Player Matchup

Terra
Terra
CDTFA
Terra
Level 65
God Stats
16W - 7L
1,611 SR
Queue Stats
84W - 65L
1,520 Elo+
Party 4
Thanatos
Thanatos
DanDOT731
Thanatos
Level 47
God Stats
25W - 28L
1,568 SR
Queue Stats
181W - 190L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Koebaka
Morgan Le Fay
Level 39
God Stats
7W - 5L
1,556 SR
Queue Stats
66W - 61L
1,496 Elo+
Party 4
Apollo
Apollo
Rakkuim
Apollo
Level 84
God Stats
1W - 2L
1,303 SR
Queue Stats
300W - 283L
1,501 Elo+
Party 2
Osiris
Osiris
SILKTiGA
Osiris
Level 108
God Stats
20W - 21L
1,546 SR
Queue Stats
345W - 334L
1,525 Elo+
Party 4
Team Averages
Level 69
1,517 SR
1,507 Elo+

VS

Team Averages
Level 69
1,479 SR
1,484 Elo+
Ymir
Ymir
Ferg So iLL OP
Ymir
Level 24
God Stats
68W - 72L
1,609 SR
Queue Stats
106W - 109L
1,421 Elo+
Party 1
Hou Yi
Hou Yi
Funand1nterat1ve
Hou Yi
Level 38
God Stats
2W - 4L
1,160 SR
Queue Stats
162W - 180L
1,497 Elo+
Party 3
King Arthur
King Arthur
SlideIntoAction
King Arthur
Level 43
God Stats
1W - 3L
1,444 SR
Queue Stats
133W - 132L
1,492 Elo+
Party 3
Kukulkan
Kukulkan
mylesdamurderer
Kukulkan
Level 134
God Stats
2W - 1L
1,682 SR
Queue Stats
145W - 133L
1,523 Elo+
Party 1
Kali
Kali
xxtentacionjf696
Kali
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 90L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CDTFA
Terra
10
1 / 0 / 6
6,472
498
4,130
7,970
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
DanDOT731
Thanatos
13
6 / 0 / 1
7,467
574
3,253
8,472
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Koebaka
Morgan Le Fay
13
2 / 0 / 4
7,494
576
4,502
5,790
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Rakkuim
Apollo
12
4 / 1 / 3
7,064
543
8,638
9,039
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
SILKTiGA
Osiris
14
2 / 0 / 1
7,804
600
6,365
5,179
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,662
436
1,616
9,445
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 6 / 0
5,689
438
8,013
9,812
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
SlideIntoAction
King Arthur
12
0 / 2 / 0
6,044
465
2,620
8,464
3,978
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
13
0 / 1 / 0
7,185
553
6,011
3,122
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 0
5,765
443
2,654
9,380
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
15
Kills
1
1
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
CDTFA
Terra
1
0
6
4
W
Thanatos
DanDOT731
Thanatos
6
0
1
6.5
L
0
3
1
0.17
L
1
6
0
0.17
W
Morgan Le Fay
Koebaka
Morgan Le Fay
2
0
4
4
W
Apollo
Rakkuim
Apollo
4
1
3
5.5
W
Osiris
SILKTiGA
Osiris
2
0
1
2.5
L
King Arthur
SlideIntoAction
King Arthur
0
2
0
0
L
Kukulkan
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,888
Damage
20,914
36,450
Taken
40,223
16,012
Mitigated
15,960
17,575
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
CDTFA
Terra
4,130
190
860
2,738
7,970
3,755
92
1,751
6,219
16,707
0
W
Thanatos
DanDOT731
Thanatos
3,253
913
0
7,858
8,472
3,192
0
2,595
5,877
0
48,219
L
1,616
635
0
687
9,445
5,133
0
2,534
6,911
12,838
0
L
8,013
4,386
0
2,407
9,812
2,382
0
2,277
7,535
0
37,142
W
Morgan Le Fay
Koebaka
Morgan Le Fay
4,502
459
0
1,748
5,790
2,187
605
2,156
3,634
46,880
0
W
Apollo
Rakkuim
Apollo
8,638
4,570
0
2,581
9,039
2,863
1,813
1,125
7,914
0
42,745
W
Osiris
SILKTiGA
Osiris
6,365
2,051
0
1,790
5,179
4,015
0
0
5,179
0
49,009
L
King Arthur
SlideIntoAction
King Arthur
2,620
499
0
2,147
8,464
3,978
0
445
8,019
0
33,455
L
Kukulkan
6,011
187
0
250
3,122
1,190
0
1,232
1,890
53,987
0
L
2,654
946
0
4,334
9,380
3,277
0
2,144
7,236
0
29,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,301
Gold Earned
30,345
386
Minions Killed
315
0
Camps Cleared
0
1,272,046
Distance Traveled
1,203,826
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,472
498
22
2
0
231,306
0
W
Thanatos
7,467
574
92
7
0
282,923
0
L
Ymir
5,662
436
27
2
0
235,694
0
L
Hou Yi
5,689
438
60
5
0
203,454
1
W
Morgan Le Fay
7,494
576
93
7
0
249,534
2
W
Apollo
7,064
543
80
6
0
256,087
1
W
Osiris
7,804
600
99
8
0
252,196
0
L
King Arthur
6,044
465
56
4
0
237,074
0
L
Kukulkan
7,185
553
107
8
0
248,574
0
L
Kali
5,765
443
65
5
0
279,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role