Player Matchup

Vamana
Vamana
MunkeeButz
Vamana
Level 107
God Stats
0W - 2L
1,263 SR
Queue Stats
31W - 40L
1,451 Elo+
Party 1
Ymir
Ymir
UncleFrankiie
Ymir
Level 54
God Stats
3W - 8L
1,419 SR
Queue Stats
101W - 87L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
parothan
Ah Puch
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
97W - 97L
1,471 Elo+
Party 1
Team Averages
Level 73
1,394 SR
1,487 Elo+

VS

Team Averages
Level 16
1,458 SR
1,538 Elo+
Anhur
Anhur
TroleadorCara321
Anhur
Level 8
God Stats
2W - 1L
1,459 SR
Queue Stats
7W - 10L
1,477 Elo+
Solo
Ra
Ra
begginzoe
Ra
Level 17
God Stats
1W - 0L
1,202 SR
Queue Stats
9W - 15L
1,493 Elo+
Solo
Ne Zha
Ne Zha
ethan7656
Ne Zha
Level 22
God Stats
25W - 14L
1,712 SR
Queue Stats
65W - 45L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MunkeeButz
Vamana
11
2 / 6 / 1
7,725
702
5,707
10,910
3,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 2
7,292
663
2,704
7,942
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
parothan
Ah Puch
11
1 / 5 / 0
6,901
627
4,559
6,622
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
7,819
711
5,042
6,841
2,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 7
8,117
738
5,007
4,846
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
ethan7656
Ne Zha
13
9 / 1 / 4
9,145
831
10,696
6,434
3,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
15
15
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vamana
MunkeeButz
Vamana
2
6
1
0.42
W
2
1
10
7
L
1
4
2
0.5
W
4
2
7
3.75
W
Ne Zha
ethan7656
Ne Zha
9
1
4
11
L
Ah Puch
parothan
Ah Puch
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,970
Damage
20,745
25,474
Taken
18,121
8,478
Mitigated
7,693
3,454
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
MunkeeButz
Vamana
5,707
1,407
0
1,632
10,910
3,558
0
1,407
9,281
0
25,991
W
5,042
2,912
0
604
6,841
2,322
772
2,789
4,052
0
25,004
L
2,704
432
0
723
7,942
3,400
0
1,731
5,990
11,626
468
W
5,007
518
899
2,164
4,846
1,529
74
2,211
2,635
21,366
0
W
Ne Zha
ethan7656
Ne Zha
10,696
3,088
0
2,048
6,434
3,842
0
2,203
4,231
0
35,814
L
Ah Puch
parothan
Ah Puch
4,559
219
0
1,099
6,622
1,520
0
1,333
5,196
25,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,918
Gold Earned
25,081
99
Minions Killed
134
0
Camps Cleared
0
523,237
Distance Traveled
609,484
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,725
702
40
4
0
184,211
5
W
Anhur
7,819
711
46
4
0
184,883
2
L
Ymir
7,292
663
18
2
0
177,432
1
W
Ra
8,117
738
48
4
0
210,789
4
W
Ne Zha
9,145
831
40
4
0
213,812
3
L
Ah Puch
6,901
627
41
4
0
161,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role