Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CcDasher
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Neith
Neith
FireFalcon13
Neith
Level 29
God Stats
2W - 1L
1,532 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
FlamingIndigo97
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
penance34
Nemesis
Level 24
God Stats
1W - 2L
1,294 SR
Queue Stats
23W - 42L
1,340 Elo+
Party 2
Team Averages
Level 22
1,465 SR
1,468 Elo+

VS

Team Averages
Level 31
1,524 SR
1,378 Elo+
Morgan Le Fay
Morgan Le Fay
NeroTheHateFul
Morgan Le Fay
Level 25
God Stats
11W - 10L
1,509 SR
Queue Stats
61W - 60L
1,408 Elo+
Solo
Apollo
Apollo
SeaPopi
Apollo
Level 68
God Stats
4W - 4L
1,646 SR
Queue Stats
281W - 270L
1,432 Elo+
Party 3
Khepri
Khepri
garfeef
Khepri
Level 27
God Stats
46W - 54L
1,463 SR
Queue Stats
63W - 92L
1,363 Elo+
Solo
Cu Chulainn
Cu Chulainn
iRHyPz
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 3
Thanatos
Thanatos
neobandhawk
Thanatos
Level 29
God Stats
6W - 7L
1,503 SR
Queue Stats
86W - 94L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
3 / 5 / 4
6,080
468
3,707
6,559
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
CcDasher
Cu Chulainn
15
12 / 2 / 2
9,113
701
11,730
9,268
7,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 5 / 3
6,080
468
4,280
5,630
1,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 4
6,003
462
5,084
7,036
3,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
penance34
Nemesis
11
1 / 2 / 3
6,582
506
2,465
7,673
2,260
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NeroTheHateFul
Morgan Le Fay
11
5 / 2 / 3
6,871
529
5,974
6,221
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
SeaPopi
Apollo
10
4 / 3 / 2
6,582
506
4,376
6,965
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
garfeef
Khepri
9
1 / 3 / 4
5,965
459
2,600
7,905
2,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
iRHyPz
Cu Chulainn
8
1 / 9 / 1
5,306
408
3,418
11,326
3,515
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
neobandhawk
Thanatos
10
6 / 2 / 2
6,900
531
5,358
8,413
2,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
19
Kills
17
17
Deaths
19
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
5
4
1
W
Cu Chulainn
CcDasher
Cu Chulainn
12
2
2
6.5
W
1
5
3
0.5
W
2
3
4
1.33
L
Morgan Le Fay
NeroTheHateFul
Morgan Le Fay
5
2
3
3.25
L
Apollo
SeaPopi
Apollo
4
3
2
1.67
L
Khepri
garfeef
Khepri
1
3
4
1
L
Cu Chulainn
iRHyPz
Cu Chulainn
1
9
1
0.17
L
Thanatos
neobandhawk
Thanatos
6
2
2
3.5
W
Nemesis
penance34
Nemesis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,266
Damage
21,726
36,166
Taken
40,830
16,215
Mitigated
13,691
7,417
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,707
3,314
0
1,246
6,559
1,447
552
1,978
4,581
0
19,333
W
Cu Chulainn
CcDasher
Cu Chulainn
11,730
2,960
0
3,062
9,268
7,295
0
903
8,365
0
52,861
W
4,280
1,819
0
727
5,630
1,772
1,246
3,399
2,231
0
27,395
W
5,084
595
469
1,483
7,036
3,441
0
1,141
5,895
19,678
0
L
Morgan Le Fay
NeroTheHateFul
Morgan Le Fay
5,974
674
0
852
6,221
2,279
629
411
5,810
31,860
0
L
Apollo
SeaPopi
Apollo
4,376
1,684
0
1,513
6,965
2,348
370
1,890
5,075
0
31,276
L
Khepri
garfeef
Khepri
2,600
219
0
1,140
7,905
2,944
180
1,889
6,016
14,737
0
L
Cu Chulainn
iRHyPz
Cu Chulainn
3,418
1,712
0
645
11,326
3,515
0
692
10,634
0
16,953
L
Thanatos
neobandhawk
Thanatos
5,358
1,698
0
6,434
8,413
2,605
411
202
8,211
0
26,302
W
Nemesis
penance34
Nemesis
2,465
1,198
0
430
7,673
2,260
562
1,153
6,520
0
41,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
31,624
308
Minions Killed
210
0
Camps Cleared
0
1,129,231
Distance Traveled
1,171,828
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,080
468
40
3
0
210,217
3
W
Cu Chulainn
9,113
701
98
8
0
229,185
1
W
Neith
6,080
468
58
4
0
192,497
2
W
Bacchus
6,003
462
34
3
0
267,418
1
L
Morgan Le Fay
6,871
529
57
4
0
249,769
5
L
Apollo
6,582
506
57
4
0
233,181
0
L
Khepri
5,965
459
20
2
0
230,828
2
L
Cu Chulainn
5,306
408
18
1
0
229,324
0
L
Thanatos
6,900
531
58
4
0
228,726
1
W
Nemesis
6,582
506
78
6
0
229,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role