Player Matchup

Horus
Horus
Harlech
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 189L
1,259 Elo+
Party 1
Neith
Neith
JoJoChapple
Neith
Level 13
God Stats
9W - 7L
1,521 SR
Queue Stats
9W - 8L
1,336 Elo+
Solo
Xing Tian
Xing Tian
SinCityOkie
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 114L
1,199 Elo+
Party 1
Artemis
Artemis
Ur boy Skiffle
Artemis
Level 14
God Stats
22W - 32L
1,312 SR
Queue Stats
47W - 68L
1,204 Elo+
Party 1
Merlin
Merlin
massi1500
Merlin
Level 22
God Stats
43W - 37L
1,576 SR
Queue Stats
44W - 39L
1,536 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,306 Elo+

VS

Team Averages
Level 11
1,333 SR
1,296 Elo+
Zeus
Zeus
BigBoyRomes
Zeus
Level 11
God Stats
1W - 7L
1,179 SR
Queue Stats
8W - 13L
1,279 Elo+
Party 2
Heimdallr
Heimdallr
HotLordKenny
Heimdallr
Level 8
God Stats
6W - 14L
1,178 SR
Queue Stats
6W - 15L
1,153 Elo+
Party 2
Neith
Neith
Rmrr98
Neith
Level 8
God Stats
2W - 4L
1,620 SR
Queue Stats
2W - 5L
1,619 Elo+
Solo
Jormungandr
Jormungandr
SargearasDT
Jormungandr
Level 15
God Stats
7W - 9L
1,487 SR
Queue Stats
60W - 68L
1,254 Elo+
Party 2
Poseidon
Poseidon
Tyblaz3000
Poseidon
Level 14
God Stats
1W - 3L
1,200 SR
Queue Stats
33W - 63L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Harlech
Horus
19
2 / 4 / 19
12,239
1,020
10,456
18,186
19,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
13 / 1 / 5
13,587
1,132
21,020
9,107
3,259
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
SinCityOkie
Xing Tian
19
1 / 9 / 22
11,873
989
10,117
19,368
18,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 4 / 11
12,141
1,012
14,264
12,430
4,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
massi1500
Merlin
19
10 / 4 / 9
13,527
1,127
16,799
12,395
4,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 10
14,634
1,220
29,408
17,272
6,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
HotLordKenny
Heimdallr
18
3 / 2 / 9
11,316
943
2,724
13,463
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Rmrr98
Neith
13
0 / 0 / 2
9,026
752
0
844
228
Jormungandr
SargearasDT
Jormungandr
20
5 / 11 / 15
13,165
1,097
19,919
29,502
18,075
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Tyblaz3000
Poseidon
18
2 / 10 / 10
11,135
928
12,230
17,778
7,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
68
32
Kills
22
22
Deaths
32
66
Assists
46
Player
Kills
Deaths
Assists
KDA
L
12
9
10
1.89
W
Horus
Harlech
Horus
2
4
19
2.88
L
Heimdallr
HotLordKenny
Heimdallr
3
2
9
3.75
W
13
1
5
15.5
L
Neith
Rmrr98
Neith
0
0
2
1
L
Jormungandr
SargearasDT
Jormungandr
5
11
15
1.14
W
Xing Tian
SinCityOkie
Xing Tian
1
9
22
1.33
L
Poseidon
Tyblaz3000
Poseidon
2
10
10
0.7
W
6
4
11
2.88
W
Merlin
massi1500
Merlin
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,656
Damage
64,281
71,486
Taken
78,859
50,153
Mitigated
37,393
9,416
Healing
2,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,408
7,702
0
662
17,272
6,478
0
4,784
12,488
45,380
0
W
Horus
Harlech
Horus
10,456
5,480
1,889
5,057
18,186
19,108
0
17,057
1,129
0
17,024
L
Heimdallr
HotLordKenny
Heimdallr
2,724
2,003
0
2,128
13,463
4,937
0
5,232
7,765
0
9,053
W
21,020
12,137
0
666
9,107
3,259
0
8,020
1,087
0
45,093
L
Neith
Rmrr98
Neith
0
0
0
0
844
228
0
95
749
0
612
L
Jormungandr
SargearasDT
Jormungandr
19,919
5,540
0
0
29,502
18,075
0
9,037
20,063
51,208
0
W
Xing Tian
SinCityOkie
Xing Tian
10,117
1,845
0
0
19,368
18,753
0
14,915
3,339
20,951
0
L
Poseidon
Tyblaz3000
Poseidon
12,230
2,222
0
0
17,778
7,675
0
7,768
10,010
28,151
0
W
14,264
8,753
0
1,305
12,430
4,557
0
11,424
1,006
0
25,217
W
Merlin
massi1500
Merlin
16,799
789
0
499
12,395
4,476
0
10,141
2,254
50,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,367
Gold Earned
59,276
211
Minions Killed
146
4
Camps Cleared
3
897,906
Distance Traveled
709,907
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,634
1,220
41
3
1
156,494
0
W
Horus
12,239
1,020
11
1
2
201,628
0
L
Heimdallr
11,316
943
12
1
0
199,082
1
W
Neith
13,587
1,132
65
5
0
166,100
1
L
Neith
9,026
752
1
0
1
16,013
0
L
Jormungandr
13,165
1,097
52
4
1
172,577
0
W
Xing Tian
11,873
989
17
1
1
188,163
0
L
Poseidon
11,135
928
40
3
0
165,741
0
W
Artemis
12,141
1,012
26
2
0
166,827
0
W
Merlin
13,527
1,127
92
8
1
175,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role