Cerberus
StarBurst25
Cerberus
Level 29
God Stats
5W - 4L
1,275 SR
Queue Stats
9W - 10L
1,302 Elo+
Solo
Ymir
Ymir
goofyswing
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
necromvntic
Neith
Level 4
God Stats
4W - 1L
1,739 SR
Queue Stats
5W - 6L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 8 / 4
9,294
357
3,342
19,485
7,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
Thatwhey
Kuzenbo
15
2 / 7 / 3
9,588
369
12,455
22,294
24,542
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 6 / 2
10,679
411
8,202
17,298
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
XALOHZ
Scylla
17
1 / 2 / 2
9,559
368
11,375
18,654
6,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 12 / 3
10,650
410
10,341
20,644
19,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 12
12,961
499
15,774
17,362
7,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
9 / 2 / 6
12,999
500
18,093
11,102
4,189
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
StarBurst25
Cerberus
13
4 / 4 / 1
10,022
385
6,532
12,737
6,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 1 / 14
12,651
487
12,864
12,630
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
11 / 1 / 11
12,710
489
23,969
22,518
8,609
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
9
Kills
35
35
Deaths
11
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thor
1
8
4
0.38
W
6
3
12
4
W
9
2
6
6
W
Cerberus
StarBurst25
Cerberus
4
4
1
1.13
L
Kuzenbo
Thatwhey
Kuzenbo
2
7
3
0.5
L
1
6
2
0.33
L
Scylla
XALOHZ
Scylla
1
2
2
1
W
5
1
14
12
L
4
12
3
0.46
W
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,715
Damage
77,232
98,375
Taken
76,349
65,115
Mitigated
40,288
20,732
Healing
29,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,342
529
0
3,896
19,485
7,275
0
7,933
11,552
0
43,447
W
15,774
4,360
0
8,670
17,362
7,053
1,239
3,690
13,672
0
99,780
W
18,093
5,190
0
2,592
11,102
4,189
3,369
4,918
6,100
86,168
0
W
Cerberus
StarBurst25
Cerberus
6,532
727
0
2,631
12,737
6,935
514
4,392
8,345
38,356
0
L
Kuzenbo
Thatwhey
Kuzenbo
12,455
5,325
0
262
22,294
24,542
553
8,388
13,906
41,508
0
L
8,202
2,426
0
5,068
17,298
6,904
644
5,604
11,694
0
79,441
L
Scylla
XALOHZ
Scylla
11,375
1,471
7
8,215
18,654
6,915
576
8,645
10,009
53,157
0
W
12,864
1,231
0
1,424
12,630
13,502
225
2,187
10,397
78,533
0
L
10,341
4,054
0
3,284
20,644
19,479
438
6,919
13,725
352
44,062
W
23,969
12,970
0
13,700
22,518
8,609
2,861
8,653
13,653
0
84,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,770
Gold Earned
61,343
412
Minions Killed
597
0
Camps Cleared
0
1,900,001
Distance Traveled
2,147,826
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,294
357
76
3
0
362,391
0
W
Loki
12,961
499
155
6
0
481,050
0
W
Sol
12,999
500
136
5
0
456,403
1
W
Cerberus
10,022
385
77
3
0
294,499
2
L
Kuzenbo
9,588
369
57
2
0
442,978
1
L
Neith
10,679
411
126
5
0
366,600
0
L
Scylla
9,559
368
73
3
0
392,917
0
W
Ymir
12,651
487
103
4
0
469,893
0
L
Mulan
10,650
410
80
3
0
335,115
2
W
Neith
12,710
489
126
5
0
445,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role