Player Matchup

Janus
Janus
Beforme_
Janus
Level 65
God Stats
1W - 2L
1,786 SR
Queue Stats
4W - 7L
1,363 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kourtius
Tsukuyomi
Level 123
God Stats
0W - 4L
1,781 SR
Queue Stats
15W - 22L
1,537 Elo+
Party 2
Horus
Horus
prettycoolpb
Horus
Level 107
God Stats
2W - 6L
1,437 SR
Queue Stats
67W - 110L
1,334 Elo+
Solo
Team Averages
Level 98
1,668 SR
1,412 Elo+

VS

Team Averages
Level 38
1,522 SR
1,544 Elo+
Mercury
Mercury
FaintCalf386643
Mercury
Level 46
God Stats
6W - 9L
1,304 SR
Queue Stats
192W - 238L
1,362 Elo+
Solo
Aphrodite
Aphrodite
FestiveWaffles
Aphrodite
Level 41
God Stats
3W - 1L
1,605 SR
Queue Stats
141W - 69L
1,660 Elo+
Party 1
Cerberus
Cerberus
Paulonious
Cerberus
Level 26
God Stats
24W - 6L
1,658 SR
Queue Stats
162W - 84L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Beforme_
Janus
12
2 / 9 / 2
8,583
660
7,696
10,105
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Kourtius
Tsukuyomi
11
2 / 4 / 1
8,013
616
13,339
10,121
4,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 5 / 1
7,577
583
3,710
13,264
10,604
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 10
8,498
654
3,725
10,529
4,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
FestiveWaffles
Aphrodite
15
6 / 0 / 12
10,528
810
12,671
9,156
4,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Paulonious
Cerberus
14
11 / 1 / 7
11,212
862
12,421
15,232
15,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
18
18
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
Beforme_
Janus
2
9
2
0.33
W
1
5
10
1.2
W
Aphrodite
FestiveWaffles
Aphrodite
6
0
12
12
L
Tsukuyomi
Kourtius
Tsukuyomi
2
4
1
0.63
W
Cerberus
Paulonious
Cerberus
11
1
7
14.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,745
Damage
28,817
33,490
Taken
34,917
17,615
Mitigated
23,981
7,832
Healing
21,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Beforme_
Janus
7,696
278
0
317
10,105
2,921
0
8,484
1,621
29,622
0
W
3,725
1,445
0
2,217
10,529
4,290
1,013
1,831
8,698
0
20,324
W
Aphrodite
FestiveWaffles
Aphrodite
12,671
2,315
8,363
7,992
9,156
4,525
628
2,160
6,996
53,364
0
L
Tsukuyomi
Kourtius
Tsukuyomi
13,339
3,141
0
731
10,121
4,090
0
6,989
3,132
0
28,461
W
Cerberus
Paulonious
Cerberus
12,421
1,229
0
3,230
15,232
15,166
182
3,705
11,527
26,189
0
L
3,710
1,855
2,780
4,004
13,264
10,604
100
9,619
3,645
0
15,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,173
Gold Earned
30,238
101
Minions Killed
160
0
Camps Cleared
0
697,341
Distance Traveled
750,365
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,583
660
45
3
0
216,984
0
W
Mercury
8,498
654
22
2
0
264,215
1
W
Aphrodite
10,528
810
88
7
0
247,383
2
L
Tsukuyomi
8,013
616
38
3
0
248,097
2
W
Cerberus
11,212
862
50
4
0
238,767
2
L
Horus
7,577
583
18
1
0
232,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role