Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Dexx754
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,643 Elo+
Solo
Olorun
Olorun
alexuz86276
Olorun
Level 22
God Stats
32W - 36L
1,505 SR
Queue Stats
105W - 131L
1,460 Elo+
Solo
Mercury
Mercury
graveTHEPAIN388
Mercury
Level 29
God Stats
2W - 4L
1,512 SR
Queue Stats
88W - 76L
1,547 Elo+
Solo
Amaterasu
Amaterasu
xaymenoch
Amaterasu
Level 18
God Stats
1W - 1L
1,466 SR
Queue Stats
2W - 1L
1,902 Elo+
Solo
Team Averages
Level 21
1,497 SR
1,610 Elo+

VS

Team Averages
Level 22
1,588 SR
1,525 Elo+
Hou Yi
Hou Yi
ArmGrand-2020
Hou Yi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 89L
1,619 Elo+
Solo
Ymir
Ymir
Demi_ChaNn
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,555 Elo+
Solo
Tiamat
Tiamat
Reefer_Mayne
Tiamat
Level 29
God Stats
2W - 0L
1,544 SR
Queue Stats
226W - 199L
1,626 Elo+
Solo
Bellona
Bellona
WarbossLukkyKlaw
Bellona
Level 10
God Stats
1W - 0L
1,740 SR
Queue Stats
2W - 4L
1,347 Elo+
Solo
Serqet
Serqet
axelway08
Serqet
Level 17
God Stats
8W - 5L
1,658 SR
Queue Stats
63W - 85L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
4
0 / 0 / 0
3,033
607
363
2,459
990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
Dexx754
Chernobog
3
0 / 1 / 0
2,611
522
204
1,112
199
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
6
0 / 1 / 0
3,342
668
927
1,552
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 0 / 0
2,818
564
151
1,901
328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
xaymenoch
Amaterasu
3
0 / 4 / 0
2,671
534
761
3,197
1,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,848
770
1,021
1,404
307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 2
3,728
746
1,147
1,886
733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
7
0 / 0 / 1
3,624
725
592
1,369
374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
3 / 0 / 0
3,912
782
2,135
1,843
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
axelway08
Serqet
6
1 / 0 / 0
3,370
674
1,154
1,172
296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
6
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
W
2
0
0
2
W
0
0
2
1
L
Chernobog
Dexx754
Chernobog
0
1
0
0
W
Tiamat
0
0
1
0.5
W
3
0
0
3
L
Olorun
0
1
0
0
W
Serqet
axelway08
Serqet
1
0
0
1
L
0
0
0
0
L
Amaterasu
xaymenoch
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,406
Damage
6,049
10,221
Taken
7,674
3,207
Mitigated
2,622
2,624
Healing
2,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
363
81
0
539
2,459
990
0
617
1,842
3,534
0
W
1,021
718
0
418
1,404
307
306
0
1,404
0
13,602
W
1,147
394
0
731
1,886
733
168
363
1,523
9,080
0
L
Chernobog
Dexx754
Chernobog
204
44
0
0
1,112
199
0
0
1,112
0
3,188
W
Tiamat
592
43
0
734
1,369
374
0
445
832
14,389
0
W
2,135
797
0
781
1,843
912
0
0
1,843
0
14,090
L
Olorun
927
157
0
448
1,552
376
0
250
1,276
14,057
0
W
Serqet
axelway08
Serqet
1,154
282
0
70
1,172
296
0
324
782
0
7,845
L
151
52
0
1,186
1,901
328
0
142
1,731
0
5,788
L
Amaterasu
xaymenoch
Amaterasu
761
608
0
451
3,197
1,314
0
648
2,521
0
3,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,475
Gold Earned
18,482
72
Minions Killed
141
0
Camps Cleared
0
421,462
Distance Traveled
411,186
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,033
607
5
1
0
89,810
0
W
Hou Yi
3,848
770
36
7
0
68,722
1
W
Ymir
3,728
746
14
3
0
67,864
1
L
Chernobog
2,611
522
8
2
0
73,517
0
W
Tiamat
3,624
725
36
7
0
83,816
2
W
Bellona
3,912
782
32
6
0
88,387
1
L
Olorun
3,342
668
33
7
0
98,014
3
W
Serqet
3,370
674
23
5
0
102,397
2
L
Mercury
2,818
564
17
3
0
62,600
2
L
Amaterasu
2,671
534
9
2
0
97,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role