Player Matchup

Cerberus
Cerberus
Bronze IV
BlackFausto
Cerberus
Bronze IV
Level 48
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 8L
986 MMR
Party 1
Bakasura
Bakasura
Bronze IV
GUSTAVO--EXE
Bakasura
Bronze IV
Level 41
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 8L
986 MMR
Party 1
Janus
Janus
Bronze IV
Pocoyo_exe
Janus
Bronze IV
Level 46
God Stats
0W - 1L
1,430 SR
Queue Stats
1W - 7L
1,117 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 45
1,450 SR
1,029 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,211 SR
1,053 MMR
Cernunnos
Cernunnos
Silver V
JoD S3R1AL
Cernunnos
Silver V
Level 48
God Stats
5W - 8L
1,203 SR
Queue Stats
15W - 28L
1,098 MMR
Party 2
Hun Batz
Hun Batz
Silver III
KING-_-_24-7_365
Hun Batz
Silver III
Level 76
God Stats
1W - 0L
1,153 SR
Queue Stats
259W - 357L
1,024 MMR
Solo
Ymir
Ymir
Silver V
Maladonte
Ymir
Silver V
Level 106
God Stats
3W - 2L
1,278 SR
Queue Stats
15W - 29L
1,037 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlackFausto
Cerberus
12
4 / 10 / 2
9,799
754
6,778
22,530
21,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
GUSTAVO--EXE
Bakasura
12
1 / 8 / 3
8,502
654
3,864
14,802
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
12
0 / 13 / 4
8,266
636
5,944
14,726
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
PersephoneTiamatPoseidonBacchusAh Puch

VS

Bans
KumbhakarnaAnubisMedusaHadesIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JoD S3R1AL
Cernunnos
16
10 / 2 / 17
11,481
883
19,270
10,731
4,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 5 / 12
9,435
726
6,787
11,809
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
18 / 0 / 13
13,237
1,018
20,721
15,674
19,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
5
Kills
31
31
Deaths
7
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BlackFausto
Cerberus
4
10
2
0.5
L
Bakasura
GUSTAVO--EXE
Bakasura
1
8
3
0.31
W
Cernunnos
JoD S3R1AL
Cernunnos
10
2
17
9.25
W
3
5
12
1.8
W
Ymir
18
0
13
24.5
L
Janus
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,586
Damage
46,778
52,058
Taken
38,214
32,260
Mitigated
27,555
7,394
Healing
5,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BlackFausto
Cerberus
6,778
98
258
3,660
22,530
21,097
0
7,477
15,053
21,667
0
L
Bakasura
GUSTAVO--EXE
Bakasura
3,864
2,191
465
1,292
14,802
5,916
0
5,797
9,005
0
18,430
W
Cernunnos
JoD S3R1AL
Cernunnos
19,270
10,600
975
3,163
10,731
4,362
1,608
4,486
6,184
0
56,303
W
6,787
1,490
0
618
11,809
4,026
644
4,674
7,067
0
29,871
W
Ymir
20,721
3,499
0
945
15,674
19,167
485
3,562
12,057
40,400
0
L
Janus
5,944
277
596
1,123
14,726
5,247
0
7,447
7,279
27,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,567
Gold Earned
34,153
140
Minions Killed
158
0
Camps Cleared
0
579,778
Distance Traveled
719,079
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,799
754
47
4
0
170,958
2
L
Bakasura
8,502
654
34
3
0
237,659
2
W
Cernunnos
11,481
883
66
5
0
231,564
3
W
Hun Batz
9,435
726
37
3
0
237,772
1
W
Ymir
13,237
1,018
55
4
0
249,743
1
L
Janus
8,266
636
59
5
0
171,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role