Player Matchup

Odin
Odin
Dirtregs
Odin
Level 121
God Stats
8W - 1L
2,004 SR
Queue Stats
70W - 32L
1,713 Elo+
Party 2
Gilgamesh
Gilgamesh
Dovahkief
Gilgamesh
Level 102
God Stats
32W - 14L
1,545 SR
Queue Stats
146W - 89L
1,662 Elo+
Party 2
Chang'e
Chang'e
blephegor
Chang'e
Level 118
God Stats
5W - 2L
1,530 SR
Queue Stats
151W - 94L
1,666 Elo+
Party 2
Team Averages
Level 114
1,693 SR
1,680 Elo+

VS

Team Averages
Level 70
1,798 SR
1,752 Elo+
Cthulhu
Cthulhu
Bubbasmash2
Cthulhu
Level 28
God Stats
0W - 1L
1,545 SR
Queue Stats
44W - 16L
1,778 Elo+
Party 1
Athena
Athena
TheGreatGrizzly
Athena
Level 88
God Stats
30W - 6L
2,125 SR
Queue Stats
64W - 23L
1,778 Elo+
Party 1
Izanami
Izanami
Twyvox
Izanami
Level 95
God Stats
29W - 10L
1,723 SR
Queue Stats
66W - 29L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
8 / 2 / 11
10,514
809
7,980
9,769
5,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Dovahkief
Gilgamesh
14
7 / 2 / 13
10,530
810
11,410
12,336
9,606
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
blephegor
Chang'e
15
5 / 1 / 14
10,048
773
9,961
9,689
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bubbasmash2
Cthulhu
12
3 / 5 / 1
8,822
679
10,476
11,296
5,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 4
8,470
652
3,965
12,521
13,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Twyvox
Izanami
12
2 / 9 / 2
8,855
681
6,739
11,173
4,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
20
Kills
5
5
Deaths
20
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bubbasmash2
Cthulhu
3
5
1
0.7
W
Odin
8
2
11
6.75
W
Gilgamesh
Dovahkief
Gilgamesh
7
2
13
6.75
L
0
6
4
0.33
L
Izanami
Twyvox
Izanami
2
9
2
0.33
W
Chang'e
blephegor
Chang'e
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,351
Damage
21,180
31,794
Taken
34,990
18,418
Mitigated
23,802
11,500
Healing
2,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bubbasmash2
Cthulhu
10,476
659
221
1,888
11,296
5,713
0
2,537
8,658
32,950
0
W
Odin
7,980
2,185
0
350
9,769
5,337
832
4,491
5,278
2,414
25,937
W
Gilgamesh
Dovahkief
Gilgamesh
11,410
3,356
0
451
12,336
9,606
710
4,407
7,929
0
38,692
L
3,965
975
0
818
12,521
13,261
0
4,244
8,277
8,048
0
L
Izanami
Twyvox
Izanami
6,739
3,813
0
0
11,173
4,828
754
3,716
7,457
0
41,408
W
Chang'e
blephegor
Chang'e
9,961
1,330
4,627
6,072
9,689
3,475
778
5,543
4,146
36,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
26,147
147
Minions Killed
133
0
Camps Cleared
0
747,676
Distance Traveled
673,320
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,822
679
47
4
0
218,647
3
W
Odin
10,514
809
45
3
0
261,379
1
W
Gilgamesh
10,530
810
51
4
0
238,071
2
L
Athena
8,470
652
9
1
0
243,622
5
L
Izanami
8,855
681
77
6
0
211,051
1
W
Chang'e
10,048
773
51
4
0
248,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role