Player Matchup

Tsukuyomi
Tsukuyomi
Afakaso
Tsukuyomi
Level 20
God Stats
1W - 6L
1,058 SR
Queue Stats
31W - 24L
1,301 Elo+
Solo
Ganesha
Ganesha
HarryRat88
Ganesha
Level 29
God Stats
0W - 2L
1,415 SR
Queue Stats
11W - 11L
1,475 Elo+
Solo
Discordia
Discordia
HitM4chine
Discordia
Level 27
God Stats
370W - 290L
1,580 SR
Queue Stats
822W - 827L
1,549 Elo+
Solo
Sol
Sol
JaneDough
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 114L
1,536 Elo+
Solo
Mercury
Mercury
giohaba
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,696 Elo+
Solo
Team Averages
Level 24
1,411 SR
1,511 Elo+

VS

Team Averages
Level 31
1,605 SR
1,505 Elo+
Ymir
Ymir
Baloteo13
Ymir
Level 7
God Stats
2W - 0L
1,744 SR
Queue Stats
20W - 25L
1,438 Elo+
Party 1
Medusa
Medusa
Electroy
Medusa
Level 85
God Stats
2W - 2L
1,470 SR
Queue Stats
94W - 133L
1,415 Elo+
Party 1
Thoth
Thoth
ItzHisoka
Thoth
Level 26
God Stats
39W - 24L
1,600 SR
Queue Stats
722W - 653L
1,546 Elo+
Solo
Nemesis
Nemesis
Tarek666
Nemesis
Level 10
God Stats
4W - 2L
1,789 SR
Queue Stats
6W - 4L
1,581 Elo+
Solo
Izanami
Izanami
melocalnt
Izanami
Level 29
God Stats
2W - 0L
1,425 SR
Queue Stats
12W - 9L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Afakaso
Tsukuyomi
20
4 / 9 / 15
13,889
1,068
17,704
21,775
10,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
HarryRat88
Ganesha
20
0 / 5 / 32
15,089
1,161
12,504
28,061
42,712
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
HitM4chine
Discordia
20
6 / 9 / 22
14,471
1,113
22,588
19,168
10,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
24 / 7 / 10
17,669
1,359
39,282
25,477
11,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
giohaba
Mercury
20
3 / 13 / 17
13,241
1,019
9,982
25,573
13,671
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
0 / 10 / 31
13,905
1,070
6,851
28,878
29,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Electroy
Medusa
20
10 / 6 / 11
14,467
1,113
12,532
15,744
5,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
ItzHisoka
Thoth
20
10 / 9 / 26
16,083
1,237
35,302
17,380
6,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Tarek666
Nemesis
20
5 / 6 / 17
13,857
1,066
10,552
20,889
9,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
melocalnt
Izanami
20
18 / 6 / 15
16,940
1,303
46,706
23,541
9,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
143
37
Kills
43
43
Deaths
37
96
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Afakaso
Tsukuyomi
4
9
15
1.28
W
Ymir
0
10
31
1.55
W
Medusa
Electroy
Medusa
10
6
11
2.58
L
Ganesha
HarryRat88
Ganesha
0
5
32
3.2
L
Discordia
HitM4chine
Discordia
6
9
22
1.89
W
Thoth
ItzHisoka
Thoth
10
9
26
2.56
L
24
7
10
4.14
W
Nemesis
Tarek666
Nemesis
5
6
17
2.25
L
Mercury
giohaba
Mercury
3
13
17
0.88
W
Izanami
melocalnt
Izanami
18
6
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,060
Damage
111,943
120,054
Taken
106,432
88,030
Mitigated
60,440
11,565
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Afakaso
Tsukuyomi
17,704
5,215
0
1,436
21,775
10,368
0
7,127
14,648
0
55,141
W
Ymir
6,851
405
0
230
28,878
29,450
0
21,799
7,079
27,885
0
W
Medusa
Electroy
Medusa
12,532
6,806
0
812
15,744
5,102
0
10,304
5,440
0
22,485
L
Ganesha
HarryRat88
Ganesha
12,504
661
0
1,538
28,061
42,712
0
9,073
18,988
18,301
0
L
Discordia
HitM4chine
Discordia
22,588
435
924
755
19,168
10,030
0
6,720
12,448
44,576
0
W
Thoth
ItzHisoka
Thoth
35,302
657
0
558
17,380
6,929
0
14,603
2,777
50,618
0
L
39,282
16,849
0
5,919
25,477
11,249
0
12,789
12,688
66,718
0
W
Nemesis
Tarek666
Nemesis
10,552
3,910
0
3,586
20,889
9,869
0
11,812
9,077
0
28,936
L
Mercury
giohaba
Mercury
9,982
4,191
0
993
25,573
13,671
0
6,444
19,129
0
37,846
W
Izanami
melocalnt
Izanami
46,706
39,132
0
2,015
23,541
9,090
0
15,856
7,685
0
108,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,359
Gold Earned
75,252
241
Minions Killed
268
6
Camps Cleared
11
1,270,349
Distance Traveled
1,279,232
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,889
1,068
83
6
1
267,868
1
W
Ymir
13,905
1,070
48
4
0
227,233
1
W
Medusa
14,467
1,113
15
1
4
252,504
0
L
Ganesha
15,089
1,161
2
0
0
254,970
0
L
Discordia
14,471
1,113
57
4
0
258,529
0
W
Thoth
16,083
1,237
25
2
0
250,230
0
L
Sol
17,669
1,359
44
3
5
234,884
1
W
Nemesis
13,857
1,066
37
3
4
303,582
1
L
Mercury
13,241
1,019
55
4
0
254,098
0
W
Izanami
16,940
1,303
143
11
3
245,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role