Player Matchup

Gilgamesh
Gilgamesh
DevilS3npai
Gilgamesh
Level 66
God Stats
3W - 4L
1,250 SR
Queue Stats
164W - 166L
1,429 Elo+
Party 1
Hades
Hades
IS0 CHAP
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,349 Elo+
Party 1
Khepri
Khepri
Shame On You931
Khepri
Level 24
God Stats
59W - 33L
1,456 SR
Queue Stats
151W - 155L
1,332 Elo+
Solo
Team Averages
Level 39
1,402 SR
1,370 Elo+

VS

Team Averages
Level 35
1,392 SR
1,234 Elo+
Hel
Hel
Andyjar01
Hel
Level 42
God Stats
0W - 5L
1,386 SR
Queue Stats
0W - 6L
1,128 Elo+
Solo
Nike
Nike
GuardiaoDOabismo
Nike
Level 37
God Stats
1W - 2L
1,529 SR
Queue Stats
26W - 34L
1,332 Elo+
Party 2
Artemis
Artemis
Thio_Phil
Artemis
Level 27
God Stats
0W - 1L
1,259 SR
Queue Stats
13W - 23L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DevilS3npai
Gilgamesh
17
16 / 4 / 4
13,181
824
24,411
18,221
15,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
IS0 CHAP
Hades
14
4 / 2 / 11
10,842
678
10,987
11,245
6,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 16
11,423
714
7,485
14,208
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
9,798
612
8,114
12,657
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 4 / 3
12,381
774
12,830
23,574
20,824
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Thio_Phil
Artemis
12
1 / 10 / 2
9,052
566
8,088
13,729
5,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
21
Kills
7
8
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Gilgamesh
DevilS3npai
Gilgamesh
16
4
4
4.5
L
5
4
3
1.63
W
Hades
IS0 CHAP
Hades
4
2
11
4.75
W
1
2
16
4.5
L
Artemis
Thio_Phil
Artemis
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,883
Damage
29,032
43,674
Taken
49,960
34,810
Mitigated
30,316
6,464
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,114
665
2,183
3,654
12,657
4,395
0
3,238
9,419
29,891
0
W
Gilgamesh
DevilS3npai
Gilgamesh
24,411
9,749
0
2,603
18,221
15,259
1,762
3,093
14,900
0
63,505
L
12,830
3,276
0
5,546
23,574
20,824
0
11,364
12,210
0
43,030
W
Hades
IS0 CHAP
Hades
10,987
2,283
938
1,285
11,245
6,448
462
1,085
10,066
26,094
0
W
7,485
1,234
0
1,638
14,208
13,103
312
3,166
10,594
24,289
0
L
Artemis
Thio_Phil
Artemis
8,088
4,572
0
0
13,729
5,097
140
3,870
9,859
0
21,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,446
Gold Earned
31,231
122
Minions Killed
139
0
Camps Cleared
0
898,409
Distance Traveled
764,938
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,798
612
58
4
0
242,955
1
W
Gilgamesh
13,181
824
65
4
0
302,197
1
L
Nike
12,381
774
47
3
0
276,794
1
W
Hades
10,842
678
35
2
0
287,533
0
W
Khepri
11,423
714
22
1
0
308,679
2
L
Artemis
9,052
566
34
2
0
245,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role