Player Matchup

Zhong Kui
Zhong Kui
Oo-Vulgrim-oO
Zhong Kui
Level 68
God Stats
17W - 21L
1,449 SR
Queue Stats
349W - 395L
1,389 Elo+
Solo
Ares
Ares
Smokage87
Ares
Level 95
God Stats
11W - 3L
1,503 SR
Queue Stats
468W - 406L
1,451 Elo+
Solo
Chiron
Chiron
Snow_Ice90
Chiron
Level 157
God Stats
4W - 3L
1,693 SR
Queue Stats
55W - 77L
1,510 Elo+
Solo
Hercules
Hercules
Zayrcham
Hercules
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
574W - 564L
1,449 Elo+
Solo
Kukulkan
Kukulkan
diecarmona17
Kukulkan
Level 81
God Stats
41W - 35L
1,450 SR
Queue Stats
85W - 96L
1,405 Elo+
Solo
Team Averages
Level 106
1,519 SR
1,441 Elo+

VS

Team Averages
Level 34
1,353 SR
1,257 Elo+
Chaac
Chaac
Dakheel_5
Chaac
Level 57
God Stats
26W - 26L
1,424 SR
Queue Stats
145W - 217L
1,277 Elo+
Party 1
Zeus
Zeus
Hjamjoom
Zeus
Level 27
God Stats
25W - 32L
1,218 SR
Queue Stats
285W - 345L
1,257 Elo+
Party 1
Medusa
Medusa
M1ke0ut
Medusa
Level 8
God Stats
1W - 6L
1,201 SR
Queue Stats
5W - 11L
1,221 Elo+
Party 1
Ratatoskr
Ratatoskr
Nawaf_Bindagji
Ratatoskr
Level 33
God Stats
1W - 2L
1,511 SR
Queue Stats
81W - 132L
1,275 Elo+
Party 1
Ymir
Ymir
iCU_boneColector
Ymir
Level 45
God Stats
7W - 17L
1,412 SR
Queue Stats
144W - 223L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Oo-Vulgrim-oO
Zhong Kui
17
6 / 1 / 10
10,703
563
10,583
10,075
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
8 / 2 / 14
10,843
571
8,059
16,301
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Snow_Ice90
Chiron
18
11 / 0 / 10
11,530
607
15,377
12,053
5,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Zayrcham
Hercules
16
1 / 1 / 6
9,688
510
10,335
18,331
19,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
diecarmona17
Kukulkan
18
4 / 2 / 6
11,128
586
3,724
13,644
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dakheel_5
Chaac
15
1 / 4 / 0
9,121
480
10,070
17,082
16,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Zeus
14
1 / 7 / 0
8,950
471
10,017
9,941
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
M1ke0ut
Medusa
12
1 / 7 / 0
7,078
373
1,270
8,461
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Nawaf_Bindagji
Ratatoskr
14
1 / 6 / 0
8,393
442
3,711
13,967
4,686
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 0
8,450
445
3,417
14,395
11,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
4
30
Kills
4
6
Deaths
30
46
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dakheel_5
Chaac
1
4
0
0.25
L
Zeus
1
7
0
0.14
L
Medusa
M1ke0ut
Medusa
1
7
0
0.14
L
Ratatoskr
Nawaf_Bindagji
Ratatoskr
1
6
0
0.17
W
Zhong Kui
Oo-Vulgrim-oO
Zhong Kui
6
1
10
11
W
Ares
8
2
14
7.5
W
Chiron
Snow_Ice90
Chiron
11
0
10
16
W
Hercules
Zayrcham
Hercules
1
1
6
4
W
Kukulkan
diecarmona17
Kukulkan
4
2
6
3.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,078
Damage
28,485
70,404
Taken
63,846
51,311
Mitigated
38,303
33,125
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dakheel_5
Chaac
10,070
2,870
0
6,733
17,082
16,354
0
3,819
13,263
0
53,906
L
Zeus
10,017
480
0
1,379
9,941
3,583
0
5,980
3,961
52,694
0
L
Medusa
M1ke0ut
Medusa
1,270
530
0
397
8,461
2,483
386
2,506
5,955
0
19,330
L
Ratatoskr
Nawaf_Bindagji
Ratatoskr
3,711
666
0
565
13,967
4,686
1,022
5,296
8,671
0
50,034
W
Zhong Kui
Oo-Vulgrim-oO
Zhong Kui
10,583
697
0
6,800
10,075
6,119
1,006
3,688
6,297
56,095
0
W
Ares
8,059
0
0
2,184
16,301
14,388
667
4,560
11,741
26,533
0
W
Chiron
Snow_Ice90
Chiron
15,377
6,001
1,847
6,207
12,053
5,385
5,569
4,388
7,665
0
86,118
W
Hercules
Zayrcham
Hercules
10,335
4,330
0
9,932
18,331
19,142
27
4,404
12,877
0
55,592
W
Kukulkan
diecarmona17
Kukulkan
3,724
173
142
6,013
13,644
6,277
1,131
3,348
10,296
83,216
0
L
3,417
155
0
500
14,395
11,197
240
4,765
9,630
33,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,892
Gold Earned
41,992
489
Minions Killed
405
0
Camps Cleared
0
1,687,130
Distance Traveled
1,540,357
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,121
480
107
6
0
353,388
4
L
Zeus
8,950
471
104
5
0
263,012
4
L
Medusa
7,078
373
52
3
0
291,298
0
L
Ratatoskr
8,393
442
106
6
0
336,647
1
W
Zhong Kui
10,703
563
91
5
0
379,369
1
W
Ares
10,843
571
24
1
0
351,720
8
W
Chiron
11,530
607
140
7
0
311,729
2
W
Hercules
9,688
510
92
5
0
315,164
1
W
Kukulkan
11,128
586
142
7
0
329,148
3
L
Ymir
8,450
445
36
2
0
296,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role