Player Matchup

Ao Kuang
Ao Kuang
Coryz13
Ao Kuang
Level 83
God Stats
20W - 13L
1,421 SR
Queue Stats
79W - 55L
1,342 Elo+
Party 4
Horus
Horus
Roxashedge
Horus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,441 Elo+
Party 3
Achilles
Achilles
SlickyTheSad
Achilles
Level 59
God Stats
32W - 27L
1,663 SR
Queue Stats
112W - 96L
1,342 Elo+
Party 4
Izanami
Izanami
VIISeven
Izanami
Level 28
God Stats
18W - 12L
1,764 SR
Queue Stats
42W - 36L
1,482 Elo+
Party 4
Scylla
Scylla
yourdadson
Scylla
Level 65
God Stats
4W - 5L
1,168 SR
Queue Stats
77W - 91L
1,358 Elo+
Party 3
Team Averages
Level 53
1,503 SR
1,393 Elo+

VS

Team Averages
Level 61
1,474 SR
1,338 Elo+
Apollo
Apollo
I Am Derick
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 242L
1,371 Elo+
Solo
Terra
Terra
LuvYua
Terra
Level 74
God Stats
2W - 3L
1,553 SR
Queue Stats
84W - 93L
1,410 Elo+
Party 2
Zhong Kui
Zhong Kui
The king suprem
Zhong Kui
Level 67
God Stats
5W - 6L
1,309 SR
Queue Stats
114W - 145L
1,353 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VileCorzito
Kumbhakarna
Level 29
God Stats
2W - 1L
1,634 SR
Queue Stats
28W - 41L
1,259 Elo+
Party 1
Arachne
Arachne
tr66ha4822
Arachne
Level 26
God Stats
35W - 19L
1,376 SR
Queue Stats
59W - 51L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Coryz13
Ao Kuang
17
10 / 1 / 4
10,594
558
17,724
19,597
8,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
14
2 / 1 / 11
9,265
488
4,289
10,538
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
SlickyTheSad
Achilles
15
0 / 3 / 3
8,739
460
8,433
13,705
14,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
VIISeven
Izanami
16
11 / 3 / 4
10,225
538
13,825
10,856
4,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
yourdadson
Scylla
16
5 / 1 / 4
10,209
537
10,536
8,263
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 8 / 1
8,425
443
5,982
15,741
5,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
LuvYua
Terra
15
1 / 2 / 1
9,292
489
8,912
14,747
15,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
The king suprem
Zhong Kui
14
2 / 8 / 0
8,539
449
10,092
18,865
12,008
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
VileCorzito
Kumbhakarna
10
0 / 7 / 1
7,169
377
3,672
13,502
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
tr66ha4822
Arachne
15
4 / 4 / 2
9,591
505
11,458
17,502
6,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
28
Kills
8
9
Deaths
29
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Coryz13
Ao Kuang
10
1
4
12
L
Apollo
1
8
1
0.19
L
Terra
LuvYua
Terra
1
2
1
0.75
W
Horus
2
1
11
7.5
W
Achilles
SlickyTheSad
Achilles
0
3
3
0.5
L
Zhong Kui
The king suprem
Zhong Kui
2
8
0
0.25
W
Izanami
VIISeven
Izanami
11
3
4
4.33
L
Kumbhakarna
VileCorzito
Kumbhakarna
0
7
1
0.07
L
Arachne
tr66ha4822
Arachne
4
4
2
1.25
W
Scylla
yourdadson
Scylla
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,807
Damage
40,116
62,959
Taken
80,357
40,170
Mitigated
45,957
24,722
Healing
17,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Coryz13
Ao Kuang
17,724
6,345
0
13,633
19,597
8,022
640
7,404
12,193
68,830
0
L
Apollo
5,982
3,145
0
110
15,741
5,099
1,232
3,268
12,473
0
46,299
L
Terra
LuvYua
Terra
8,912
1,612
704
6,094
14,747
15,307
0
3,975
10,772
57,392
0
W
Horus
4,289
1,938
2,566
3,557
10,538
9,485
404
2,498
8,040
0
18,170
W
Achilles
SlickyTheSad
Achilles
8,433
4,824
11
1,391
13,705
14,576
1,140
6,727
6,978
0
44,230
L
Zhong Kui
The king suprem
Zhong Kui
10,092
1,416
0
6,073
18,865
12,008
697
11,108
7,757
54,178
0
W
Izanami
VIISeven
Izanami
13,825
8,930
0
1,320
10,856
4,543
2,844
2,193
8,663
0
75,599
L
Kumbhakarna
VileCorzito
Kumbhakarna
3,672
672
0
593
13,502
6,773
86
3,552
9,950
19,706
0
L
Arachne
tr66ha4822
Arachne
11,458
7,637
0
3,952
17,502
6,770
153
6,143
11,359
0
58,812
W
Scylla
yourdadson
Scylla
10,536
816
0
2,244
8,263
3,544
1,254
3,854
4,409
54,430
1,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,032
Gold Earned
43,016
456
Minions Killed
397
0
Camps Cleared
0
1,849,291
Distance Traveled
1,603,453
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,594
558
107
6
0
395,190
4
L
Apollo
8,425
443
91
5
0
348,843
2
L
Terra
9,292
489
110
6
0
339,703
5
W
Horus
9,265
488
31
2
0
371,178
4
W
Achilles
8,739
460
72
4
0
365,780
2
L
Zhong Kui
8,539
449
95
5
0
286,596
2
W
Izanami
10,225
538
134
7
0
354,887
1
L
Kumbhakarna
7,169
377
22
1
0
270,960
4
L
Arachne
9,591
505
79
4
0
357,351
2
W
Scylla
10,209
537
112
6
0
362,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role