Player Matchup

Artemis
Artemis
AlonsoGE
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Imcolorblind171
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Nemesis
Nemesis
Kalii87
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Niicasso416
Ymir
Level 20
God Stats
24W - 21L
1,491 SR
Queue Stats
36W - 46L
1,295 Elo+
Solo
Jormungandr
Jormungandr
dragonrock1
Jormungandr
Level 9
God Stats
1W - 1L
1,670 SR
Queue Stats
97W - 85L
1,282 Elo+
Solo
Team Averages
Level 7
1,532 SR
1,415 Elo+

VS

Team Averages
Level 19
1,448 SR
1,255 Elo+
Olorun
Olorun
AliAftab
Olorun
Level 27
God Stats
11W - 11L
1,500 SR
Queue Stats
62W - 80L
1,380 Elo+
Solo
Medusa
Medusa
EldritchChair
Medusa
Level 23
God Stats
13W - 9L
1,486 SR
Queue Stats
21W - 24L
1,384 Elo+
Party 1
Kali
Kali
QhQxWR3KAG3
Kali
Level 22
God Stats
5W - 3L
1,347 SR
Queue Stats
75W - 78L
1,173 Elo+
Party 1
Ymir
Ymir
Sleepie2772
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,045 Elo+
Solo
Erlang Shen
Erlang Shen
lapes21jr
Erlang Shen
Level 20
God Stats
5W - 4L
1,408 SR
Queue Stats
28W - 34L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlonsoGE
Artemis
11
3 / 6 / 3
7,926
396
9,142
8,565
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Imcolorblind171
Gilgamesh
11
0 / 12 / 3
8,739
437
7,700
18,237
9,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Kalii87
Nemesis
12
3 / 8 / 2
8,368
418
5,835
10,683
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
10 / 2 / 5
11,110
556
14,710
18,744
18,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
dragonrock1
Jormungandr
14
3 / 3 / 3
8,991
450
11,972
13,213
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AliAftab
Olorun
18
15 / 4 / 3
11,568
578
22,050
24,561
9,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 3 / 3
10,190
510
9,798
11,780
4,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 3
8,928
446
4,064
15,619
7,249
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 9 / 11
9,626
481
7,533
20,649
17,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
lapes21jr
Erlang Shen
16
3 / 0 / 2
10,092
505
3,087
7,840
4,676
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
19
Kills
28
31
Deaths
19
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
AliAftab
Olorun
15
4
3
4.13
L
Artemis
AlonsoGE
Artemis
3
6
3
0.75
W
7
3
3
2.83
L
Gilgamesh
Imcolorblind171
Gilgamesh
0
12
3
0.13
L
Nemesis
Kalii87
Nemesis
3
8
2
0.5
L
10
2
5
6.25
W
2
3
3
1.17
W
1
9
11
0.72
L
Jormungandr
dragonrock1
Jormungandr
3
3
3
1.5
W
Erlang Shen
lapes21jr
Erlang Shen
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,359
Damage
46,532
69,442
Taken
80,449
41,030
Mitigated
42,869
5,725
Healing
23,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AliAftab
Olorun
22,050
11,887
1,495
16,046
24,561
9,289
3,785
11,205
12,712
74,557
0
L
Artemis
AlonsoGE
Artemis
9,142
5,406
0
155
8,565
2,966
443
4,199
4,366
0
27,824
W
9,798
4,358
1,001
906
11,780
4,190
1,898
4,757
6,781
0
56,397
L
Gilgamesh
Imcolorblind171
Gilgamesh
7,700
3,034
0
1,174
18,237
9,070
366
5,928
12,309
0
43,907
L
Nemesis
Kalii87
Nemesis
5,835
2,580
0
767
10,683
4,631
475
5,816
4,867
0
13,829
L
14,710
3,286
0
952
18,744
18,551
299
7,199
11,545
53,976
0
W
4,064
2,885
0
2,137
15,619
7,249
0
1,566
13,954
0
53,685
W
7,533
2,335
0
1,323
20,649
17,465
1,013
6,469
14,115
24,399
0
L
Jormungandr
dragonrock1
Jormungandr
11,972
2,504
0
2,677
13,213
5,812
208
6,441
6,772
41,115
0
W
Erlang Shen
lapes21jr
Erlang Shen
3,087
1,686
0
417
7,840
4,676
1,379
1,528
6,205
0
41,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,134
Gold Earned
50,404
258
Minions Killed
428
0
Camps Cleared
0
1,554,096
Distance Traveled
1,637,269
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,568
578
105
5
0
310,509
0
L
Artemis
7,926
396
42
2
0
247,525
1
W
Medusa
10,190
510
115
6
0
339,266
3
L
Gilgamesh
8,739
437
47
2
0
344,593
5
L
Nemesis
8,368
418
15
1
0
340,729
0
L
Ymir
11,110
556
75
4
0
328,698
0
W
Kali
8,928
446
84
4
0
343,793
0
W
Ymir
9,626
481
26
1
0
303,165
0
L
Jormungandr
8,991
450
79
4
0
292,551
0
W
Erlang Shen
10,092
505
98
5
0
340,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role