Player Matchup

Merlin
Merlin
Arrkkee
Merlin
Level 108
God Stats
2W - 1L
1,725 SR
Queue Stats
92W - 50L
1,705 Elo+
Party 1
Skadi
Skadi
CatGirlsOwO
Skadi
Level 56
God Stats
7W - 3L
1,523 SR
Queue Stats
146W - 79L
1,586 Elo+
Party 1
Achilles
Achilles
Orangucant
Achilles
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 57L
1,718 Elo+
Party 1
Team Averages
Level 102
1,583 SR
1,670 Elo+

VS

Team Averages
Level 73
1,443 SR
1,402 Elo+
Anubis
Anubis
CalamityGodKadaj
Anubis
Level 160
God Stats
9W - 9L
1,544 SR
Queue Stats
242W - 274L
1,511 Elo+
Solo
Da Ji
Da Ji
SkorpionGT
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
WhyRiiX
Sun Wukong
Level 14
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 15L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arrkkee
Merlin
17
6 / 1 / 12
10,888
838
12,098
7,591
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
11 / 6 / 6
10,588
814
11,991
10,373
3,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Orangucant
Achilles
14
5 / 2 / 12
10,480
806
11,343
12,199
11,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 1
9,196
707
10,014
14,198
5,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
12
2 / 10 / 5
9,071
698
3,456
14,564
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
WhyRiiX
Sun Wukong
13
3 / 4 / 4
9,033
695
3,620
12,137
5,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
22
Kills
9
9
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arrkkee
Merlin
6
1
12
12
L
4
8
1
0.56
W
11
6
6
2.33
W
Achilles
Orangucant
Achilles
5
2
12
5.5
L
Da Ji
2
10
5
0.45
L
Sun Wukong
WhyRiiX
Sun Wukong
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,432
Damage
17,090
30,163
Taken
40,899
17,296
Mitigated
15,660
3,636
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arrkkee
Merlin
12,098
408
0
912
7,591
2,905
1,084
3,129
4,462
57,822
0
L
10,014
151
0
4,626
14,198
5,535
686
5,788
8,410
39,608
0
W
11,991
4,861
0
381
10,373
3,284
576
5,611
4,762
0
26,074
W
Achilles
Orangucant
Achilles
11,343
2,919
0
2,343
12,199
11,107
0
1,274
10,925
0
41,699
L
Da Ji
3,456
392
0
2,290
14,564
4,389
0
2,189
12,375
0
9,653
L
Sun Wukong
WhyRiiX
Sun Wukong
3,620
170
0
2,442
12,137
5,736
0
4,121
8,016
0
16,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,956
Gold Earned
27,300
170
Minions Killed
98
0
Camps Cleared
0
676,554
Distance Traveled
613,732
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,888
838
96
7
0
226,293
2
L
Anubis
9,196
707
66
5
0
182,407
3
W
Skadi
10,588
814
33
3
0
201,721
0
W
Achilles
10,480
806
41
3
0
248,540
5
L
Da Ji
9,071
698
14
1
0
200,839
1
L
Sun Wukong
9,033
695
18
1
0
230,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role