Player Matchup

Ymir
Ymir
DetectiveGamlo
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,259 Elo+
Party 1
Neith
Neith
Gracie204
Neith
Level 8
God Stats
0W - 1L
1,838 SR
Queue Stats
17W - 5L
1,748 Elo+
Party 1
Kali
Kali
Proventing
Kali
Level 28
God Stats
4W - 2L
1,994 SR
Queue Stats
145W - 119L
1,556 Elo+
Solo
Chronos
Chronos
SparkTz05
Chronos
Level 16
God Stats
71W - 63L
1,572 SR
Queue Stats
71W - 63L
1,489 Elo+
Solo
Set
Set
gottimedout
Set
Level 14
God Stats
1W - 1L
1,718 SR
Queue Stats
22W - 15L
1,642 Elo+
Solo
Team Averages
Level 15
1,725 SR
1,539 Elo+

VS

Team Averages
Level 16
1,539 SR
1,645 Elo+
Chaac
Chaac
AdrianTrV
Chaac
Level 27
God Stats
9W - 6L
1,606 SR
Queue Stats
146W - 135L
1,570 Elo+
Solo
Susano
Susano
CelloJ
Susano
Level 29
God Stats
13W - 18L
1,430 SR
Queue Stats
112W - 109L
1,525 Elo+
Solo
Chiron
Chiron
Vaeryyth
Chiron
Level 6
God Stats
3W - 0L
1,691 SR
Queue Stats
9W - 2L
1,962 Elo+
Party 2
Yemoja
Yemoja
ZidSliver
Yemoja
Level 18
God Stats
6W - 3L
1,466 SR
Queue Stats
25W - 27L
1,376 Elo+
Solo
The Morrigan
The Morrigan
johnfinchsghost
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,790 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 1
7,603
362
2,354
20,529
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Gracie204
Neith
14
1 / 9 / 1
8,749
417
8,336
13,861
4,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 8 / 5
9,234
440
8,615
20,418
8,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
SparkTz05
Chronos
16
4 / 8 / 0
10,254
488
10,006
23,105
8,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 0
10,578
504
18,098
21,196
12,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AdrianTrV
Chaac
20
7 / 1 / 0
13,246
631
16,077
17,972
16,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
CelloJ
Susano
17
7 / 5 / 8
11,691
557
7,466
15,175
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Vaeryyth
Chiron
20
14 / 1 / 9
14,305
681
29,645
16,231
8,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
ZidSliver
Yemoja
17
0 / 3 / 10
11,067
527
7,146
15,567
15,102
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
johnfinchsghost
The Morrigan
19
14 / 2 / 12
13,123
625
19,992
10,886
4,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
12
Kills
42
42
Deaths
12
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
AdrianTrV
Chaac
7
1
0
7
W
Susano
CelloJ
Susano
7
5
8
2.2
L
0
11
1
0.05
L
Neith
Gracie204
Neith
1
9
1
0.17
L
3
8
5
0.69
L
Chronos
SparkTz05
Chronos
4
8
0
0.5
W
Chiron
Vaeryyth
Chiron
14
1
9
18.5
W
Yemoja
ZidSliver
Yemoja
0
3
10
1.67
L
4
6
0
0.67
W
The Morrigan
johnfinchsghost
The Morrigan
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,409
Damage
80,326
99,109
Taken
75,831
43,959
Mitigated
50,806
17,521
Healing
31,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AdrianTrV
Chaac
16,077
2,841
0
9,642
17,972
16,230
0
3,616
14,356
10,684
88,705
W
Susano
CelloJ
Susano
7,466
2,507
0
6,384
15,175
6,335
0
2,251
12,924
0
64,383
L
2,354
709
0
701
20,529
10,213
0
3,081
17,448
9,455
0
L
Neith
Gracie204
Neith
8,336
1,776
0
1,833
13,861
4,235
0
4,171
9,690
0
74,042
L
8,615
4,141
0
3,353
20,418
8,677
0
6,391
14,027
0
48,722
L
Chronos
SparkTz05
Chronos
10,006
3,087
0
3,956
23,105
8,454
438
5,615
17,490
77,627
0
W
Chiron
Vaeryyth
Chiron
29,645
16,904
435
7,212
16,231
8,405
5,004
3,051
13,180
0
144,059
W
Yemoja
ZidSliver
Yemoja
7,146
1,192
508
4,203
15,567
15,102
1,095
2,884
12,683
55,208
0
L
18,098
6,919
0
7,678
21,196
12,380
0
7,013
14,183
0
72,530
W
The Morrigan
johnfinchsghost
The Morrigan
19,992
4,463
160
3,246
10,886
4,734
290
558
10,328
69,779
8,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,418
Gold Earned
63,432
513
Minions Killed
698
0
Camps Cleared
0
1,802,307
Distance Traveled
2,023,740
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,246
631
185
9
0
418,207
7
W
Susano
11,691
557
105
5
0
440,665
5
L
Ymir
7,603
362
9
0
0
336,660
0
L
Neith
8,749
417
147
7
0
380,630
5
L
Kali
9,234
440
81
4
0
367,073
3
L
Chronos
10,254
488
134
6
0
364,262
5
W
Chiron
14,305
681
207
10
0
403,322
4
W
Yemoja
11,067
527
100
5
0
371,814
0
L
Set
10,578
504
142
7
0
353,682
7
W
The Morrigan
13,123
625
101
5
0
389,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role