Player Matchup

Da Ji
Da Ji
Agentlion60
Da Ji
Level 16
God Stats
1W - 0L
1,796 SR
Queue Stats
11W - 18L
1,427 Elo+
Solo
Apollo
Apollo
Chizu319
Apollo
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,188 Elo+
Solo
Thor
Thor
Empiire_konstant
Thor
Level 21
God Stats
1W - 2L
1,282 SR
Queue Stats
69W - 76L
1,363 Elo+
Solo
Ymir
Ymir
LikableDeath666
Ymir
Level 28
God Stats
14W - 10L
1,500 SR
Queue Stats
160W - 165L
1,432 Elo+
Solo
Anubis
Anubis
Rakull80
Anubis
Level 26
God Stats
6W - 2L
1,676 SR
Queue Stats
23W - 16L
1,472 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,376 Elo+

VS

Team Averages
Level 33
1,493 SR
1,525 Elo+
Ares
Ares
Fostab
Ares
Level 25
God Stats
5W - 5L
1,395 SR
Queue Stats
27W - 31L
1,362 Elo+
Party 2
Neith
Neith
RaulGrandy
Neith
Level 105
God Stats
22W - 36L
1,529 SR
Queue Stats
193W - 212L
1,428 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sexitø
Cu Chulainn
Level 12
God Stats
12W - 13L
1,442 SR
Queue Stats
66W - 61L
1,486 Elo+
Party 2
Tiamat
Tiamat
TheAdmiralofPK
Tiamat
Level 18
God Stats
5W - 8L
1,601 SR
Queue Stats
107W - 107L
1,488 Elo+
Solo
Set
Set
Zommass
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,861 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,966
459
1,459
5,495
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Chizu319
Apollo
13
6 / 1 / 9
7,894
607
9,562
4,605
1,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 6 / 0
5,143
396
2,193
7,083
2,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
6 / 2 / 3
7,378
568
6,706
8,357
6,948
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Rakull80
Anubis
13
8 / 0 / 1
7,870
605
9,355
7,110
3,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Fostab
Ares
9
0 / 6 / 1
5,690
438
1,077
8,914
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
12
1 / 5 / 0
6,857
527
3,367
8,143
2,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Sexitø
Cu Chulainn
13
9 / 2 / 0
8,043
619
7,764
10,545
5,505
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 6 / 0
5,924
456
3,107
7,239
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Set
9
0 / 3 / 3
6,060
466
2,400
6,249
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
22
Kills
10
11
Deaths
22
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Apollo
Chizu319
Apollo
6
1
9
10.5
W
0
6
0
0
L
Ares
Fostab
Ares
0
6
1
0.08
W
6
2
3
3.75
W
Anubis
Rakull80
Anubis
8
0
1
8.5
L
Neith
1
5
0
0.2
L
Cu Chulainn
Sexitø
Cu Chulainn
9
2
0
4.5
L
0
6
0
0
L
Set
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,275
Damage
17,715
32,650
Taken
41,090
15,582
Mitigated
17,028
10,526
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,459
281
0
1,191
5,495
1,587
0
58
5,437
0
21,754
W
Apollo
Chizu319
Apollo
9,562
4,541
0
1,611
4,605
1,508
2,962
592
4,013
0
45,983
W
2,193
1,270
0
590
7,083
2,006
0
1,055
5,972
0
15,064
L
Ares
Fostab
Ares
1,077
0
0
314
8,914
4,650
0
3,798
5,116
14,578
0
W
6,706
1,337
321
966
8,357
6,948
0
995
7,362
32,938
0
W
Anubis
Rakull80
Anubis
9,355
159
0
5,847
7,110
3,533
0
2,403
4,527
47,539
0
L
Neith
3,367
1,533
87
1,439
8,143
2,104
952
4,002
4,141
0
38,241
L
Cu Chulainn
Sexitø
Cu Chulainn
7,764
1,653
0
2,737
10,545
5,505
0
2,758
7,787
4,782
37,390
L
3,107
427
0
934
7,239
2,617
0
3,813
3,426
28,383
0
L
Set
2,400
591
165
1,722
6,249
2,152
0
1,690
4,559
0
19,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
32,574
297
Minions Killed
296
0
Camps Cleared
0
1,126,533
Distance Traveled
1,213,578
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,966
459
48
4
0
222,717
1
W
Apollo
7,894
607
79
6
0
254,237
1
W
Thor
5,143
396
28
2
0
170,639
1
L
Ares
5,690
438
26
2
0
254,008
1
W
Ymir
7,378
568
46
4
0
231,624
2
W
Anubis
7,870
605
96
7
0
247,316
1
L
Neith
6,857
527
80
6
0
231,923
0
L
Cu Chulainn
8,043
619
80
6
0
244,813
3
L
Tiamat
5,924
456
57
4
0
229,440
0
L
Set
6,060
466
53
4
0
253,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role