Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Pr0digyJJ20
Cthulhu
Level 62
God Stats
2W - 2L
1,300 SR
Queue Stats
29W - 36L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
RinneganXL
Kukulkan
Level 17
God Stats
7W - 6L
1,556 SR
Queue Stats
40W - 44L
1,351 Elo+
Solo
Tiamat
Tiamat
Tofrosty11
Tiamat
Level 4
God Stats
5W - 3L
1,436 SR
Queue Stats
6W - 5L
1,306 Elo+
Solo
Danzaburou
Danzaburou
griefguy360
Danzaburou
Level 8
God Stats
13W - 7L
1,613 SR
Queue Stats
15W - 9L
1,473 Elo+
Party 1
Team Averages
Level 23
1,481 SR
1,406 Elo+

VS

Team Averages
Level 16
1,499 SR
1,402 Elo+
Sol
Sol
FewerBirches
Sol
Level 17
God Stats
17W - 17L
1,404 SR
Queue Stats
176W - 192L
1,396 Elo+
Solo
Ra
Ra
Gabin0502
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Izanami
Izanami
Moosejaw85
Izanami
Level 14
God Stats
4W - 3L
1,740 SR
Queue Stats
16W - 16L
1,485 Elo+
Solo
The Morrigan
The Morrigan
ScorpioLevi
The Morrigan
Level 26
God Stats
7W - 11L
1,352 SR
Queue Stats
21W - 34L
1,211 Elo+
Solo
Bellona
Bellona
ogcappa
Bellona
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 45L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 3 / 24
12,213
1,110
14,164
10,218
6,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Pr0digyJJ20
Cthulhu
18
12 / 4 / 15
12,962
1,178
17,606
14,772
7,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
RinneganXL
Kukulkan
19
6 / 1 / 24
12,903
1,173
12,469
10,417
4,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Tofrosty11
Tiamat
18
3 / 4 / 21
11,418
1,038
8,622
11,678
6,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
griefguy360
Danzaburou
20
19 / 4 / 10
14,560
1,324
33,751
15,932
7,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
11,550
1,050
13,342
19,010
7,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 15 / 3
10,110
919
6,689
18,086
7,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Moosejaw85
Izanami
18
6 / 12 / 4
11,867
1,079
18,260
25,114
10,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
ScorpioLevi
The Morrigan
17
2 / 4 / 5
10,688
972
7,161
10,401
3,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
ogcappa
Bellona
17
5 / 8 / 2
11,900
1,082
12,920
24,382
30,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
35
44
Kills
16
16
Deaths
44
94
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
3
24
5.33
L
2
5
5
0.9
L
1
15
3
0.17
L
Izanami
Moosejaw85
Izanami
6
12
4
0.67
W
Cthulhu
Pr0digyJJ20
Cthulhu
12
4
15
4.88
W
Kukulkan
RinneganXL
Kukulkan
6
1
24
18
L
The Morrigan
ScorpioLevi
The Morrigan
2
4
5
1.13
W
Tiamat
Tofrosty11
Tiamat
3
4
21
3.38
W
Danzaburou
griefguy360
Danzaburou
19
4
10
6
L
Bellona
ogcappa
Bellona
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,612
Damage
58,372
63,017
Taken
96,993
32,107
Mitigated
58,033
11,636
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,164
8,376
210
1,702
10,218
6,313
0
5,324
4,894
31,036
0
L
13,342
3,346
498
4,804
19,010
7,181
0
11,374
7,452
52,729
0
L
6,689
1,478
83
1,063
18,086
7,181
0
9,272
8,608
21,738
0
L
Izanami
Moosejaw85
Izanami
18,260
15,108
0
1,693
25,114
10,257
0
12,566
12,265
0
40,729
W
Cthulhu
Pr0digyJJ20
Cthulhu
17,606
2,111
574
2,572
14,772
7,070
0
6,991
7,781
36,045
0
W
Kukulkan
RinneganXL
Kukulkan
12,469
619
674
3,427
10,417
4,548
0
3,426
6,991
31,579
0
L
The Morrigan
ScorpioLevi
The Morrigan
7,161
2,093
342
1,530
10,401
3,198
0
6,433
3,906
28,658
0
W
Tiamat
Tofrosty11
Tiamat
8,622
2,191
0
1,542
11,678
6,960
0
3,699
7,979
16,515
0
W
Danzaburou
griefguy360
Danzaburou
33,751
24,664
0
935
15,932
7,216
0
7,921
8,011
0
50,801
L
Bellona
ogcappa
Bellona
12,920
3,326
0
914
24,382
30,216
0
12,218
11,901
0
29,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,056
Gold Earned
56,115
179
Minions Killed
207
3
Camps Cleared
5
898,822
Distance Traveled
890,400
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,213
1,110
30
3
0
160,675
2
L
Sol
11,550
1,050
79
7
1
196,710
0
L
Ra
10,110
919
30
3
1
164,183
1
L
Izanami
11,867
1,079
35
3
1
194,669
0
W
Cthulhu
12,962
1,178
46
4
1
183,525
0
W
Kukulkan
12,903
1,173
51
5
1
186,386
1
L
The Morrigan
10,688
972
36
3
2
143,118
2
W
Tiamat
11,418
1,038
23
2
0
175,949
2
W
Danzaburou
14,560
1,324
29
3
1
192,287
0
L
Bellona
11,900
1,082
27
2
0
191,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role