Player Matchup

Hercules
Hercules
AcidLizard
Hercules
Level 27
God Stats
1W - 1L
1,300 SR
Queue Stats
99W - 70L
1,569 Elo+
Party 1
Thor
Thor
MrAlokBO
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,500 Elo+
Solo
Ullr
Ullr
PoXXXXXX
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,706 Elo+
Solo
Ymir
Ymir
Sparkzxy
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 188L
1,557 Elo+
Solo
Zhong Kui
Zhong Kui
Sw4gBr4n
Zhong Kui
Level 26
God Stats
5W - 1L
1,905 SR
Queue Stats
85W - 50L
1,628 Elo+
Party 1
Team Averages
Level 26
1,541 SR
1,592 Elo+

VS

Team Averages
Level 24
1,623 SR
1,639 Elo+
Discordia
Discordia
HitM4chine
Discordia
Level 27
God Stats
370W - 290L
1,569 SR
Queue Stats
822W - 827L
1,536 Elo+
Solo
Ullr
Ullr
JaneDough
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 114L
1,524 Elo+
Solo
Persephone
Persephone
Neostraum
Persephone
Level 29
God Stats
1W - 1L
1,774 SR
Queue Stats
4W - 1L
1,949 Elo+
Solo
Thor
Thor
PSun
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Zhutro
Medusa
Level 29
God Stats
145W - 136L
1,774 SR
Queue Stats
147W - 137L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AcidLizard
Hercules
20
14 / 4 / 15
14,212
1,292
19,669
24,478
26,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
19
13 / 3 / 10
14,456
1,314
19,011
17,209
9,971
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
18
5 / 7 / 12
11,689
1,063
12,955
14,821
5,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
19
1 / 2 / 24
11,782
1,071
10,842
17,648
22,563
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Sw4gBr4n
Zhong Kui
19
9 / 5 / 19
13,448
1,223
22,589
16,443
11,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HitM4chine
Discordia
18
7 / 6 / 8
13,049
1,186
25,733
10,996
3,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
18
5 / 10 / 11
11,893
1,081
18,252
22,133
8,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Neostraum
Persephone
18
0 / 7 / 14
11,286
1,026
12,009
16,323
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
PSun
Thor
17
4 / 12 / 11
11,739
1,067
8,675
22,457
9,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
Zhutro
Medusa
18
5 / 9 / 11
12,235
1,112
18,390
20,916
7,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
76
42
Kills
21
21
Deaths
44
80
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hercules
AcidLizard
Hercules
14
4
15
5.38
L
Discordia
HitM4chine
Discordia
7
6
8
1.83
L
Ullr
5
10
11
1.05
W
Thor
13
3
10
6
L
Persephone
Neostraum
Persephone
0
7
14
1
L
Thor
PSun
Thor
4
12
11
0.79
W
Ullr
5
7
12
1.57
W
Ymir
1
2
24
6.5
W
Zhong Kui
Sw4gBr4n
Zhong Kui
9
5
19
3.7
L
Medusa
Zhutro
Medusa
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,066
Damage
83,059
90,599
Taken
92,825
76,276
Mitigated
34,717
18,649
Healing
2,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AcidLizard
Hercules
19,669
5,867
0
6,968
24,478
26,719
0
9,742
14,736
5,070
30,071
L
Discordia
HitM4chine
Discordia
25,733
1,566
159
159
10,996
3,876
0
3,582
7,414
44,901
0
L
Ullr
18,252
11,355
0
1,392
22,133
8,685
0
9,606
12,527
0
22,855
W
Thor
19,011
3,569
0
0
17,209
9,971
0
8,615
8,594
0
39,294
L
Persephone
Neostraum
Persephone
12,009
843
0
994
16,323
5,071
0
4,931
11,385
34,662
0
L
Thor
PSun
Thor
8,675
1,993
0
0
22,457
9,411
0
8,137
14,320
0
22,356
W
Ullr
12,955
6,764
0
1,224
14,821
5,869
0
6,775
8,046
0
30,266
W
Ymir
10,842
1,356
1,403
3,792
17,648
22,563
0
7,619
10,029
31,212
0
W
Zhong Kui
Sw4gBr4n
Zhong Kui
22,589
2,414
0
5,262
16,443
11,154
0
4,991
11,452
38,642
0
L
Medusa
Zhutro
Medusa
18,390
8,461
0
0
20,916
7,674
0
8,463
12,453
0
39,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,587
Gold Earned
60,202
207
Minions Killed
174
7
Camps Cleared
5
980,350
Distance Traveled
1,030,410
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,212
1,292
36
3
0
221,259
1
L
Discordia
13,049
1,186
43
4
1
220,281
0
L
Ullr
11,893
1,081
9
1
3
191,471
0
W
Thor
14,456
1,314
54
5
2
219,031
2
L
Persephone
11,286
1,026
52
5
0
202,429
0
L
Thor
11,739
1,067
22
2
1
191,757
2
W
Ullr
11,689
1,063
26
2
4
179,349
0
W
Ymir
11,782
1,071
47
4
1
194,261
0
W
Zhong Kui
13,448
1,223
44
4
0
166,450
1
L
Medusa
12,235
1,112
48
4
0
224,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role